And make it 16-bit so it packs nicely with the previous field.
---
 src/mesa/drivers/dri/i965/brw_shader.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_shader.h 
b/src/mesa/drivers/dri/i965/brw_shader.h
index f8cc98a..944a870 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.h
+++ b/src/mesa/drivers/dri/i965/brw_shader.h
@@ -77,7 +77,7 @@ struct backend_reg
     *
     * For uniforms, this is in units of 1 float.
     */
-   int reg_offset;
+   uint16_t reg_offset;
 
    struct brw_reg fixed_hw_reg;
 
-- 
2.1.3

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