I thought Heaven only used 3.2 Core. Weird. Marek
On Sun, Apr 26, 2015 at 10:57 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: > With force_glsl_version=150, I get: > > heaven_x64: main/ff_fragment_shader.cpp:532: ir_rvalue* > get_gl_Color(texenv_fragment_program*): Assertion `var' failed. > > Might be because it'll end up affecting compat context as well? _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev