No, the function is only used for linking ES->GS and it will be used for linking tessellation shaders. The OpenGL core profile is the only user of those shaders.
Marek On Mon, May 25, 2015 at 5:35 AM, Michel Dänzer <mic...@daenzer.net> wrote: > On 24.05.2015 18:52, Marek Olšák wrote: >> From: Marek Olšák <marek.ol...@amd.com> >> >> These can't occur between VS and GS, because GS is only supported >> in the core profile. > > Could these be used by other state trackers, though? If not, this patch > and either way, the rest of this series is > > Reviewed-by: Michel Dänzer <michel.daen...@amd.com> > > > -- > Earthling Michel Dänzer | http://www.amd.com > Libre software enthusiast | Mesa and X developer _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev