https://bugs.freedesktop.org/show_bug.cgi?id=90397
Tapani Pälli <lem...@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |ASSIGNED Assignee|mesa-dev@lists.freedesktop. |lem...@gmail.com |org | --- Comment #1 from Tapani Pälli <lem...@gmail.com> --- Yep, the problem is that their stage reference bitmask is empty. This is a debug print of active resources for your shader. They are considered active but not referenced. Will have to see how to tackle this. --- 8< --- PROGRAM RESOURCE LIST IN piglit_vertex [x_______] OUT gl_Position [x_______] UNI ubo_std140.v [________] UNI ubo_std140.s[0].b [________] UNI ubo_std140.s[0].c [________] UNI ubo_std140.s[1].b [________] UNI ubo_std140.s[1].c [________] UBO ubo_std140 [________] -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.
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