It's difficult to guess what the better key should be. All "zeros" is
usually the best. Sometimes clamp_color should be flipped on, but not
everytime.

This patch is meant to be for shader-db. I don't expect any other uses.

Marek

On Tue, Apr 14, 2015 at 10:35 PM, Dave Airlie <airl...@gmail.com> wrote:
> On 14 April 2015 at 22:36, Marek Olšák <mar...@gmail.com> wrote:
>> Ping. This is required for shader-db.
>>
>> Marek
>
> Reviewed-by: Dave Airlie <airl...@redhat.com>
>
> Only one question, could we pick a "better" key than all 0?
>
> Dave.
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