Reviewed-by: Tapani Pälli <tapani.pa...@intel.com>

On 06/11/2015 02:50 AM, Anuj Phogat wrote:
Signed-off-by: Anuj Phogat <anuj.pho...@gmail.com>
---
  src/mesa/drivers/common/meta_blit.c | 6 +++---
  1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/mesa/drivers/common/meta_blit.c 
b/src/mesa/drivers/common/meta_blit.c
index bb21642..9cace2b 100644
--- a/src/mesa/drivers/common/meta_blit.c
+++ b/src/mesa/drivers/common/meta_blit.c
@@ -82,7 +82,7 @@ setup_glsl_msaa_blit_scaled_shader(struct gl_context *ctx,
     y_scale = samples * 0.5;

     /* We expect only power of 2 samples in source multisample buffer. */
-   assert(samples > 0 && (samples & (samples - 1)) == 0);
+   assert(samples > 0 && is_power_of_two(samples));
     while (samples >> (shader_offset + 1)) {
        shader_offset++;
     }
@@ -263,7 +263,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
     }

     /* We expect only power of 2 samples in source multisample buffer. */
-   assert(samples > 0 && (samples & (samples - 1)) == 0);
+   assert(samples > 0 && is_power_of_two(samples));
     while (samples >> (shader_offset + 1)) {
        shader_offset++;
     }
@@ -434,7 +434,7 @@ setup_glsl_msaa_blit_shader(struct gl_context *ctx,
            * (so the floating point exponent just gets increased), rather than
            * doing a naive sum and dividing.
            */
-         assert((samples & (samples - 1)) == 0);
+         assert(is_power_of_two(samples));
           /* Fetch each individual sample. */
           sample_resolve = rzalloc_size(mem_ctx, 1);
           for (i = 0; i < samples; i++) {

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