Rob Clark <robdcl...@gmail.com> writes: > On Tue, Apr 14, 2015 at 1:04 PM, Eric Anholt <e...@anholt.net> wrote: >> Rob Clark <robdcl...@gmail.com> writes: >> >>> From: Rob Clark <robcl...@freedesktop.org> >>> >>> Signed-off-by: Rob Clark <robcl...@freedesktop.org> >> >> 1-3 (with the fix to 1 that you posted in irc) are: >> >> Reviewed-by: Eric Anholt <e...@anholt.net> >> >> I don't like the mismatch on bytes vs vec4s in the load_ubo_indirect >> arguments for patch 4, and will be interested in seeing the version you >> were working on to fix that. > > so, if I pull out the addressing-modes patch, then for the ubo patch > we are back to 'index *= 16' vec4->byte conversion. Which is funny > looking, but at the moment my best definition of "correct" is "what > glsl_to_nir and intel driver do", and by that definition, this is the > correct thing to do.
OK. But we should be doing the SHL here, too (also gets us consistency with glsl_to_nir).
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