https://bugs.freedesktop.org/show_bug.cgi?id=86958
Chris Vine <ch...@cvine.freeserve.co.uk> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |REOPENED Resolution|FIXED |--- --- Comment #3 from Chris Vine <ch...@cvine.freeserve.co.uk> --- It looks as if there is another problem with this code with llvm-3.6. The ShaderMemoryManager object pointed to by MM is deleted at line 530, but if (i) useMCJIT is false, and (ii) HAVE_LLVM >= 0x0306 (ie llvm >= 3.6), then MM is never initialised and delete is being applied to a thin air value. Either MM need to be initialized to 0 at its declaration, or initialized to 0 at line 517. -- You are receiving this mail because: You are the assignee for the bug.
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev