Hi, there are still a few unreviewed patches in this batch:
PATCH 7/11, i965: Make sure we always mark array surfaces as such PATCH 9/11, i965: Fix non-AA wide line rendering with fractional line widths PATCH 11/11, i965: Fix textureSize for Lod > 0 with non-mipmap filters Any takers? Also there are a couple of other patches that got new versions after comments. Ian, are the new versions good? PATCH 1/11, i965: Fix ctx->Texture.CubeMapSeamless (v2) PATCH 4/11, mesa: Add missing error checks to GetProgramInfoLog, GetShaderInfoLog and GetProgramiv (v3) Iago On Tue, 2015-02-10 at 16:40 +0100, Eduardo Lima Mitev wrote: > Hi, > > This is yet another batch of fixes for dEQP failing tests. It fixes a total > of 249 test cases. > The test failures were gathered on i965 (gen7) against 10.4.2, but again > there are driver and version agnostic fixes. > > A GIT tree with these patches based on git-08a06 is available at: > https://github.com/Igalia/mesa/tree/deqp-fixes-batch4-rebased > > There is one known piglit regression caused by patch 10/11: "mesa: Return > error if BeginQuery is called with an existing object of different type". Per > the specs, OpenGL forbids calling glBeginQuery() with a query object that was > already bound to a different target. > That's what the dEQP test expects, and piglit ignores this constraint. I > submitted a patch against piglit this morning [1] to fix the test. With that > patch applied, there are no regressions for this series. > > cheers, > Eduardo > > [1] http://lists.freedesktop.org/archives/mesa-dev/2015-February/076472.html > > > Eduardo Lima Mitev (5): > mesa: Return INVALID_ENUM in glClearBufferiv() when buffer is not > color or stencil > mesa: Add missing error checks to GetProgramInfoLog, GetShaderInfoLog > and GetProgramiv > mesa: Fix error validating args for TexSubImage3D > mesa: Return INVALID_OPERATION when querying a never bound Query obj > mesa: Return error if BeginQuery is called with an existing object of > different type > > Iago Toral Quiroga (5): > i965: Fix ctx->Texture.CubeMapSeamless > mesa: Add _mesa_is_array_texture helper > i965: Make sure we always mark array surfaces as such > i965: Fix non-AA wide line rendering with fractional line widths > i965: Fix textureSize for Lod > 0 with non-mipmap filters > > Samuel Iglesias Gonsalvez (1): > i965/blorp: round to nearest when converting float to integer > > src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 11 +-- > src/mesa/drivers/dri/i965/brw_context.c | 10 ++- > src/mesa/drivers/dri/i965/gen6_sf_state.c | 8 ++- > src/mesa/drivers/dri/i965/gen7_sf_state.c | 8 ++- > src/mesa/drivers/dri/i965/gen7_wm_surface_state.c | 4 +- > src/mesa/drivers/dri/i965/gen8_sf_state.c | 8 ++- > src/mesa/drivers/dri/i965/gen8_surface_state.c | 4 +- > src/mesa/drivers/dri/i965/intel_tex_validate.c | 6 +- > src/mesa/main/clear.c | 13 ++++ > src/mesa/main/queryobj.c | 24 +++++-- > src/mesa/main/shaderapi.c | 84 > +++++++++++++++++++++-- > src/mesa/main/teximage.c | 26 ++++++- > src/mesa/main/teximage.h | 3 + > src/mesa/main/texstate.c | 8 +++ > 14 files changed, 190 insertions(+), 27 deletions(-) > _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev