On Mon, Apr 27, 2015 at 1:36 PM, Eric Anholt <e...@anholt.net> wrote: > Jason Ekstrand <ja...@jlekstrand.net> writes: > >> This commit adds a C-based linked list implementation for NIR. Unlike >> exec_list in glsl/list.h, there is no C++ API. Also, this list is based on >> wl_list (from the Wayland project) which is, in turn, based on the kernel >> list. As such, it should be fairly familiar to people who have done >> anything in kernel space. >> >> Doesn't exec_list already have a C api? >> >> Yes, it does. However, exec_list has C++ constructors for exec_list and >> exec_node. In the patches that follow, I use linked lists for use/def sets >> for registers and SSA values. In order to do so, I have to be able to >> place lists and links inside of unions. Since exec_list and exec_node have >> constructors, doing so causes any C++ code that includes nir.h to die in a >> fire. Therefore, we can't just use exec_list. >> >> What about simple_list? Why re-create it? >> >> I thought about that too. However, the simple_list is badly named and the >> API isn't that great. Making it usable as a first-class datastructure >> would have taken as much work as adding nir_list. Also, simple_list isn't >> really a standard as it's only ever used in errors.c and the vc4 driver. >> >> Why a kernel list; why not keep the symantics of exec_list? >> >> The short version: I like it better. Also, while exec_list is familiar to >> people who have worked inside the mesa GLSL compiler, I think that the >> kernel list will be more familiar to people in the open-source graphics >> community in general. For whatever it's worth, I explicitly designed it >> with separate nir_list and nir_link structures so that we can switch from >> kernel list to exec_list symantics if we want to. >> >> Why put this in NIR and not in util? >> >> At the moment, NIR is the only user. I do expect that Eric may want to use >> it in vc4 over simple_list. However, vc4 is already using NIR anyway, so >> it's not really that polluting. >> >> It has also been suggested by Ken that we just pull the C bits out of >> exec_list and keep one underlying implementation for both C and C++ only >> with different names. While I think that this is definitely doable and may >> be the best long-term solution, I didn't want to do that refactoring prior >> to getting this series up-and-going and adding a list was easier. I'm ok >> with doing that instead of adding a list. > > Yes, please! I have never liked exec_list, and being gratuitously > different from the other projects that we work on (linux, X) is really > frustrating. > > I'd like us to use the same actual names as the kernel does if possible, > but I understand if for now we want to have namespaced names for the > functions because we might need to interact with two different types of > lists.
FWIW, if we want to go through with this (which it seems like a pretty big performance win and it gives us a lot more determinism, so why not?) then the consensus is that we should take gallium's u_double_list.h and move it to src/util/list.h. We'd need to clean up a few things, like s/INLINE/inline/ and perhaps make the iterators not ALL_CAPS, and we'd need to add C99-style iterators for NIR, but otherwise it's basically the same as the kernel list. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev