On 20/02/15 20:57, Ilia Mirkin wrote:
On Mon, Feb 16, 2015 at 9:13 AM, Martin Peres
<martin.pe...@linux.intel.com> wrote:
Maybe this should be the job of the dispatch layer.

Signed-off-by: Martin Peres <martin.pe...@linux.intel.com>
---
  src/mesa/main/multisample.c | 9 +++++++++
  1 file changed, 9 insertions(+)

diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c
index 1f3fa0c..a0a659b 100644
--- a/src/mesa/main/multisample.c
+++ b/src/mesa/main/multisample.c
@@ -150,6 +150,15 @@ GLenum
  _mesa_check_sample_count(struct gl_context *ctx, GLenum target,
                           GLenum internalFormat, GLsizei samples)
  {
+   /* From the OpenGL core 3.0 spec, section 2.5:
I think this is a bit of a contradiction... there is no OpenGL 3.0
core spec. Core didn't become a thing until 3.1 afaik.
Indeed, the comment was about GL 4.5 and I updated to 3.0 without
getting rid of core.
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