I've got some specific comments below, but I want to make some more general comments here. I like this in principle: having all the opcodes self-documenting is wonderful. However, I'm not terribly happy with the way it worked out. A lot of the codegen stuff is very confusing and its not at all obvious what's going on. I'll give it some thought and see if I can come up with a good way to clean it up.
On Jan 16, 2015 3:46 PM, "Connor Abbott" <cwabbo...@gmail.com> wrote: > > Add a required field to the Opcode class, const_expr, that contains an > expression or statement that computes the result of the opcode given known > constant inputs. Then take those const_expr's and expand them into a function > that takes an opcode and an array of constant inputs and spits out the constant > result. This means that when adding opcodes, there's one less place to update, > and almost all the opcodes are self-documenting since the information on how to > compute the result is right next to the definition. > > The helper functions in nir_constant_expressions.c were taken from > ir_constant_expressions.cpp. > > v2: use Python formatting and get rid of regex's > Signed-off-by: Connor Abbott <cwabbo...@gmail.com> > --- > src/glsl/Makefile.am | 10 +- > src/glsl/Makefile.sources | 3 +- > src/glsl/nir/.gitignore | 1 + > src/glsl/nir/nir_constant_expressions.h | 32 ++ > src/glsl/nir/nir_constant_expressions.py | 320 ++++++++++++++++++ > src/glsl/nir/nir_opcodes.py | 562 +++++++++++++++++++++---------- > 6 files changed, 740 insertions(+), 188 deletions(-) > create mode 100644 src/glsl/nir/nir_constant_expressions.h > create mode 100644 src/glsl/nir/nir_constant_expressions.py > > diff --git a/src/glsl/Makefile.am b/src/glsl/Makefile.am > index b2fe16a..51036b7 100644 > --- a/src/glsl/Makefile.am > +++ b/src/glsl/Makefile.am > @@ -210,7 +210,8 @@ BUILT_SOURCES = \ > glcpp/glcpp-lex.c \ > nir/nir_opt_algebraic.c \ > nir/nir_opcodes.h \ > - nir/nir_opcodes.c > + nir/nir_opcodes.c \ > + nir/nir_constant_expressions.c > CLEANFILES = \ > glcpp/glcpp-parse.h \ > glsl_parser.h \ > @@ -236,3 +237,10 @@ nir/nir_opcodes.c: nir/nir_opcodes.py nir/nir_opcodes_c.py > $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/nir/nir_opcodes_c.py > $@ > > nir/nir.h: nir/nir_opcodes.h > + > +nir/nir_constant_expressions.c: nir/nir_opcodes.py nir/nir_constant_expressions.py nir/nir_constant_expressions.h > + $(AM_V_GEN)set -e; \ > + $(MKDIR_P) `dirname $@`; \ > + $(PYTHON2) $(PYTHON_FLAGS) $(srcdir)/nir/nir_constant_expressions.py > $@.tmp; \ > + mv $@.tmp $@; > + > diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources > index 03b4f2e..9dd1a56 100644 > --- a/src/glsl/Makefile.sources > +++ b/src/glsl/Makefile.sources > @@ -16,7 +16,8 @@ LIBGLCPP_GENERATED_FILES = \ > NIR_GENERATED_FILES = \ > $(GLSL_BUILDDIR)/nir/nir_opt_algebraic.c \ > $(GLSL_BUILDDIR)/nir/nir_opcodes.h \ > - $(GLSL_BUILDDIR)/nir/nir_opcodes.c > + $(GLSL_BUILDDIR)/nir/nir_opcodes.c \ > + $(GLSL_BUILDDIR)/nir/nir_constant_expressions.c > > NIR_FILES = \ > $(GLSL_SRCDIR)/nir/nir.c \ > diff --git a/src/glsl/nir/.gitignore b/src/glsl/nir/.gitignore > index 4c28193..261f64f 100644 > --- a/src/glsl/nir/.gitignore > +++ b/src/glsl/nir/.gitignore > @@ -1,3 +1,4 @@ > nir_opt_algebraic.c > nir_opcodes.c > nir_opcodes.h > +nir_constant_expressions.c > diff --git a/src/glsl/nir/nir_constant_expressions.h b/src/glsl/nir/nir_constant_expressions.h > new file mode 100644 > index 0000000..4ca09be > --- /dev/null > +++ b/src/glsl/nir/nir_constant_expressions.h > @@ -0,0 +1,32 @@ > +/* > + * Copyright © 2014 Connor Abbott > + * > + * Permission is hereby granted, free of charge, to any person obtaining a > + * copy of this software and associated documentation files (the "Software"), > + * to deal in the Software without restriction, including without limitation > + * the rights to use, copy, modify, merge, publish, distribute, sublicense, > + * and/or sell copies of the Software, and to permit persons to whom the > + * Software is furnished to do so, subject to the following conditions: > + * > + * The above copyright notice and this permission notice (including the next > + * paragraph) shall be included in all copies or substantial portions of the > + * Software. > + * > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS > + * IN THE SOFTWARE. > + * > + * Authors: > + * Connor Abbott (cwabbo...@gmail.com) > + * > + */ > + > +#include "nir.h" > + > +nir_const_value nir_eval_const_opcode(nir_op op, unsigned num_components, > + nir_const_value *src); > + > diff --git a/src/glsl/nir/nir_constant_expressions.py b/src/glsl/nir/nir_constant_expressions.py > new file mode 100644 > index 0000000..8498fc3 > --- /dev/null > +++ b/src/glsl/nir/nir_constant_expressions.py > @@ -0,0 +1,320 @@ > +#! /usr/bin/env python > +# > +# Copyright (C) 2014 Connor Abbott > +# > +# Permission is hereby granted, free of charge, to any person obtaining a > +# copy of this software and associated documentation files (the "Software"), > +# to deal in the Software without restriction, including without limitation > +# the rights to use, copy, modify, merge, publish, distribute, sublicense, > +# and/or sell copies of the Software, and to permit persons to whom the > +# Software is furnished to do so, subject to the following conditions: > +# > +# The above copyright notice and this permission notice (including the next > +# paragraph) shall be included in all copies or substantial portions of the > +# Software. > +# > +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR > +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, > +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL > +# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER > +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING > +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS > +# IN THE SOFTWARE. > +# > +# Authors: > +# Connor Abbott (cwabbo...@gmail.com) > + > +from nir_opcodes import opcodes > +from mako.template import Template > + > +# the const_expr string for each opcode has a few shortcuts - most only have > +# an expression, and the "dst = (expr);" is implied. In addition, > +# per-component inputs and outputs are referenced without any subscripts, so > +# we need to create the implicit for-loop for per-component opcodes. In > +# addition, we need to expand out the src0, src1, etc. with actual sources > +# with the appropriate type using the union. > + > +def wr(string, wrap_bool): > + if wrap_bool: > + return "((" + string + ") ? NIR_TRUE : NIR_FALSE)" > + return string > + > +class Operand(object): > + def __init__(self, name, type_, is_src): > + if type_ == "bool" or type_ == "unsigned": > + prefix = "u" > + elif type_ == "int": > + prefix = "i" > + else: > + prefix = "f" > + > + wrap_bool = is_src and type_ == "bool" > + > + def wr(string, wrap=wrap_bool): > + if wrap: > + return "(" + string + " != NIR_FALSE)" > + return string Wow, this is confusing... You redefine a global function locally to do something similar but very different. Then give it two parameters one of which has a default value that comes from the argument of the parent function. On top of that, its never used with its argument so the argument isn't needed at all. I think we can do better than this... > + > + self.name = wr(name + "." + prefix + "[_i]") Calling that "name" seems kind of odd. > + self.x = wr(name + "." + prefix + "[0]") > + self.y = wr(name + "." + prefix + "[1]") > + self.z = wr(name + "." + prefix + "[2]") > + self.w = wr(name + "." + prefix + "[3]") > + > + def __str__(self): > + return self.name > + > +def expand_constexpr(opcode): > + const_expr = opcode.const_expr > + > + if "dst" not in const_expr: > + if opcode.output_type == "bool": > + # For convenience, insert the conversion to unsigned. > + # Note that we don't do this for things that aren't expressions. > + const_expr = "(" + const_expr + ") ? NIR_TRUE : NIR_FALSE" > + > + if opcode.output_size == 0: > + const_expr = "{dst} = " + const_expr + ";" > + else: > + # for non-per-component opcodes, assume we broadcast to all components > + const_expr = "\n".join( > + "{dst." + "xyzw"[i] + "} = " + const_expr + ";" > + for i in range(opcode.output_size)) > + > + replacement_dict = { > + "src" + str(i) : Operand("src[" + str(i) + "]", opcode.input_types[i], True) > + for i in range(opcode.num_inputs) > + } > + > + replacement_dict["dst"] = Operand("dst", opcode.output_type, False) > + > + const_expr = const_expr.format(**replacement_dict) > + > + if opcode.output_size == 0: > + const_expr = "for (unsigned _i = 0; _i < num_components; _i++) {" + const_expr + "}" > + > + return const_expr I can't help but think that the above is far more confusing than needed. Also, I'd rather do as much of this in the mako as possible. That's why we are using a templating language after all. > + > + > +const_exprs = {name : expand_constexpr(opcode) > + for name, opcode in opcodes.iteritems()} > + > +template = Template(""" > +#include <math.h> > +#include "main/core.h" > +#include "nir_constant_expressions.h" > + > +#if defined(_MSC_VER) && (_MSC_VER < 1800) > +static int isnormal(double x) > +{ > + return _fpclass(x) == _FPCLASS_NN || _fpclass(x) == _FPCLASS_PN; > +} > +#elif defined(__SUNPRO_CC) > +#include <ieeefp.h> > +static int isnormal(double x) > +{ > + return fpclass(x) == FP_NORMAL; > +} > +#endif > + > +#if defined(_MSC_VER) > +static double copysign(double x, double y) > +{ > + return _copysign(x, y); > +} > +#endif > + > +/** > + * Evaluate one component of packSnorm4x8. > + */ > +static uint8_t > +pack_snorm_1x8(float x) > +{ > + /* From section 8.4 of the GLSL 4.30 spec: > + * > + * packSnorm4x8 > + * ------------ > + * The conversion for component c of v to fixed point is done as > + * follows: > + * > + * packSnorm4x8: round(clamp(c, -1, +1) * 127.0) > + * > + * We must first cast the float to an int, because casting a negative > + * float to a uint is undefined. > + */ > + return (uint8_t) (int8_t) > + _mesa_round_to_even(CLAMP(x, -1.0f, +1.0f) * 127.0f); > +} > + > +/** > + * Evaluate one component of packSnorm2x16. > + */ > +static uint16_t > +pack_snorm_1x16(float x) > +{ > + /* From section 8.4 of the GLSL ES 3.00 spec: > + * > + * packSnorm2x16 > + * ------------- > + * The conversion for component c of v to fixed point is done as > + * follows: > + * > + * packSnorm2x16: round(clamp(c, -1, +1) * 32767.0) > + * > + * We must first cast the float to an int, because casting a negative > + * float to a uint is undefined. > + */ > + return (uint16_t) (int16_t) > + _mesa_round_to_even(CLAMP(x, -1.0f, +1.0f) * 32767.0f); > +} > + > +/** > + * Evaluate one component of unpackSnorm4x8. > + */ > +static float > +unpack_snorm_1x8(uint8_t u) > +{ > + /* From section 8.4 of the GLSL 4.30 spec: > + * > + * unpackSnorm4x8 > + * -------------- > + * The conversion for unpacked fixed-point value f to floating point is > + * done as follows: > + * > + * unpackSnorm4x8: clamp(f / 127.0, -1, +1) > + */ > + return CLAMP((int8_t) u / 127.0f, -1.0f, +1.0f); > +} > + > +/** > + * Evaluate one component of unpackSnorm2x16. > + */ > +static float > +unpack_snorm_1x16(uint16_t u) > +{ > + /* From section 8.4 of the GLSL ES 3.00 spec: > + * > + * unpackSnorm2x16 > + * --------------- > + * The conversion for unpacked fixed-point value f to floating point is > + * done as follows: > + * > + * unpackSnorm2x16: clamp(f / 32767.0, -1, +1) > + */ > + return CLAMP((int16_t) u / 32767.0f, -1.0f, +1.0f); > +} > + > +/** > + * Evaluate one component packUnorm4x8. > + */ > +static uint8_t > +pack_unorm_1x8(float x) > +{ > + /* From section 8.4 of the GLSL 4.30 spec: > + * > + * packUnorm4x8 > + * ------------ > + * The conversion for component c of v to fixed point is done as > + * follows: > + * > + * packUnorm4x8: round(clamp(c, 0, +1) * 255.0) > + */ > + return (uint8_t) _mesa_round_to_even(CLAMP(x, 0.0f, 1.0f) * 255.0f); > +} > + > +/** > + * Evaluate one component packUnorm2x16. > + */ > +static uint16_t > +pack_unorm_1x16(float x) > +{ > + /* From section 8.4 of the GLSL ES 3.00 spec: > + * > + * packUnorm2x16 > + * ------------- > + * The conversion for component c of v to fixed point is done as > + * follows: > + * > + * packUnorm2x16: round(clamp(c, 0, +1) * 65535.0) > + */ > + return (uint16_t) _mesa_round_to_even(CLAMP(x, 0.0f, 1.0f) * 65535.0f); > +} > + > +/** > + * Evaluate one component of unpackUnorm4x8. > + */ > +static float > +unpack_unorm_1x8(uint8_t u) > +{ > + /* From section 8.4 of the GLSL 4.30 spec: > + * > + * unpackUnorm4x8 > + * -------------- > + * The conversion for unpacked fixed-point value f to floating point is > + * done as follows: > + * > + * unpackUnorm4x8: f / 255.0 > + */ > + return (float) u / 255.0f; > +} > + > +/** > + * Evaluate one component of unpackUnorm2x16. > + */ > +static float > +unpack_unorm_1x16(uint16_t u) > +{ > + /* From section 8.4 of the GLSL ES 3.00 spec: > + * > + * unpackUnorm2x16 > + * --------------- > + * The conversion for unpacked fixed-point value f to floating point is > + * done as follows: > + * > + * unpackUnorm2x16: f / 65535.0 > + */ > + return (float) u / 65535.0f; > +} > + > +/** > + * Evaluate one component of packHalf2x16. > + */ > +static uint16_t > +pack_half_1x16(float x) > +{ > + return _mesa_float_to_half(x); > +} > + > +/** > + * Evaluate one component of unpackHalf2x16. > + */ > +static float > +unpack_half_1x16(uint16_t u) > +{ > + return _mesa_half_to_float(u); > +} > + > +nir_const_value > +nir_eval_const_opcode(nir_op op, unsigned num_components, > + nir_const_value *src) > +{ > + nir_const_value dst = { > + .u = {0, 0, 0, 0} > + }; > + > + switch (op) { > +% for name, const_expr in sorted(const_exprs.iteritems()): > + case nir_op_${name}: { > + ${const_expr} > + break; > + } > +% endfor > + case nir_num_opcodes: unreachable("shouldn't get here"); > + } > + > + return dst; > +} > +""") > + > +print template.render(const_exprs=const_exprs) > + > diff --git a/src/glsl/nir/nir_opcodes.py b/src/glsl/nir/nir_opcodes.py > index fa2f563..6f3c5ba 100644 > --- a/src/glsl/nir/nir_opcodes.py > +++ b/src/glsl/nir/nir_opcodes.py > @@ -24,6 +24,7 @@ > # Authors: > # Connor Abbott (cwabbo...@gmail.com) > > + > # Class that represents all the information we have about the opcode > # NOTE: this must be kept in sync with nir_op_info > > @@ -34,7 +35,7 @@ class Opcode: > # algebraic_properties is a space-seperated string, > # where nir_op_is_ is prepended before each entry > def __init__(self, name, output_size, output_type, input_sizes, > - input_types, algebraic_properties): > + input_types, algebraic_properties, const_expr): > assert(isinstance(name, str)) > assert(isinstance(output_size, int)) > assert(isinstance(output_type, str)) > @@ -43,6 +44,7 @@ class Opcode: > assert(isinstance(input_types, list)) > assert(isinstance(input_types[0], str)) > assert(isinstance(algebraic_properties, str)) > + assert(isinstance(const_expr, str)) > assert(len(input_sizes) == len(input_types)) > assert(0 <= output_size <= 4) > for size in input_sizes: > @@ -56,6 +58,7 @@ class Opcode: > self.input_sizes = input_sizes > self.input_types = input_types > self.algebraic_properties = algebraic_properties > + self.const_expr = const_expr > > # helper variables for strings > tfloat = "float" > @@ -70,178 +73,290 @@ associative = "associative " > opcodes = {} > > def opcode(name, output_size, output_type, input_sizes, input_types, > - algebraic_properties): > + algebraic_properties, const_expr): > assert(name not in opcodes) > opcodes[name] = Opcode(name, output_size, output_type, input_sizes, > - input_types, algebraic_properties) > - > -def unop_convert(name, in_type, out_type): > - opcode(name, 0, out_type, [0], [in_type], "") > - > -def unop(name, ty): > - opcode(name, 0, ty, [0], [ty], "") > - > -def unop_horiz(name, output_size, output_type, input_size, input_type): > - opcode(name, output_size, output_type, [input_size], [input_type], "") > - > -def unop_reduce(name, output_size, output_type, input_type): > - unop_horiz(name + "2", output_size, output_type, 2, input_type) > - unop_horiz(name + "3", output_size, output_type, 3, input_type) > - unop_horiz(name + "4", output_size, output_type, 4, input_type) > + input_types, algebraic_properties, const_expr) > + > +def unop_convert(name, in_type, out_type, const_expr): > + opcode(name, 0, out_type, [0], [in_type], "", const_expr) > + > +def unop(name, ty, const_expr): > + opcode(name, 0, ty, [0], [ty], "", const_expr) > + > +def unop_horiz(name, output_size, output_type, input_size, input_type, > + const_expr): > + opcode(name, output_size, output_type, [input_size], [input_type], "", > + const_expr) > + > +def unop_reduce(name, output_size, output_type, input_type, prereduce_expr, > + reduce_expr, final_expr): > + def prereduce(src, expr=prereduce_expr): > + return "(" + expr.format(src=src) + ")" > + def final(src, expr=final_expr): > + return expr.format(src="(" + src + ")") > + def reduce_(src0, src1, expr=reduce_expr): > + return expr.format(src0=src0, src1=src1) > + src0 = prereduce("{src0.x}") > + src1 = prereduce("{src0.y}") > + src2 = prereduce("{src0.z}") > + src3 = prereduce("{src0.w}") > + unop_horiz(name + "2", output_size, output_type, 2, input_type, > + final(reduce_(src0, src1))) > + unop_horiz(name + "3", output_size, output_type, 3, input_type, > + final(reduce_(reduce_(src0, src1), src2))) > + unop_horiz(name + "4", output_size, output_type, 4, input_type, > + final(reduce_(reduce_(src0, src1), reduce_(src2, src3)))) I really don't like the way this worked out. That said, I can't come up with anything better at the moment, so I won't complain too much. > > # These two move instructions differ in what modifiers they support and what > # the negate modifier means. Otherwise, they are identical. > -unop("fmov", tfloat) > -unop("imov", tint) > - > -unop("ineg", tint) > -unop("fneg", tfloat) > -unop("inot", tint) # invert every bit of the integer > -unop("fnot", tfloat) # (src == 0.0) ? 1.0 : 0.0 > -unop("fsign", tfloat) > -unop("isign", tint) > -unop("iabs", tint) > -unop("fabs", tfloat) > -unop("fsat", tfloat) > -unop("frcp", tfloat) > -unop("frsq", tfloat) > -unop("fsqrt", tfloat) > -unop("fexp", tfloat) # < e^x > -unop("flog", tfloat) # log base e > -unop("fexp2", tfloat) > -unop("flog2", tfloat) > -unop_convert("f2i", tfloat, tint) # Float-to-integer conversion. > -unop_convert("f2u", tfloat, tunsigned) # Float-to-unsigned conversion > -unop_convert("i2f", tint, tfloat) # Integer-to-float conversion. > -unop_convert("f2b", tfloat, tbool) # Float-to-boolean conversion > -unop_convert("b2f", tbool, tfloat) # Boolean-to-float conversion > -unop_convert("i2b", tint, tbool) # int-to-boolean conversion > -unop_convert("b2i", tbool, tint) # Boolean-to-int conversion > -unop_convert("u2f", tunsigned, tfloat) #Unsigned-to-float conversion. > - > -unop_reduce("bany", 1, tbool, tbool) # returns ~0 if any component of src[0] != 0 > -unop_reduce("ball", 1, tbool, tbool) # returns ~0 if all components of src[0] != 0 > -unop_reduce("fany", 1, tfloat, tfloat) # returns 1.0 if any component of src[0] != 0 > -unop_reduce("fall", 1, tfloat, tfloat) # returns 1.0 if all components of src[0] != 0 > +unop("fmov", tfloat, "{src0}") > +unop("imov", tint, "{src0}") > + > +unop("ineg", tint, "-{src0}") > +unop("fneg", tfloat, "-{src0}") > +unop("inot", tint, "~{src0}") # invert every bit of the integer > +unop("fnot", tfloat, "({src0} == 0.0f) ? 1.0f : 0.0f") > +unop("fsign", tfloat, "({src0} == 0.0f) ? 0.0f : (({src0} > 0.0f) ? 1.0f : -1.0f)") > +unop("isign", tint, "({src0} == 0) ? 0 : ((src > 0) ? 1 : -1)") > +unop("iabs", tint, "abs({src0})") > +unop("fabs", tfloat, "fabsf({src0})") > +unop("fsat", tfloat, "({src0} > 1.0f) ? 1.0f : (({src0} <= 0.0f) ? 0.0f : {src0})") > +unop("frcp", tfloat, "1.0f / {src0}") > +unop("frsq", tfloat, "1.0f / sqrtf({src0})") > +unop("fsqrt", tfloat, "sqrtf({src0})") > +unop("fexp", tfloat, "expf({src0})") # < e^x > +unop("flog", tfloat, "logf({src0})") # log base e > +unop("fexp2", tfloat, "exp2f({src0})") > +unop("flog2", tfloat, "log2f({src0})") > +unop_convert("f2i", tfloat, tint, "{src0}") # Float-to-integer conversion. > +unop_convert("f2u", tfloat, tunsigned, "{src0}") # Float-to-unsigned conversion > +unop_convert("i2f", tint, tfloat, "{src0}") # Integer-to-float conversion. > +# Float-to-boolean conversion > +unop_convert("f2b", tfloat, tbool, "{src0} == 0.0f") > +# Boolean-to-float conversion > +unop_convert("b2f", tbool, tfloat, "{src0} ? 1.0f : 0.0f") > +# Int-to-boolean conversion > +unop_convert("i2b", tint, tbool, "{src0} == 0") > +unop_convert("b2i", tbool, tint, "{src0} ? 0 : -1") # Boolean-to-int conversion > +unop_convert("u2f", tunsigned, tfloat, "{src0}") #Unsigned-to-float conversion. > + > +unop_reduce("bany", 1, tbool, tbool, "{src}", "{src0} || {src1}", "{src}") > +unop_reduce("ball", 1, tbool, tbool, "{src}", "{src0} && {src1}", "{src}") > +unop_reduce("fany", 1, tfloat, tfloat, "{src} != 0.0f", "{src0} || {src1}", > + "{src} ? 1.0f : 0.0f") > +unop_reduce("fall", 1, tfloat, tfloat, "{src} != 0.0f", "{src0} && {src1}", > + "{src} ? 1.0f : 0.0f") > > # Unary floating-point rounding operations. > > > -unop("ftrunc", tfloat) > -unop("fceil", tfloat) > -unop("ffloor", tfloat) > -unop("ffract", tfloat) > -unop("fround_even", tfloat) > +unop("ftrunc", tfloat, "truncf({src0})") > +unop("fceil", tfloat, "ceilf({src0})") > +unop("ffloor", tfloat, "floorf({src0})") > +unop("ffract", tfloat, "{src0} - floorf({src0})") > +unop("fround_even", tfloat, "_mesa_round_to_even({src0})") > > > # Trigonometric operations. > > > -unop("fsin", tfloat) > -unop("fcos", tfloat) > -unop("fsin_reduced", tfloat) > -unop("fcos_reduced", tfloat) > +unop("fsin", tfloat, "sinf({src0})") > +unop("fcos", tfloat, "cosf({src0})") > +unop("fsin_reduced", tfloat, "sinf({src0})") > +unop("fcos_reduced", tfloat, "cosf({src0})") > > > # Partial derivatives. > > > -unop("fddx", tfloat) > -unop("fddy", tfloat) > -unop("fddx_fine", tfloat) > -unop("fddy_fine", tfloat) > -unop("fddx_coarse", tfloat) > -unop("fddy_coarse", tfloat) > +unop("fddx", tfloat, "0.0f") # the derivative of a constant is 0. > +unop("fddy", tfloat, "0.0f") > +unop("fddx_fine", tfloat, "0.0f") > +unop("fddy_fine", tfloat, "0.0f") > +unop("fddx_coarse", tfloat, "0.0f") > +unop("fddy_coarse", tfloat, "0.0f") > > > # Floating point pack and unpack operations. > > - > -unop_horiz("pack_snorm_2x16", 1, tunsigned, 2, tfloat) > -unop_horiz("pack_snorm_4x8", 1, tunsigned, 4, tfloat) > -unop_horiz("pack_unorm_2x16", 1, tunsigned, 2, tfloat) > -unop_horiz("pack_unorm_4x8", 1, tunsigned, 4, tfloat) > -unop_horiz("pack_half_2x16", 1, tunsigned, 2, tfloat) > -unop_horiz("unpack_snorm_2x16", 2, tfloat, 1, tunsigned) > -unop_horiz("unpack_snorm_4x8", 4, tfloat, 1, tunsigned) > -unop_horiz("unpack_unorm_2x16", 2, tfloat, 1, tunsigned) > -unop_horiz("unpack_unorm_4x8", 4, tfloat, 1, tunsigned) > -unop_horiz("unpack_half_2x16", 2, tfloat, 1, tunsigned) > +def pack_2x16(fmt): > + unop_horiz("pack_" + fmt + "_2x16", 1, tunsigned, 2, tfloat, """ > +{dst.x} = (uint32_t) pack_fmt_1x16({src0.x}); > +{dst.x} |= ((uint32_t) pack_fmt_1x16({src0.y})) << 16; > +""".replace("fmt", fmt)) > + > +def pack_4x8(fmt): > + unop_horiz("pack_" + fmt + "_4x8", 1, tunsigned, 4, tfloat, """ > +{dst.x} = (uint32_t) pack_fmt_1x8({src0.x}); > +{dst.x} |= ((uint32_t) pack_fmt_1x8({src0.y})) << 8; > +{dst.x} |= ((uint32_t) pack_fmt_1x8({src0.z})) << 16; > +{dst.x} |= ((uint32_t) pack_fmt_1x8({src0.w})) << 24; > +""".replace("fmt", fmt)) > + > +def unpack_2x16(fmt): > + unop_horiz("unpack_" + fmt + "_2x16", 2, tfloat, 1, tunsigned, """ > +{dst.x} = unpack_fmt_1x16((uint16_t)({src0.x} & 0xffff)); > +{dst.y} = unpack_fmt_1x16((uint16_t)({src0.x} << 16)); > +""".replace("fmt", fmt)) > + > +def unpack_4x8(fmt): > + unop_horiz("unpack_" + fmt + "_4x8", 4, tfloat, 1, tunsigned, """ > +{dst.x} = unpack_fmt_1x8((uint8_t)({src0.x} & 0xff)); > +{dst.y} = unpack_fmt_1x8((uint8_t)(({src0.x} >> 8) & 0xff)); > +{dst.z} = unpack_fmt_1x8((uint8_t)(({src0.x} >> 16) & 0xff)); > +{dst.w} = unpack_fmt_1x8((uint8_t)({src0.x} >> 24)); > +""".replace("fmt", fmt)) > + > + > +pack_2x16("snorm") > +pack_4x8("snorm") > +pack_2x16("unorm") > +pack_4x8("unorm") > +pack_2x16("half") > +unpack_2x16("snorm") > +unpack_4x8("snorm") > +unpack_2x16("unorm") > +unpack_4x8("unorm") > +unpack_2x16("half") > > > # Lowered floating point unpacking operations. > > > -unop_horiz("unpack_half_2x16_split_x", 1, tfloat, 1, tunsigned) > -unop_horiz("unpack_half_2x16_split_y", 1, tfloat, 1, tunsigned) > +unop_horiz("unpack_half_2x16_split_x", 1, tfloat, 1, tunsigned, """ > +{dst.x} = unpack_half_1x16((uint16_t)({src0.x} & 0xffff)); > +""") > +unop_horiz("unpack_half_2x16_split_y", 1, tfloat, 1, tunsigned, """ > +{dst.y} = unpack_half_1x16((uint16_t)({src0.x} >> 16)); > +""") > > > # Bit operations, part of ARB_gpu_shader5. > > > -unop("bitfield_reverse", tunsigned) > -unop("bit_count", tunsigned) > -unop_convert("ufind_msb", tunsigned, tint) > -unop("ifind_msb", tint) > -unop("find_lsb", tint) > +unop("bitfield_reverse", tunsigned, """ > +/* we're not winning any awards for speed here, but that's ok */ > +{dst} = 0; > +for (unsigned bit = 0; bit < 32; bit++) > + {dst} |= (({src0} >> bit) & 1) << (31 - bit); > +""") > +unop("bit_count", tunsigned, """ > +{dst} = 0; > +for (unsigned bit = 0; bit < 32; bit++) {{ > + if (({src0} >> bit) & 1) > + {dst}++; > +}} > +""") > + > +unop_convert("ufind_msb", tunsigned, tint, """ > +{dst} = -1; > +for (int bit = 31; bit > 0; bit--) {{ > + if (({src0} >> bit) & 1) {{ > + {dst} = bit; > + break; > + }} > +}} > +""") > + > +unop("ifind_msb", tint, """ > +{dst} = -1; > +for (int bit = 31; bit >= 0; bit--) {{ > + /* If src0 < 0, we're looking for the first 0 bit. > + * if src0 >= 0, we're looking for the first 1 bit. > + */ > + if (((({src0} >> bit) & 1) && ({src0} >= 0)) || > + (!(({src0} >> bit) & 1) && ({src0} < 0))) {{ > + {dst} = bit; > + break; > + }} > +}} > +""") > + > +unop("find_lsb", tint, """ > +{dst} = -1; > +for (unsigned bit = 0; bit < 32; bit++) {{ > + if (({src0} >> bit) & 1) {{ > + {dst} = bit; > + break; > + }} > +}} > +""") We do have helpers for most of the above. I was moving them onto util but got sidetracked. I should rework those patches. > > > for i in range(1, 5): > for j in range(1, 5): > - unop_horiz("fnoise" + str(i) + "_" + str(j), i, tfloat, j, tfloat) > + unop_horiz("fnoise" + str(i) + "_" + str(j), i, tfloat, j, tfloat, > + "0.0f") > > -def binop_convert(name, out_type, in_type, alg_props): > - opcode(name, 0, out_type, [0, 0], [in_type, in_type], alg_props) > +def binop_convert(name, out_type, in_type, alg_props, const_expr): > + opcode(name, 0, out_type, [0, 0], [in_type, in_type], alg_props, const_expr) > > -def binop(name, ty, alg_props): > - binop_convert(name, ty, ty, alg_props) > +def binop(name, ty, alg_props, const_expr): > + binop_convert(name, ty, ty, alg_props, const_expr) > > -def binop_compare(name, ty, alg_props): > - binop_convert(name, ty, tbool, alg_props) > +def binop_compare(name, ty, alg_props, const_expr): > + binop_convert(name, tbool, ty, alg_props, const_expr) > > def binop_horiz(name, out_size, out_type, src1_size, src1_type, src2_size, > - src2_type): > - opcode(name, out_size, out_type, [src1_size, src2_size], [src1_type, src2_type], "") > - > -def binop_reduce(name, output_size, output_type, src_type): > - opcode(name + "2",output_size, output_type, > - [2, 2], [src_type, src_type], commutative) > + src2_type, const_expr): > + opcode(name, out_size, out_type, [src1_size, src2_size], [src1_type, src2_type], > + "", const_expr) > + > +def binop_reduce(name, output_size, output_type, src_type, prereduce_expr, > + reduce_expr, final_expr): > + def final(src, expr=final_expr): > + return expr.format(src= "(" + src + ")") > + def reduce_(src0, src1, expr=reduce_expr): > + return expr.format(src0=src0, src1=src1) > + def prereduce(src0, src1, expr=prereduce_expr): > + return "(" + expr.format(src0=src0, src1=src1) + ")" > + src0 = prereduce("{src0.x}", "{src1.x}") > + src1 = prereduce("{src0.y}", "{src1.y}") > + src2 = prereduce("{src0.z}", "{src1.z}") > + src3 = prereduce("{src0.w}", "{src1.w}") > + opcode(name + "2", output_size, output_type, > + [2, 2], [src_type, src_type], commutative, > + final(reduce_(src0, src1))) > opcode(name + "3", output_size, output_type, > - [3, 3], [src_type, src_type], commutative) > + [3, 3], [src_type, src_type], commutative, > + final(reduce_(reduce_(src0, src1), src2))) > opcode(name + "4", output_size, output_type, > - [4, 4], [src_type, src_type], commutative) > + [4, 4], [src_type, src_type], commutative, > + final(reduce_(reduce_(src0, src1), reduce_(src2, src3)))) > > -binop("fadd", tfloat, commutative + associative) > -binop("iadd", tint, commutative + associative) > -binop("fsub", tfloat, "") > -binop("isub", tint, "") > +binop("fadd", tfloat, commutative + associative, "{src0} + {src1}") > +binop("iadd", tint, commutative + associative, "{src0} + {src1}") > +binop("fsub", tfloat, "", "{src0} - {src1}") > +binop("isub", tint, "", "{src0} - {src1}") > > -binop("fmul", tfloat, commutative + associative) > +binop("fmul", tfloat, commutative + associative, "{src0} * {src1}") > # low 32-bits of signed/unsigned integer multiply > -binop("imul", tint, commutative + associative) > +binop("imul", tint, commutative + associative, "{src0} * {src1}") > # high 32-bits of signed integer multiply > -binop("imul_high", tint, commutative) > +binop("imul_high", tint, commutative, > + "(int32_t)(((int64_t) {src0} * (int64_t) {src1}) >> 32)") > # high 32-bits of unsigned integer multiply > -binop("umul_high", tunsigned, commutative) > +binop("umul_high", tunsigned, commutative, > + "(uint32_t)(((uint64_t) {src0} * (uint64_t) {src1}) >> 32)") > > -binop("fdiv", tfloat, "") > -binop("idiv", tint, "") > -binop("udiv", tunsigned, "") > +binop("fdiv", tfloat, "", "{src0} / {src1}") > +binop("idiv", tint, "", "{src0} / {src1}") > +binop("udiv", tunsigned, "", "{src0} / {src1}") > > # returns a boolean representing the carry resulting from the addition of > # the two unsigned arguments. > > -binop_convert("uadd_carry", tbool, tunsigned, > - commutative) > +binop_convert("uadd_carry", tbool, tunsigned, commutative, "{src0} + {src1} < {src0}") > > # returns a boolean representing the borrow resulting from the subtraction > # of the two unsigned arguments. > > -binop_convert("usub_borrow", tbool, tunsigned, "") > +binop_convert("usub_borrow", tbool, tunsigned, "", "{src1} < {src0}") > > -binop("fmod", tfloat, "") > -binop("umod", tunsigned, "") > +binop("fmod", tfloat, "", "{src0} - {src1} * floorf({src0} / {src1})") > +binop("umod", tunsigned, "", "{src1} == 0 ? 0 : {src0} % {src1}") > > # > # Comparisons > @@ -250,41 +365,47 @@ binop("umod", tunsigned, "") > > # these integer-aware comparisons return a boolean (0 or ~0) > > -binop_compare("flt", tfloat, "") > -binop_compare("fge", tfloat, "") > -binop_compare("feq", tfloat, commutative) > -binop_compare("fne", tfloat, commutative) > -binop_compare("ilt", tint, "") > -binop_compare("ige", tint, "") > -binop_compare("ieq", tint, commutative) > -binop_compare("ine", tint, commutative) > -binop_compare("ult", tunsigned, "") > -binop_compare("uge", tunsigned, "") > +binop_compare("flt", tfloat, "", "{src0} < {src1}") > +binop_compare("fge", tfloat, "", "{src0} >= {src1}") > +binop_compare("feq", tfloat, commutative, "{src0} == {src1}") > +binop_compare("fne", tfloat, commutative, "{src0} != {src1}") > +binop_compare("ilt", tint, "", "{src0} < {src1}") > +binop_compare("ige", tint, "", "{src0} >= {src1}") > +binop_compare("ieq", tint, commutative, "{src0} == {src1}") > +binop_compare("ine", tint, commutative, "{src0} != {src1}") > +binop_compare("ult", tunsigned, "", "{src0} < {src1}") > +binop_compare("uge", tunsigned, "", "{src0} >= {src1}") > > # integer-aware GLSL-style comparisons that compare floats and ints > > -binop_reduce("ball_fequal", 1, tbool, tfloat) > -binop_reduce("bany_fnequal", 1, tbool, tfloat) > -binop_reduce("ball_iequal", 1, tbool, tint) > -binop_reduce("bany_inequal", 1, tbool, tint) > +binop_reduce("ball_fequal", 1, tbool, tfloat, "{src0} == {src1}", > + "{src0} && {src1}", "{src}") > +binop_reduce("bany_fnequal", 1, tbool, tfloat, "{src0} != {src1}", > + "{src0} || {src1}", "{src}") > +binop_reduce("ball_iequal", 1, tbool, tint, "{src0} == {src0}", > + "{src0} && {src1}", "{src}") > +binop_reduce("bany_inequal", 1, tbool, tint, "{src0} != {src1}", > + "{src0} || {src1}", "{src}") > > # non-integer-aware GLSL-style comparisons that return 0.0 or 1.0 > > -binop_reduce("fall_equal", 1, tfloat, tfloat) > -binop_reduce("fany_nequal", 1, tfloat, tfloat) > +binop_reduce("fall_equal", 1, tfloat, tfloat, "{src0} == {src1}", > + "{src0} && {src1}", "{src} ? 1.0f : 0.0f") > +binop_reduce("fany_nequal", 1, tfloat, tfloat, "{src0} != {src1}", > + "{src0} || {src1}", "{src} ? 1.0f : 0.0f") > > # These comparisons for integer-less hardware return 1.0 and 0.0 for true > # and false respectively > > -binop("slt", tfloat, "") # Set on Less Than > -binop("sge", tfloat, "") # Set on Greater Than or Equal > -binop("seq", tfloat, commutative) # Set on Equal > -binop("sne", tfloat, commutative) # Set on Not Equal > +binop("slt", tfloat, "", "({src0} < {src1}) ? 1.0f : 0.0f") # Set on Less Than > +binop("sge", tfloat, "", "({src0} >= {src1}) ? 1.0f : 0.0f") # Set on Greater or Equal > +binop("seq", tfloat, commutative, "({src0} == {src1}) ? 1.0f : 0.0f") # Set on Equal > +binop("sne", tfloat, commutative, "({src0} != {src1}) ? 1.0f : 0.0f") # Set on Not Equal > > > -binop("ishl", tint, "") > -binop("ishr", tint, "") > -binop("ushr", tunsigned, "") > +binop("ishl", tint, "", "{src0} << {src1}") > +binop("ishr", tint, "", "{src0} >> {src1}") > +binop("ushr", tunsigned, "", "{src0} >> {src1}") > > # bitwise logic operators > # > @@ -292,9 +413,9 @@ binop("ushr", tunsigned, "") > # integers. > > > -binop("iand", tunsigned, commutative + associative) > -binop("ior", tunsigned, commutative + associative) > -binop("ixor", tunsigned, commutative + associative) > +binop("iand", tunsigned, commutative + associative, "{src0} & {src1}") > +binop("ior", tunsigned, commutative + associative, "{src0} | {src1}") > +binop("ixor", tunsigned, commutative + associative, "{src0} ^ {src1}") > > > # floating point logic operators > @@ -302,42 +423,60 @@ binop("ixor", tunsigned, commutative + associative) > # These use (src != 0.0) for testing the truth of the input, and output 1.0 > # for true and 0.0 for false > > -binop("fand", tfloat, commutative) > -binop("for", tfloat, commutative) > -binop("fxor", tfloat, commutative) > - > -binop_reduce("fdot", 1, tfloat, tfloat) > - > -binop("fmin", tfloat, commutative + associative) > -binop("imin", tint, commutative + associative) > -binop("umin", tunsigned, commutative + associative) > -binop("fmax", tfloat, commutative + associative) > -binop("imax", tint, commutative + associative) > -binop("umax", tunsigned, commutative + associative) > - > -binop("fpow", tfloat, "") > - > -binop_horiz("pack_half_2x16_split", 1, tunsigned, 1, tfloat, 1, tfloat) > - > -binop("bfm", tunsigned, "") > - > -binop("ldexp", tunsigned, "") > +binop("fand", tfloat, commutative, > + "(({src0} != 0.0f) && ({src1} != 0.0f)) ? 1.0f : 0.0f") > +binop("for", tfloat, commutative, > + "(({src0} != 0.0f) || ({src1} != 0.0f)) ? 1.0f : 0.0f") > +binop("fxor", tfloat, commutative, > + "({src0} != 0.0f && {src1} == 0.0f) || ({src0} == 0.0f && {src1} != 0.0f) ? 1.0f : 0.0f") > + > +binop_reduce("fdot", 1, tfloat, tfloat, "{src0} * {src1}", "{src0} + {src1}", > + "{src}") > + > +binop("fmin", tfloat, commutative + associative, "fminf({src0}, {src1})") > +binop("imin", tint, commutative + associative, "{src1} > {src0} ? {src0} : {src1}") > +binop("umin", tunsigned, commutative + associative, "{src1} > {src0} ? {src0} : {src1}") > +binop("fmax", tfloat, commutative + associative, "fmaxf({src0}, {src1})") > +binop("imax", tint, commutative + associative, "{src1} > {src0} ? {src1} : {src0}") > +binop("umax", tunsigned, commutative + associative, "{src1} > {src0} ? {src1} : {src0}") > + > +binop("fpow", tfloat, "", "powf({src0}, {src1})") > + > +binop_horiz("pack_half_2x16_split", 1, tunsigned, 1, tfloat, 1, tfloat, > + "pack_half_1x16({src0.x}) | (pack_half_1x16({src1.x}) << 16)") > + > +binop_convert("bfm", tunsigned, tint, "", """ > +int offset = {src0}, bits = {src1}; > +if (offset < 0 || bits < 0 || offset + bits > 32) > + {dst} = 0; /* undefined per the spec */ > +else > + {dst} = ((1 << bits)- 1) << offset; > +""") > + > +opcode("ldexp", 0, tunsigned, [0, 0], [tfloat, tint], "", """ > +{dst} = ldexp({src0}, {src1}); > +/* flush denormals to zero. */ > +if (!isnormal({dst})) > + {dst} = copysign(0.0f, {src0}); > +""") > > # Combines the first component of each input to make a 2-component vector. > > -binop_horiz("vec2", 2, tunsigned, 1, tunsigned, 1, tunsigned) > +binop_horiz("vec2", 2, tunsigned, 1, tunsigned, 1, tunsigned, """ > +{dst.x} = {src0.x}; > +{dst.y} = {src1.x}; > +""") > > -def triop(name, ty): > - opcode(name, 0, ty, [0, 0, 0], [ty, ty, ty], "") > -def triop_horiz(name, output_size, src1_size, src2_size, src3_size): > +def triop(name, ty, const_expr): > + opcode(name, 0, ty, [0, 0, 0], [ty, ty, ty], "", const_expr) > +def triop_horiz(name, output_size, src1_size, src2_size, src3_size, const_expr): > opcode(name, output_size, tunsigned, > [src1_size, src2_size, src3_size], > - [tunsigned, tunsigned, tunsigned], "") > + [tunsigned, tunsigned, tunsigned], "", const_expr) > > -# fma(a, b, c) = (a# b) + c > -triop("ffma", tfloat) > +triop("ffma", tfloat, "{src0} * {src1} + {src2}") > > -triop("flrp", tfloat) > +triop("flrp", tfloat, "{src0} * (1 - {src2}) + {src1} * {src2}") > > # Conditional Select > # > @@ -346,32 +485,83 @@ triop("flrp", tfloat) > # bools (0.0 vs 1.0) and one for integer bools (0 vs ~0). > > > -triop("fcsel", tfloat) > +triop("fcsel", tfloat, "({src0} != 0.0f) ? {src1} : {src2}") > opcode("bcsel", 0, tunsigned, [0, 0, 0], > - [tbool, tunsigned, tunsigned], "") > - > -triop("bfi", tunsigned) > - > -triop("ubitfield_extract", tunsigned) > -opcode("ibitfield_extract", 0, tint, [0, 0, 0], > - [tint, tunsigned, tunsigned], "") > + [tbool, tunsigned, tunsigned], "", "{src0} ? {src1} : {src2}") > + > +triop("bfi", tunsigned, """ > +unsigned mask = {src0}, insert = {src1} & mask, base = {src2}; > +if (mask == 0) {{ > + {dst} = base; > +}} else {{ > + unsigned tmp = mask; > + while (!(tmp & 1)) {{ > + tmp >>= 1; > + insert <<= 1; > + }} > + {dst} = (base & ~mask) | insert; > +}} > +""") > + > +opcode("ubitfield_extract", 0, tunsigned, > + [0, 1, 1], [tunsigned, tint, tint], "", """ > +unsigned base = {src0}; > +int offset = {src1.x}, bits = {src2.x}; > +if (bits == 0) {{ > + {dst} = 0; > +}} else if (bits < 0 || offset < 0 || offset + bits > 32) {{ > + {dst} = 0; /* undefined per the spec */ > +}} else {{ > + {dst} = (base >> offset) & ((1 << bits) - 1); > +}} > +""") > +opcode("ibitfield_extract", 0, tint, > + [0, 1, 1], [tint, tint, tint], "", """ > +int base = {src0}; > +int offset = {src1.x}, bits = {src2.x}; > +if (bits == 0) {{ > + {dst} = 0; > +}} else if (offset < 0 || bits < 0 || offset + bits > 32) {{ > + {dst} = 0; > +}} else {{ > + {dst} = (base << (32 - offset - bits)) >> offset; /* use sign-extending shift */ > +}} > +""") > > # Combines the first component of each input to make a 3-component vector. > > -triop_horiz("vec3", 3, 1, 1, 1) > +triop_horiz("vec3", 3, 1, 1, 1, """ > +{dst.x} = {src0.x}; > +{dst.y} = {src1.x}; > +{dst.z} = {src2.x}; > +""") > > -def quadop(name): > - opcode(name, 0, tunsigned, [0, 0, 0, 0], > - [tunsigned, tunsigned, tunsigned, tunsigned], > - "") > -def quadop_horiz(name, output_size, src1_size, src2_size, src3_size, src4_size): > +def quadop_horiz(name, output_size, src1_size, src2_size, src3_size, > + src4_size, const_expr): > opcode(name, output_size, tunsigned, > [src1_size, src2_size, src3_size, src4_size], > [tunsigned, tunsigned, tunsigned, tunsigned], > - "") > - > -quadop("bitfield_insert") > - > -quadop_horiz("vec4", 4, 1, 1, 1, 1) > + "", const_expr) > + > +opcode("bitfield_insert", 0, tunsigned, [0, 0, 1, 1], > + [tunsigned, tunsigned, tint, tint], "", """ > +unsigned base = {src0}, insert = {src1}; > +int offset = {src2.x}, bits = {src3.x}; > +if (bits == 0) {{ > + {dst} = 0; > +}} else if (offset < 0 || bits < 0 || bits + offset > 32) {{ > + {dst} = 0; > +}} else {{ > + unsigned mask = ((1 << bits) - 1) << offset; > + {dst} = (base & ~mask) | ((insert << bits) & mask); > +}} > +""") > + > +quadop_horiz("vec4", 4, 1, 1, 1, 1, """ > +{dst.x} = {src0.x}; > +{dst.y} = {src1.x}; > +{dst.z} = {src2.x}; > +{dst.w} = {src3.x}; > +""") > > > -- > 2.1.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
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