On 13/05/15 07:28, Tapani Pälli wrote: > > > On 05/13/2015 08:02 AM, Samuel Iglesias Gonsálvez wrote: >> Thanks Tapani! >> >> Reviewed-by: Samuel Iglesias Gonsalvez <sigles...@igalia.com> >> >> Can you add a test to piglit to check this case? > > I was hoping you had some test that hit this? :) I'll take a look if > existing tests can be modified easily to cover this case. >
I have one test for SSBOs which also hit this. If you are busy, just let me know and I will modify an existing test. Thanks, Sam > >> Sam >> >> On 11/05/15 12:24, Tapani Pälli wrote: >>> Patch marks uniforms inside UBO properly referenced by stages. >>> >>> Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> >>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90397 >>> --- >>> src/glsl/linker.cpp | 10 ++++++++++ >>> 1 file changed, 10 insertions(+) >>> >>> diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp >>> index ea73c6f..ecdc025 100644 >>> --- a/src/glsl/linker.cpp >>> +++ b/src/glsl/linker.cpp >>> @@ -2700,6 +2700,16 @@ build_program_resource_list(struct gl_context >>> *ctx, >>> >>> uint8_t stageref = >>> build_stageref(shProg, shProg->UniformStorage[i].name); >>> + >>> + /* Add stagereferences for uniforms in a uniform block. */ >>> + int block_index = shProg->UniformStorage[i].block_index; >>> + if (block_index != -1) { >>> + for (unsigned j = 0; j < MESA_SHADER_STAGES; j++) { >>> + if (shProg->UniformBlockStageIndex[j][block_index] != -1) >>> + stageref |= (1 << j); >>> + } >>> + } >>> + >>> if (!add_program_resource(shProg, GL_UNIFORM, >>> &shProg->UniformStorage[i], stageref)) >>> return; >>> > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev