Reviewed-by: Mark Janes <mark.a.ja...@intel.com> Timothy Arceri <t_arc...@yahoo.com.au> writes:
> --- > > Piglit tests: > > http://lists.freedesktop.org/archives/piglit/2015-March/015369.html > > src/glsl/ast_to_hir.cpp | 6 ++++++ > 1 file changed, 6 insertions(+) > > diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp > index d9ce6c9..49bddc4 100644 > --- a/src/glsl/ast_to_hir.cpp > +++ b/src/glsl/ast_to_hir.cpp > @@ -5775,6 +5775,9 @@ ast_interface_block::hir(exec_list *instructions, > var->data.matrix_layout = matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED > ? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout; > > + if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) > + var->data.read_only = true; > + > if (state->stage == MESA_SHADER_GEOMETRY && var_mode == > ir_var_shader_in) > handle_geometry_shader_input_decl(state, loc, var); > > @@ -5815,6 +5818,9 @@ ast_interface_block::hir(exec_list *instructions, > var->data.sample = fields[i].sample; > var->init_interface_type(block_type); > > + if (var_mode == ir_var_shader_in || var_mode == ir_var_uniform) > + var->data.read_only = true; > + > if (fields[i].matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED) { > var->data.matrix_layout = matrix_layout == > GLSL_MATRIX_LAYOUT_INHERITED > ? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout; > -- > 2.1.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev