https://bugs.freedesktop.org/show_bug.cgi?id=86958

Chris Vine <ch...@cvine.freeserve.co.uk> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |REOPENED
         Resolution|FIXED                       |---

--- Comment #3 from Chris Vine <ch...@cvine.freeserve.co.uk> ---
It looks as if there is another problem with this code with llvm-3.6.  The
ShaderMemoryManager object pointed to by MM is deleted at line 530, but if (i)
useMCJIT is false, and (ii) HAVE_LLVM >= 0x0306 (ie llvm >= 3.6), then MM is
never initialised and delete is being applied to a thin air value.

Either MM need to be initialized to 0 at its declaration, or initialized to 0
at line 517.

-- 
You are receiving this mail because:
You are the assignee for the bug.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to