This patch is: Reviewed-by: Fredrik Höglund <fred...@kde.org>
On Wednesday 04 March 2015, Laura Ekstrand wrote: > Previously, we used _mesa_update_state to update the currently bound > framebuffers prior to performing a blit. Now that _mesa_blit_framebuffer > uses arbitrary framebuffers, _mesa_update_state is not specific enough. > --- > src/mesa/main/blit.c | 9 ++++++--- > 1 file changed, 6 insertions(+), 3 deletions(-) > > diff --git a/src/mesa/main/blit.c b/src/mesa/main/blit.c > index e03b5dc..1569004 100644 > --- a/src/mesa/main/blit.c > +++ b/src/mesa/main/blit.c > @@ -33,6 +33,7 @@ > #include "enums.h" > #include "blit.h" > #include "fbobject.h" > +#include "framebuffer.h" > #include "glformats.h" > #include "mtypes.h" > #include "state.h" > @@ -161,9 +162,11 @@ _mesa_blit_framebuffer(struct gl_context *ctx, > > FLUSH_VERTICES(ctx, 0); > > - if (ctx->NewState) { > - _mesa_update_state(ctx); > - } > + /* Update completeness status of readFb and drawFb. */ > + _mesa_update_framebuffer(ctx, readFb, drawFb); > + > + /* Make sure drawFb has an initialized bounding box. */ > + _mesa_update_draw_buffer_bounds(ctx, drawFb); > if (!readFb || !drawFb) { > /* This will normally never happen but someday we may want to > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev