On 04/27/2015 07:23 AM, Ilia Mirkin wrote:
Some required extension might be missing, and we may expose a GLSL
version that does not match up with the GL version. Fix that up when
computing the GL version.

Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu>
---
  src/mesa/main/version.c | 11 ++++++++++-
  1 file changed, 10 insertions(+), 1 deletion(-)

diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
index a65ace0..bf0a1cf 100644
--- a/src/mesa/main/version.c
+++ b/src/mesa/main/version.c
@@ -207,7 +207,7 @@ _mesa_override_glsl_version(struct gl_constants *consts)
   */
  static GLuint
  compute_version(const struct gl_extensions *extensions,
-                const struct gl_constants *consts, gl_api api)
+                struct gl_constants *consts, gl_api api)
  {
     GLuint major, minor, version;

@@ -330,38 +330,47 @@ compute_version(const struct gl_extensions *extensions,
     if (ver_4_2) {
        major = 4;
        minor = 2;
+      consts->GLSLVersion = 420;
     }
     else if (ver_4_1) {
        major = 4;
        minor = 1;
+      consts->GLSLVersion = 410;
     }
     else if (ver_4_0) {
        major = 4;
        minor = 0;
+      consts->GLSLVersion = 400;
     }
     else if (ver_3_3) {
        major = 3;
        minor = 3;
+      consts->GLSLVersion = 330;
     }
     else if (ver_3_2) {
        major = 3;
        minor = 2;
+      consts->GLSLVersion = 150;
     }
     else if (ver_3_1) {
        major = 3;
        minor = 1;
+      consts->GLSLVersion = 140;
     }
     else if (ver_3_0) {
        major = 3;
        minor = 0;
+      consts->GLSLVersion = 130;
     }
     else if (ver_2_1) {
        major = 2;
        minor = 1;
+      consts->GLSLVersion = 120;
     }
     else if (ver_2_0) {
        major = 2;
        minor = 0;
+      consts->GLSLVersion = 110;
     }
     else if (ver_1_5) {
        major = 1;


This looks OK, but another approach might be to have a new function which returns the GLSL version for a given GL version (could be encoded in a small table). Then, use that function to clamp/set consts->GLSLVersion. That way we can keep the nice const-ness of the compute_version() parameters.

Otherwise, we should at least update the comments to indicate that the gl_constants can change.

-Brian

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