Hello list, As mentioned earlier here is the current status of the 10.4.3 release candidate: - 48 queued - 4 nominated (outstanding) - and 0 rejected patches
In a nut shell this gives us over 40 fixes in the nine state-tracker, a couple of i965 fixes, and a build fix for OpenBSD. Take a look at section "Mesa stable queue" for more information. Testing ------- The following results are against piglit a68d27e7254. Changes - classic i965(snb) --------------------------- Intermittent test results - GLX_OML_sync_control - ARB_buffer_storage/bufferstorage-persistent read coherent Fixes - shaders/glsl-deriv-varyings - fail > pass Changes - swrast classic, gallium --------------------------------- None. Testing reports/general approval -------------------------------- Any testing reports (or general approval of the state of the branch) will be greatly appreciated. Trivial merge conflicts ----------------------- Here are the commits where I manually merged conflicts, (so these might merit additional review): commit 021d71b8480393c3f0bbe35fd2f8bb7052c7ff31 Author: Kenneth Graunke <kenn...@whitecape.org> i965: Respect the no_8 flag on Gen6, not just Gen7+. (cherry picked from commit f95733ddb7fff0af923fce3a07ebef78fa3139a4) commit 22c75f9f5a698365ca669428ed1a7899670b1e64 Author: Axel Davy <axel.d...@ens.fr> st/nine: Implement TEXCOORD special behaviours (cherry picked from commit 5399119fb1ea646880c5e8a54e4c7f789be4c574) commit 8e08ba6f9676fd5433f38c8969a1100ccccd69b1 Author: Axel Davy <axel.d...@ens.fr> st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC (cherry picked from commit 7865210670a735f268044b0c388a4895bed1ea4c) The plan is to have 10.4.3 tomorrow morning (Saturday). From 10.4.4 the schedule will be back to normal - RC notice on Tuesdays, release on Fridays. If you have any questions or comments that you would like to share before the release, please go ahead. Cheers, Emil Mesa stable queue ----------------- Nominated (4) ============== Jose Fonseca (1): egl: Pass the correct X visual depth to xcb_put_image(). Mario Kleiner (2): glx/dri3: Request non-vsynced Present for swapinterval zero. glx: Handle out-of-sequence swap completion events correctly. Marius Predut (1): Remove UINT_AS_FLT, INT_AS_FLT, FLOAT_AS_FLT macros.No functional changes, only bug fixed. Queued (48) =========== Axel Davy (39): st/nine: Add new texture format strings st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS st/nine: NineBaseTexture9: fix setting of last_layer st/nine: CubeTexture: fix GetLevelDesc st/nine: Fix crash when deleting non-implicit swapchain st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format st/nine: NineBaseTexture9: update sampler view creation st/nine: Check if srgb format is supported before trying to use it. st/nine: Add ATI1 and ATI2 support st/nine: Rework of boolean constants st/nine: Convert integer constants to floats before storing them when cards don't support integers st/nine: Remove some shader unused code st/nine: Saturate oFog and oPts vs outputs st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs st/nine: Fix typo for M4x4 st/nine: Fix POW implementation st/nine: Handle RSQ special cases st/nine: Handle NRM with input of null norm st/nine: Correct LOG on negative values st/nine: Rewrite LOOP implementation, and a0 aL handling st/nine: Fix CND implementation st/nine: Clamp ps 1.X constants st/nine: Fix some fixed function pipeline operation st/nine: Implement TEXCOORD special behaviours st/nine: Fill missing dst and src number for some instructions. st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC st/nine: implement TEXM3x2DEPTH st/nine: Implement TEXM3x2TEX st/nine: Implement TEXM3x3SPEC st/nine: Implement TEXDEPTH st/nine: Implement TEXDP3 st/nine: Implement TEXDP3TEX st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB st/nine: Correct rules for relative adressing and constants. st/nine: Remove unused code for ps st/nine: Fix sm3 relative addressing for non-debug build st/nine: Add variables containing the size of the constant buffers st/nine: Allocate the correct size for the user constant buffer st/nine: Allocate vs constbuf buffer for indirect addressing once. Jason Ekstrand (1): mesa: Fix clamping to -1.0 in snorm_to_float Jonathan Gray (1): glsl: Link glsl_test with pthreads library. Jose Fonseca (1): nine: Drop use of TGSI_OPCODE_CND. Kenneth Graunke (2): i965: Respect the no_8 flag on Gen6, not just Gen7+. i965: Work around mysterious Gen4 GPU hangs with minimal state changes. Stanislaw Halik (1): st/nine: Hack to generate resource if it doesn't exist when getting view Xavier Bouchoux (3): st/nine: Additional defines to d3dtypes.h st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9 st/nine: Fix D3DRS_POINTSPRITE support _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev