--- src/mapi/glapi/gen/ARB_direct_state_access.xml | 16 ++++++ src/mesa/main/fbobject.c | 67 ++++++++++++++++++++++++++ src/mesa/main/fbobject.h | 12 +++++ src/mesa/main/tests/dispatch_sanity.cpp | 2 + 4 files changed, 97 insertions(+)
diff --git a/src/mapi/glapi/gen/ARB_direct_state_access.xml b/src/mapi/glapi/gen/ARB_direct_state_access.xml index 4e5ba0b..0939b8b 100644 --- a/src/mapi/glapi/gen/ARB_direct_state_access.xml +++ b/src/mapi/glapi/gen/ARB_direct_state_access.xml @@ -140,6 +140,22 @@ <param name="layer" type="GLint" /> </function> + <function name="InvalidateNamedFramebufferData" offset="assign"> + <param name="framebuffer" type="GLuint" /> + <param name="numAttachments" type="GLsizei" /> + <param name="attachments" type="const GLenum *" /> + </function> + + <function name="InvalidateNamedFramebufferSubData" offset="assign"> + <param name="framebuffer" type="GLuint" /> + <param name="numAttachments" type="GLsizei" /> + <param name="attachments" type="const GLenum *" /> + <param name="x" type="GLint" /> + <param name="y" type="GLint" /> + <param name="width" type="GLsizei" /> + <param name="height" type="GLsizei" /> + </function> + <function name="BlitNamedFramebuffer" offset="assign"> <param name="readFramebuffer" type="GLuint" /> <param name="drawFramebuffer" type="GLuint" /> diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 0b4cabe..72d87db 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -3618,6 +3618,34 @@ _mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, "glInvalidateSubFramebuffer"); } +void GLAPIENTRY +_mesa_InvalidateNamedFramebufferSubData(GLuint framebuffer, + GLsizei numAttachments, + const GLenum *attachments, + GLint x, GLint y, + GLsizei width, GLsizei height) +{ + struct gl_framebuffer *fb; + GET_CURRENT_CONTEXT(ctx); + + /* The OpenGL 4.5 core spec (02.02.2015) says (in Section 17.4 Whole + * Framebuffer Operations, PDF page 522): "If framebuffer is zero, the + * default draw framebuffer is affected." + */ + if (framebuffer) { + fb = _mesa_lookup_framebuffer_err(ctx, framebuffer, + "glInvalidateNamedFramebufferSubData"); + if (!fb) + return; + } + else + fb = ctx->WinSysDrawBuffer; + + invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, + x, y, width, height, + "glInvalidateNamedFramebufferSubData"); +} + void GLAPIENTRY _mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments, @@ -3652,6 +3680,45 @@ _mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments, "glInvalidateFramebuffer"); } +void GLAPIENTRY +_mesa_InvalidateNamedFramebufferData(GLuint framebuffer, + GLsizei numAttachments, + const GLenum *attachments) +{ + struct gl_framebuffer *fb; + GET_CURRENT_CONTEXT(ctx); + + /* The OpenGL 4.5 core spec (02.02.2015) says (in Section 17.4 Whole + * Framebuffer Operations, PDF page 522): "If framebuffer is zero, the + * default draw framebuffer is affected." + */ + if (framebuffer) { + fb = _mesa_lookup_framebuffer_err(ctx, framebuffer, + "glInvalidateNamedFramebufferData"); + if (!fb) + return; + } + else + fb = ctx->WinSysDrawBuffer; + + /* The GL_ARB_invalidate_subdata spec says: + * + * "The command + * + * void InvalidateFramebuffer(enum target, + * sizei numAttachments, + * const enum *attachments); + * + * is equivalent to the command InvalidateSubFramebuffer with <x>, <y>, + * <width>, <height> equal to 0, 0, <MAX_VIEWPORT_DIMS[0]>, + * <MAX_VIEWPORT_DIMS[1]> respectively." + */ + invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments, + 0, 0, + MAX_VIEWPORT_WIDTH, MAX_VIEWPORT_HEIGHT, + "glInvalidateNamedFramebufferData"); +} + void GLAPIENTRY _mesa_DiscardFramebufferEXT(GLenum target, GLsizei numAttachments, diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index fabeed9..f71e885 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -245,10 +245,22 @@ _mesa_InvalidateSubFramebuffer(GLenum target, GLsizei numAttachments, GLsizei width, GLsizei height); extern void GLAPIENTRY +_mesa_InvalidateNamedFramebufferSubData(GLuint framebuffer, + GLsizei numAttachments, + const GLenum *attachments, + GLint x, GLint y, + GLsizei width, GLsizei height); + +extern void GLAPIENTRY _mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments, const GLenum *attachments); extern void GLAPIENTRY +_mesa_InvalidateNamedFramebufferData(GLuint framebuffer, + GLsizei numAttachments, + const GLenum *attachments); + +extern void GLAPIENTRY _mesa_DiscardFramebufferEXT(GLenum target, GLsizei numAttachments, const GLenum *attachments); diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index 891ae0f..312e253 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -974,6 +974,8 @@ const struct function gl_core_functions_possible[] = { { "glNamedFramebufferRenderbuffer", 45, -1 }, { "glNamedFramebufferTexture", 45, -1 }, { "glNamedFramebufferTextureLayer", 45, -1 }, + { "glInvalidateNamedFramebufferSubData", 45, -1 }, + { "glInvalidateNamedFramebufferData", 45, -1 }, { "glBlitNamedFramebuffer", 45, -1 }, { "glCheckNamedFramebufferStatus", 45, -1 }, { "glGetNamedFramebufferAttachmentParameteriv", 45, -1 }, -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev