From: Ville Syrjälä <ville.syrj...@linux.intel.com> The table used to map the GL primitive to the hw primitive never changes so make it const.
Signed-off-by: Ville Syrjälä <ville.syrj...@linux.intel.com> --- src/mesa/drivers/dri/i915/intel_render.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/mesa/drivers/dri/i915/intel_render.c b/src/mesa/drivers/dri/i915/intel_render.c index bf48f38..d06f75a 100644 --- a/src/mesa/drivers/dri/i915/intel_render.c +++ b/src/mesa/drivers/dri/i915/intel_render.c @@ -69,7 +69,7 @@ #define HAVE_ELTS 0 -static uint32_t hw_prim[GL_POLYGON + 1] = { +static const uint32_t hw_prim[GL_POLYGON + 1] = { 0, PRIM3D_LINELIST, PRIM3D_LINESTRIP, -- 2.0.5 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev