On 21/04/15 08:37, Matt Turner wrote:
On Mon, Apr 20, 2015 at 10:27 PM, Tapani Pälli <tapani.pa...@intel.com> wrote:
Signed-off-by: Tapani Pälli <tapani.pa...@intel.com>
---
  src/glsl/linker.cpp | 1 +
  1 file changed, 1 insertion(+)

diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index b6baa5d..08b4137 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -2571,6 +2571,7 @@ add_interface_variables(struct gl_shader_program *shProg,
               var->data.location != SYSTEM_VALUE_VERTEX_ID_ZERO_BASE &&
               var->data.location != SYSTEM_VALUE_INSTANCE_ID)
           continue;
The continue should be indented.

Indeed, with the indent, this is:

Reviewed-By: Martin Peres <martin.pe...@linux.intel.com>

+         /* FALLTHROUGH */
        case ir_var_shader_in:
           if (programInterface != GL_PROGRAM_INPUT)
              continue;
--
2.1.0


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