We always pass this argument, even if it won't be used by the particular texture op. --- src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index da81b61..3014e3e 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -1494,7 +1494,7 @@ fs_visitor::nir_emit_texture(nir_tex_instr *instr) bool is_cube_array = instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE && instr->is_array; - int lod_components, offset_components = 0; + int lod_components = 0, offset_components = 0; fs_reg coordinate, shadow_comparitor, lod, lod2, sample_index, mcs, offset; -- 2.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev