For series

Reviewed-by: Jose Fonseca <[email protected]>


 23/02/15 15:59, Brian Paul wrote:
Also, wrapping the array in #ifdef DEBUG / #endif doesn't seem necessary.
---
  src/gallium/auxiliary/util/u_debug.c | 45 +++++++++++++++++-------------------
  1 file changed, 21 insertions(+), 24 deletions(-)

diff --git a/src/gallium/auxiliary/util/u_debug.c 
b/src/gallium/auxiliary/util/u_debug.c
index 169295f..731cdec 100644
--- a/src/gallium/auxiliary/util/u_debug.c
+++ b/src/gallium/auxiliary/util/u_debug.c
@@ -402,31 +402,28 @@ void debug_print_format(const char *msg, unsigned fmt )
  #endif


-
-static const struct debug_named_value pipe_prim_names[] = {
-#ifdef DEBUG
-   DEBUG_NAMED_VALUE(PIPE_PRIM_POINTS),
-   DEBUG_NAMED_VALUE(PIPE_PRIM_LINES),
-   DEBUG_NAMED_VALUE(PIPE_PRIM_LINE_LOOP),
-   DEBUG_NAMED_VALUE(PIPE_PRIM_LINE_STRIP),
-   DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLES),
-   DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLE_STRIP),
-   DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLE_FAN),
-   DEBUG_NAMED_VALUE(PIPE_PRIM_QUADS),
-   DEBUG_NAMED_VALUE(PIPE_PRIM_QUAD_STRIP),
-   DEBUG_NAMED_VALUE(PIPE_PRIM_POLYGON),
-   DEBUG_NAMED_VALUE(PIPE_PRIM_LINES_ADJACENCY),
-   DEBUG_NAMED_VALUE(PIPE_PRIM_LINE_STRIP_ADJACENCY),
-   DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLES_ADJACENCY),
-   DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY),
-#endif
-   DEBUG_NAMED_VALUE_END
-};
-
-
-const char *u_prim_name( unsigned prim )
+/** Return string name of given primitive type */
+const char *
+u_prim_name(unsigned prim)
  {
-   return debug_dump_enum(pipe_prim_names, prim);
+   static const struct debug_named_value names[] = {
+      DEBUG_NAMED_VALUE(PIPE_PRIM_POINTS),
+      DEBUG_NAMED_VALUE(PIPE_PRIM_LINES),
+      DEBUG_NAMED_VALUE(PIPE_PRIM_LINE_LOOP),
+      DEBUG_NAMED_VALUE(PIPE_PRIM_LINE_STRIP),
+      DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLES),
+      DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLE_STRIP),
+      DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLE_FAN),
+      DEBUG_NAMED_VALUE(PIPE_PRIM_QUADS),
+      DEBUG_NAMED_VALUE(PIPE_PRIM_QUAD_STRIP),
+      DEBUG_NAMED_VALUE(PIPE_PRIM_POLYGON),
+      DEBUG_NAMED_VALUE(PIPE_PRIM_LINES_ADJACENCY),
+      DEBUG_NAMED_VALUE(PIPE_PRIM_LINE_STRIP_ADJACENCY),
+      DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLES_ADJACENCY),
+      DEBUG_NAMED_VALUE(PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY),
+      DEBUG_NAMED_VALUE_END
+   };
+   return debug_dump_enum(names, prim);
  }




_______________________________________________
mesa-dev mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to