On Thu, Jan 22, 2015 at 3:41 AM, Kenneth Graunke <kenn...@whitecape.org> wrote: > The GLSL IR optimization pass contained these; we may as well include > them too. > > No change in the number of NIR instructions on a shader-db run. > > total i965 instructions in shared programs: 6035397 -> 6035393 (-0.00%) > i965 instructions in affected programs: 772 -> 768 (-0.52%) > helped: 3 (all in glamor) > > Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> > --- > src/glsl/nir/nir_opt_algebraic.py | 7 +++++++ > 1 file changed, 7 insertions(+) > > diff --git a/src/glsl/nir/nir_opt_algebraic.py > b/src/glsl/nir/nir_opt_algebraic.py > index cf16b19..58e71e0 100644 > --- a/src/glsl/nir/nir_opt_algebraic.py > +++ b/src/glsl/nir/nir_opt_algebraic.py > @@ -83,6 +83,13 @@ optimizations = [ > # DeMorgan's Laws > (('iand', ('inot', a), ('inot', b)), ('inot', ('ior', a, b))), > (('ior', ('inot', a), ('inot', b)), ('inot', ('iand', a, b))), > + # Shift optimizations > + (('ishl', 0, a), 0),
Shift zero by an unknown -> zero. Yes. > + (('ishl', a, 0), 0), Shift an unknown by zero -> zero?! With those fixed and shader-db results confirmed, Reviewed-by: Matt Turner <matts...@gmail.com> _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev