Hey, This didn't look like it should be too difficult, however I have two worries about my approach
a) the prereq change to move the pixel shader selector, I should probably move more code, but it might not matter, but I worry this could have side effects though the ps key doesn't depend on vs/gs shaders. b) the spi_sid addition to they key is 8-bits which is a sizeable key increase, maybe I could avoid this, Advice on either of these welcome, This seems to solve: https://bugs.freedesktop.org/show_bug.cgi?id=78951 Dave. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev