Jason Ekstrand <ja...@jlekstrand.net> writes: > This improves texture upload performance on the PBO upload test available > at http://www.songho.ca/opengl/gl_pbo.html by 80% for the non-PBO case (due > to avoiding a buffer stall) and 500% for the PBO case.
Just for reference, if I run this branch against the little test case I wrote to test my patches I see a 275% increase in frame rate. This is a somewhat less than what I was seeing with the blorp blitter which gave a 350% increase. The blorp patches don't work with the pboUnpack test case because that ends up doing a conversion from BGRA to RGBA. However I suppose there's no reason why the blorp blitter can't do a conversion as well if we remove the restriction. Regards, - Neil _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev