Hi,

This patch series adds the remaining pieces for EGL 1.5, which are:
- EGL_KHR_gl_texture_3D_image
- EGL_KHR_gl_colorspace

The latter is non-trivial in that it touches most driver components, but the 
changes are usually small. Drivers can support it by exposing sRGB visuals.

The problem is that exposing sRGB visuals breaks GLX apps with GLES, because if 
they accidentally select such a visual, there is no way to switch off sRGB 
rendering. One such broken app is Ubuntu Unity. I don't know if that's Mesa's 
fault or Canonical's. There is one controversial patch that hides all sRGB 
visuals for GLX to work around the issue.

Please review.

Marek
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