On 05/26/2015 11:36 AM, Brian Paul wrote: > On 05/26/2015 12:21 PM, Ian Romanick wrote: >> On 05/26/2015 11:17 AM, Brian Paul wrote: >>> On 05/26/2015 12:07 PM, Ian Romanick wrote: >>>> On 05/21/2015 06:19 PM, Brian Paul wrote: >>>>> Commit 4bdbb588a9d38 introduced new _glapi_new_nop_table() and >>>>> _glapi_set_nop_handler() functions in the glapi dispatcher (which >>>>> live in libGL.so). The calls to those functions from context.c >>>>> would be undefined (i.e. an ABI break) if the libGL used at runtime >>>>> was older. >>>>> >>>>> For the time being, use the old single generic_nop() function for >>>>> non-Windows builds to avoid this problem. At some point in the future >>>>> it should be safe to remove this work-around. See comments for more >>>>> details. >>>>> >>>>> v2: Incorporate feedback from Emil. Use _WIN32 instead of >>>>> GLX_DIRECT_RENDERING to control behavior, move comments. >>>>> >>>>> Cc: 10.6 <mesa-sta...@lists.freedesktop.org> >>>>> --- >>>>> src/mesa/main/context.c | 62 >>>>> +++++++++++++++++++++++++++++++++++++++++++++++-- >>>>> 1 file changed, 60 insertions(+), 2 deletions(-) >>>>> >>>>> diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c >>>>> index 544cc14..02875ba 100644 >>>>> --- a/src/mesa/main/context.c >>>>> +++ b/src/mesa/main/context.c >>>>> @@ -883,6 +883,19 @@ update_default_objects(struct gl_context *ctx) >>>>> } >>>>> >>>>> >>>>> +/* XXX this is temporary and should be removed at some point in the >>>>> + * future when there's a reasonable expectation that the libGL >>>>> library >>>>> + * contains the _glapi_new_nop_table() and _glapi_set_nop_handler() >>>>> + * functions which were added in Mesa 10.6. >>>>> + */ >>>> >>>> The other way would be to use dlsym determine whether or not the >>>> function is available. That should work on most or all ELF >>>> systems. We >>>> could also use the usual DRI extension mechanism. That's the generally >>>> accepted way to advertise new, optional libGL functionality to drivers. >>> >>> OK, I can look into that someday. >>> >>>> >>>> Either way, this patch is >>>> >>>> Reviewed-and-tested-by: Ian Romanick <ian.d.roman...@intel.com> >>> >>> Thanks! >> >> Arg. You didn't 'make check', did you? :( I just tested the "hard" >> part (using new driver with old libGL), and I didn't check the "easy" >> thing. >> > > No, sorry. I always forget that. > > Revert 778c7f149a0e29d135b05f27bb0a6837decdb533 to fix this?
I sent out what I hope is a more future-proof solution. I originally sent it squashed with your patch, but I was too slow. > -Brian _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev