Some of the functionality needed for GLES 3.1 conformance has been limited to usage for desktop Open GL and/or excluded Open GL ES usage. This patch-set removes some of those limitation for Open GL ES 3.1.
Marta Lofstedt (9): mesa/es3.1: Allow binding GL_DRAW_INDIRECT_BUFFER with gles 3.1 mesa/es3.1: Allow GL_SAMPLE_MASK mesa/es3.1: Allow GL_DEPTH_STENCIL_TEXTURE_MODE mesa/es3.1: Allow textures with target GL_TEXTURE_2D_MULTISAMPLE mesa/es3.1: Allow enable of GL_SAMPLE_MASK mesa/es3.1: Allow Multisampled FrameBufferTextures mesa/es3.1: Allow query of GL_TEXTURE_MULTISAMPLE mesa/es3.1: Allow multisampled textures for GLES 3.1 mesa/es3.1: Pass sample count check for multisampled textures src/mesa/main/bufferobj.c | 5 +++-- src/mesa/main/enable.c | 4 ++-- src/mesa/main/fbobject.c | 5 +++-- src/mesa/main/formatquery.c | 4 +++- src/mesa/main/multisample.c | 2 +- src/mesa/main/teximage.c | 6 +++--- src/mesa/main/texobj.c | 4 ++-- src/mesa/main/texparam.c | 4 +++- 8 files changed, 20 insertions(+), 14 deletions(-) -- 1.9.1 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev