Since a pointer is basically just an int we can use integer hashing. This one is taken from https://gist.github.com/badboy/6267743 A google search seems to suggest this is a common and good algorithm. Since it operates 32 bits at a time it is really effective. assert that we are hashing 32bit aligned pointers.
Signed-off-by: Thomas Helland <thomashellan...@gmail.com> --- src/util/hash_table.c | 24 ++++++++++++++++++++++-- 1 file changed, 22 insertions(+), 2 deletions(-) diff --git a/src/util/hash_table.c b/src/util/hash_table.c index 24184c0..54d04ef 100644 --- a/src/util/hash_table.c +++ b/src/util/hash_table.c @@ -393,6 +393,15 @@ _mesa_hash_table_random_entry(struct hash_table *ht, return NULL; } +static inline uint32_t +hash_32bit_int(uint32_t a) { + a = (a ^ 61) ^ (a >> 16); + a = a + (a << 3); + a = a ^ (a >> 4); + a = a * 0x27d4eb2d; + a = a ^ (a >> 15); + return a; +} /** * Quick FNV-1a hash implementation based on: @@ -406,8 +415,19 @@ _mesa_hash_table_random_entry(struct hash_table *ht, uint32_t _mesa_hash_data(const void *data, size_t size) { - return _mesa_fnv32_1a_accumulate_block(_mesa_fnv32_1a_offset_bias, - data, size); + uint32_t hash = _mesa_fnv32_1a_offset_bias; + const uint32_t *ints = (const uint32_t *) data; + + assert((size % 4) == 0); + + uint32_t i = size / 4; + + while (i-- != 0) { + hash ^= hash_32bit_int(*ints); + ints++; + } + + return hash; } /** FNV-1a string hash implementation */ -- 2.3.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev