On 5 April 2015 at 21:42, Marek Olšák <mar...@gmail.com> wrote:
> From: Marek Olšák <marek.ol...@amd.com>
>
> 1) Try selecting X24S8 and S8X24 first.
> 2) Make sure depth-stencil formats are always renderable.

Does any hw support S8 for rendering at all do you know? (anyone else)

I'd assume you'd want to use S8 if you had texture and render for it
since it would take up less memory, but I suppose we can cross that
bridge when we get to it.

Dave.
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