On Mon, Feb 9, 2015 at 1:45 PM, Jason Ekstrand <ja...@jlekstrand.net> wrote:
> Sorry I didn't get to this earlier.  It got lost in the backlog.
>
> Reviewed-by: Jason Ekstrand <jason.ekstr...@intel.com>
>
> Out of curiosity, are there any shader-db results for this?  If not, that's
> ok.

I didn't even know if this the correct fix, so no shader-db numbers. :)
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