From: Daniel van der Wath <danielx.j.van.der.w...@intel.com> The value stored in "handle" is trashed before being copied into the surface's sid. Use the original value from "whandle->handle" instead. This fixes a bug with Weston running on VMWare, where SVGA3D_SetRenderTarget() would fail and prevent anything from being drawn on screen.
Reviewed-by: Satyeshwar Singh <satyeshwar.si...@intel.com> --- src/gallium/winsys/svga/drm/vmw_screen_dri.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/winsys/svga/drm/vmw_screen_dri.c b/src/gallium/winsys/svga/drm/vmw_screen_dri.c index 79a1b3e..0f796c4 100644 --- a/src/gallium/winsys/svga/drm/vmw_screen_dri.c +++ b/src/gallium/winsys/svga/drm/vmw_screen_dri.c @@ -319,7 +319,7 @@ vmw_drm_surface_from_handle(struct svga_winsys_screen *sws, pipe_reference_init(&vsrf->refcnt, 1); p_atomic_set(&vsrf->validated, 0); vsrf->screen = vws; - vsrf->sid = handle; + vsrf->sid = whandle->handle; ssrf = svga_winsys_surface(vsrf); *format = rep->format; -- 1.7.11.7 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev