For the series: Reviewed-by: Marek Olšák <marek.ol...@amd.com>
Marek On Tue, May 12, 2015 at 12:43 AM, Emil Velikov <emil.l.veli...@gmail.com> wrote: > The only user (egl_gallium) is not longer around. > > Signed-off-by: Emil Velikov <emil.l.veli...@gmail.com> > --- > src/egl/main/egldriver.c | 364 > ++--------------------------------------------- > 1 file changed, 13 insertions(+), 351 deletions(-) > > diff --git a/src/egl/main/egldriver.c b/src/egl/main/egldriver.c > index 6983af9..4cadbc7 100644 > --- a/src/egl/main/egldriver.c > +++ b/src/egl/main/egldriver.c > @@ -45,21 +45,13 @@ > #include "egldriver.h" > #include "egllog.h" > > -#if defined(_EGL_OS_UNIX) > -#include <dlfcn.h> > -#include <sys/types.h> > -#include <dirent.h> > -#include <unistd.h> > -#endif > - > #ifdef _EGL_BUILT_IN_DRIVER_HAIKU > _EGLDriver* _eglBuiltInDriverHaiku(const char* args); > #endif > > typedef struct _egl_module { > - char *Path; > + char *Name; > _EGLMain_t BuiltIn; > - void *Handle; > _EGLDriver *Driver; > } _EGLModule; > > @@ -80,152 +72,23 @@ const struct { > }; > > /** > - * Wrappers for dlopen/dlclose() > - */ > -#if defined(_EGL_OS_WINDOWS) > - > - > -typedef HMODULE lib_handle; > - > -static HMODULE > -open_library(const char *filename) > -{ > - return LoadLibrary(filename); > -} > - > -static void > -close_library(HMODULE lib) > -{ > - FreeLibrary(lib); > -} > - > - > -static const char * > -library_suffix(void) > -{ > - return ".dll"; > -} > - > - > -#elif defined(_EGL_OS_UNIX) > - > - > -typedef void * lib_handle; > - > -static void * > -open_library(const char *filename) > -{ > - return dlopen(filename, RTLD_LAZY); > -} > - > -static void > -close_library(void *lib) > -{ > - dlclose(lib); > -} > - > - > -static const char * > -library_suffix(void) > -{ > - return ".so"; > -} > - > - > -#endif > - > - > -/** > - * Open the named driver and find its bootstrap function: _eglMain(). > - */ > -static _EGLMain_t > -_eglOpenLibrary(const char *driverPath, lib_handle *handle) > -{ > - lib_handle lib; > - _EGLMain_t mainFunc = NULL; > - const char *error = "unknown error"; > - > - assert(driverPath); > - > - _eglLog(_EGL_DEBUG, "dlopen(%s)", driverPath); > - lib = open_library(driverPath); > - > -#if defined(_EGL_OS_WINDOWS) > - /* XXX untested */ > - if (lib) > - mainFunc = (_EGLMain_t) GetProcAddress(lib, "_eglMain"); > -#elif defined(_EGL_OS_UNIX) > - if (lib) { > - union { > - _EGLMain_t func; > - void *ptr; > - } tmp = { NULL }; > - /* direct cast gives a warning when compiled with -pedantic */ > - tmp.ptr = dlsym(lib, "_eglMain"); > - mainFunc = tmp.func; > - if (!mainFunc) > - error = dlerror(); > - } > - else { > - error = dlerror(); > - } > -#endif > - > - if (!lib) { > - _eglLog(_EGL_WARNING, "Could not open driver %s (%s)", > - driverPath, error); > - return NULL; > - } > - > - if (!mainFunc) { > - _eglLog(_EGL_WARNING, "_eglMain not found in %s (%s)", > - driverPath, error); > - if (lib) > - close_library(lib); > - return NULL; > - } > - > - *handle = lib; > - return mainFunc; > -} > - > - > -/** > * Load a module and create the driver object. > */ > static EGLBoolean > _eglLoadModule(_EGLModule *mod) > { > - _EGLMain_t mainFunc; > - lib_handle lib; > _EGLDriver *drv; > > if (mod->Driver) > return EGL_TRUE; > > - if (mod->BuiltIn) { > - lib = (lib_handle) NULL; > - mainFunc = mod->BuiltIn; > - } > - else { > - mainFunc = _eglOpenLibrary(mod->Path, &lib); > - if (!mainFunc) > + if (!mod->BuiltIn) > return EGL_FALSE; > - } > > - drv = mainFunc(NULL); > - if (!drv) { > - if (lib) > - close_library(lib); > + drv = mod->BuiltIn(NULL); > + if (!drv || !drv->Name) > return EGL_FALSE; > - } > - > - if (!drv->Name) { > - _eglLog(_EGL_WARNING, "Driver loaded from %s has no name", mod->Path); > - drv->Name = "UNNAMED"; > - } > > - mod->Handle = (void *) lib; > mod->Driver = drv; > > return EGL_TRUE; > @@ -243,20 +106,11 @@ _eglUnloadModule(_EGLModule *mod) > if (mod->Driver && mod->Driver->Unload) > mod->Driver->Unload(mod->Driver); > > - /* > - * XXX At this point (atexit), the module might be the last reference to > - * libEGL. Closing the module might unmap libEGL and give problems. > - */ > -#if 0 > - if (mod->Handle) > - close_library(mod->Handle); > -#endif > #elif defined(_EGL_OS_WINDOWS) > /* XXX Windows unloads DLLs before atexit */ > #endif > > mod->Driver = NULL; > - mod->Handle = NULL; > } > > > @@ -264,7 +118,7 @@ _eglUnloadModule(_EGLModule *mod) > * Add a module to the module array. > */ > static _EGLModule * > -_eglAddModule(const char *path) > +_eglAddModule(const char *name) > { > _EGLModule *mod; > EGLint i; > @@ -278,22 +132,22 @@ _eglAddModule(const char *path) > /* find duplicates */ > for (i = 0; i < _eglModules->Size; i++) { > mod = _eglModules->Elements[i]; > - if (strcmp(mod->Path, path) == 0) > + if (strcmp(mod->Name, name) == 0) > return mod; > } > > /* allocate a new one */ > mod = calloc(1, sizeof(*mod)); > if (mod) { > - mod->Path = _eglstrdup(path); > - if (!mod->Path) { > + mod->Name = _eglstrdup(name); > + if (!mod->Name) { > free(mod); > mod = NULL; > } > } > if (mod) { > _eglAppendArray(_eglModules, (void *) mod); > - _eglLog(_EGL_DEBUG, "added %s to module array", mod->Path); > + _eglLog(_EGL_DEBUG, "added %s to module array", mod->Name); > } > > return mod; > @@ -309,155 +163,12 @@ _eglFreeModule(void *module) > _EGLModule *mod = (_EGLModule *) module; > > _eglUnloadModule(mod); > - free(mod->Path); > + free(mod->Name); > free(mod); > } > > > /** > - * A loader function for use with _eglPreloadForEach. The loader data is the > - * filename of the driver. This function stops on the first valid driver. > - */ > -static EGLBoolean > -_eglLoaderFile(const char *dir, size_t len, void *loader_data) > -{ > - char path[1024]; > - const char *filename = (const char *) loader_data; > - size_t flen = strlen(filename); > - > - /* make a full path */ > - if (len + flen + 2 > sizeof(path)) > - return EGL_TRUE; > - if (len) { > - memcpy(path, dir, len); > - path[len++] = '/'; > - } > - memcpy(path + len, filename, flen); > - len += flen; > - path[len] = '\0'; > - > - if (library_suffix()) { > - const char *suffix = library_suffix(); > - size_t slen = strlen(suffix); > - const char *p; > - EGLBoolean need_suffix; > - > - p = filename + flen - slen; > - need_suffix = (p < filename || strcmp(p, suffix) != 0); > - if (need_suffix) { > - /* overflow */ > - if (len + slen + 1 > sizeof(path)) > - return EGL_TRUE; > - strcpy(path + len, suffix); > - } > - } > - > -#if defined(_EGL_OS_UNIX) > - /* check if the file exists */ > - if (access(path, F_OK)) > - return EGL_TRUE; > -#endif > - > - _eglAddModule(path); > - > - return EGL_TRUE; > -} > - > - > -/** > - * Run the callback function on each driver directory. > - * > - * The process may end prematurely if the callback function returns false. > - */ > -static void > -_eglPreloadForEach(const char *search_path, > - EGLBoolean (*loader)(const char *, size_t, void *), > - void *loader_data) > -{ > - const char *cur, *next; > - size_t len; > - > - cur = search_path; > - while (cur) { > - next = strchr(cur, ':'); > - len = (next) ? next - cur : strlen(cur); > - > - if (!loader(cur, len, loader_data)) > - break; > - > - cur = (next) ? next + 1 : NULL; > - } > -} > - > - > -/** > - * Return a list of colon-separated driver directories. > - */ > -static const char * > -_eglGetSearchPath(void) > -{ > - static char search_path[1024]; > - > -#if defined(_EGL_OS_UNIX) || defined(_EGL_OS_WINDOWS) > - if (search_path[0] == '\0') { > - char *buf = search_path; > - size_t len = sizeof(search_path); > - EGLBoolean use_env; > - char dir_sep; > - int ret; > - > -#if defined(_EGL_OS_UNIX) > - use_env = (geteuid() == getuid() && getegid() == getgid()); > - dir_sep = '/'; > -#else > - use_env = EGL_TRUE; > - dir_sep = '\\'; > -#endif > - > - if (use_env) { > - char *p; > - > - /* extract the dirname from EGL_DRIVER */ > - p = getenv("EGL_DRIVER"); > - if (p && strchr(p, dir_sep)) { > - ret = _eglsnprintf(buf, len, "%s", p); > - if (ret > 0 && ret < len) { > - p = strrchr(buf, dir_sep); > - *p++ = ':'; > - > - len -= p - buf; > - buf = p; > - } > - } > - > - /* append EGL_DRIVERS_PATH */ > - p = getenv("EGL_DRIVERS_PATH"); > - if (p) { > - ret = _eglsnprintf(buf, len, "%s:", p); > - if (ret > 0 && ret < len) { > - buf += ret; > - len -= ret; > - } > - } > - } > - else { > - _eglLog(_EGL_DEBUG, > - "ignore EGL_DRIVERS_PATH for setuid/setgid binaries"); > - } > - > - ret = _eglsnprintf(buf, len, "%s", _EGL_DRIVER_SEARCH_DIR); > - if (ret < 0 || ret >= len) > - search_path[0] = '\0'; > - > - _eglLog(_EGL_DEBUG, "EGL search path is %s", search_path); > - } > -#endif /* defined(_EGL_OS_UNIX) || defined(_EGL_OS_WINDOWS) */ > - > - return search_path; > -} > - > - > -/** > * Add the user driver to the module array. > * > * The user driver is specified by EGL_DRIVER. > @@ -465,42 +176,15 @@ _eglGetSearchPath(void) > static EGLBoolean > _eglAddUserDriver(void) > { > - const char *search_path = _eglGetSearchPath(); > char *env; > - size_t name_len = 0; > > env = getenv("EGL_DRIVER"); > -#if defined(_EGL_OS_UNIX) > - if (env && strchr(env, '/')) { > - search_path = ""; > - if ((geteuid() != getuid() || getegid() != getgid())) { > - _eglLog(_EGL_DEBUG, > - "ignore EGL_DRIVER for setuid/setgid binaries"); > - env = NULL; > - } > - } > - else if (env) { > - char *suffix = strchr(env, '.'); > - name_len = (suffix) ? suffix - env : strlen(env); > - } > -#else > - if (env) > - name_len = strlen(env); > -#endif /* _EGL_OS_UNIX */ > - > - /* > - * Try built-in drivers first if we know the driver name. This makes sure > - * we do not load the outdated external driver that is still on the > - * filesystem. > - */ > - if (name_len) { > - _EGLModule *mod; > + if (env) { > EGLint i; > > for (i = 0; _eglBuiltInDrivers[i].name; i++) { > - if (strlen(_eglBuiltInDrivers[i].name) == name_len && > - !strncmp(_eglBuiltInDrivers[i].name, env, name_len)) { > - mod = _eglAddModule(env); > + if (!strcmp(_eglBuiltInDrivers[i].name, env)) { > + _EGLModule *mod = _eglAddModule(env); > if (mod) > mod->BuiltIn = _eglBuiltInDrivers[i].main; > > @@ -509,13 +193,6 @@ _eglAddUserDriver(void) > } > } > > - /* otherwise, treat env as a path */ > - if (env) { > - _eglPreloadForEach(search_path, _eglLoaderFile, (void *) env); > - > - return EGL_TRUE; > - } > - > return EGL_FALSE; > } > > @@ -683,18 +360,3 @@ _eglUnloadDrivers(void) > _eglModules = NULL; > } > } > - > - > -/** > - * Invoke a callback function on each EGL search path. > - * > - * The first argument of the callback function is the name of the search > path. > - * The second argument is the length of the name. > - */ > -void > -_eglSearchPathForEach(EGLBoolean (*callback)(const char *, size_t, void *), > - void *callback_data) > -{ > - const char *search_path = _eglGetSearchPath(); > - _eglPreloadForEach(search_path, callback, callback_data); > -} > -- > 2.3.5 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev