https://bugs.freedesktop.org/show_bug.cgi?id=89311
--- Comment #4 from Laura Ekstrand <la...@jlekstrand.net> --- I've sent out a patch to fix this just now. The root cause was that target checking must take place prior to calling _mesa_get_current_texture_object, and this necessitated splitting target checking out of the main error-checking function for compressed subtextures. In regards to the spec change in the errors thrown by *TexSubImage* functions, that is a separate issue that involves conformance to DSA and gl 4.4. -- You are receiving this mail because: You are the QA Contact for the bug.
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