From: Xavier Bouchoux <xavi...@gmail.com> D3DQUERYTYPE_TIMESTAMPFREQ is supposed to give the frequency at which the clock of D3DQUERYTYPE_TIMESTAMP runs.
PIPE_QUERY_TIMESTAMP returns a value in ns, thus the corresponding frequency is 1000000000. PIPE_QUERY_TIMESTAMP_DISJOINT returns the frequency at which PIPE_QUERY_TIMESTAMP value is updated. It isn't always 1000000000. Reviewed-by: Axel Davy <axel.d...@ens.fr> Signed-off-by: Xavier Bouchoux <xavi...@gmail.com> --- src/gallium/state_trackers/nine/query9.c | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/src/gallium/state_trackers/nine/query9.c b/src/gallium/state_trackers/nine/query9.c index 466b4ba..df49340 100644 --- a/src/gallium/state_trackers/nine/query9.c +++ b/src/gallium/state_trackers/nine/query9.c @@ -254,7 +254,15 @@ NineQuery9_GetData( struct NineQuery9 *This, nresult.b = presult.timestamp_disjoint.disjoint; break; case D3DQUERYTYPE_TIMESTAMPFREQ: - nresult.u64 = presult.timestamp_disjoint.frequency; + /* Applications use it to convert the TIMESTAMP value to time. + AMD drivers on win seem to return the actual hardware clock + resolution and corresponding values in TIMESTAMP. + However, this behaviour is not easy to replicate here. + So instead we do what wine and opengl do, and use + nanoseconds TIMESTAMPs. + (Which is also the unit used by PIPE_QUERY_TIMESTAMP.) + */ + nresult.u64 = 1000000000; break; case D3DQUERYTYPE_VERTEXSTATS: nresult.vertexstats.NumRenderedTriangles = -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev