The zoffset and depth values were not being considered when calling error_check_subtexture_dimensions().
Fixes 2 dEQP tests: * dEQP-GLES3.functional.negative_api.texture.texsubimage3d_neg_offset * dEQP-GLES3.functional.negative_api.texture.texsubimage3d_invalid_offset --- src/mesa/main/teximage.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 29c325b..c9c48bb 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -2491,8 +2491,8 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions, } if (error_check_subtexture_dimensions(ctx, dimensions, - texImage, xoffset, yoffset, 0, - width, height, 1, + texImage, xoffset, yoffset, zoffset, + width, height, depth, dsa ? "glTextureSubImage" : "glTexSubImage")) { return GL_TRUE; -- 2.1.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev