Looks correct to me. Reviewed-by: Laura Ekstrand <la...@jlekstrand.net>
On Mon, Mar 23, 2015 at 4:30 AM, Eduardo Lima Mitev <el...@igalia.com> wrote: > Basically, two different target error checks are chained consecutively, > and the > second one is executed regardless the result of the first one. This > produces an incorrect error if the first check fails but is overrided by > the > second. > > This patch conditions the execution of the second check to a successful > pass > of the first one. > > Fixes 1 dEQP test: > * dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d > --- > src/mesa/main/teximage.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c > index 9f7e10c..1af2896 100644 > --- a/src/mesa/main/teximage.c > +++ b/src/mesa/main/teximage.c > @@ -4598,7 +4598,7 @@ compressed_subtexture_target_check(struct gl_context > *ctx, GLenum target, > * non-zero, or the effective target for the texture is not > * TEXTURE_2D_ARRAY." > */ > - if (target != GL_TEXTURE_2D_ARRAY) { > + if (targetOK && target != GL_TEXTURE_2D_ARRAY) { > bool invalidformat; > switch (format) { > /* These came from _mesa_is_compressed_format in glformats.c. > */ > -- > 2.1.3 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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