Please read http://mesa3d.org/llvmpipe.html , "Requirements" sections.
It's explained there how to tell which runtime to use when building LLVM.
That said, you probably want to pass build=release to scons command. As
SCons defaults to debug build.
scons build=release ...
Jose
On 09/04/15 00:56, Shervin Sharifi wrote:
Hi,
I'm trying to build mesa on windows (MSVC) with gles support and with
llvm.
Here are the keys I'm using:
scons.py gles=yes llvm=yes platform=windows libgl-gd
I'm getting a bunch of errors like this:
LLVMCore.lib(ValueSymbolTable.obj) : error LNK2038: mismatch detected
for 'RuntimeLibrary': value 'MDd_DynamicDebug' doesn't match value
'MTd_StaticDebug' in mesa.lib(uniform_query.obj)
I understand that this is due to mismatch between the runtime libraries,
but I don't know how to fix it.
Should I change the CRT in llvm or in mesa? How should I do that?
Thanks,
Shervin
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