On Thursday, January 08, 2015 10:03:01 AM Jason Ekstrand wrote: > On Wed, Jan 7, 2015 at 11:20 PM, Iago Toral Quiroga <ito...@igalia.com> > > wrote: > > From: Jason Ekstrand <jason.ekstr...@intel.com> > > > > We were auto-generating it before. The problem was that the > > autogeneration > > tool we were using was called "copy, paste, and edit". Let's use a more > > sensible solution. > > > > Signed-off-by: Jason Ekstrand <jason.ekstr...@intel.com> > > > > v2 by Samuel Iglesias <sigles...@igalia.com> > > - Remove format_pack.c as it is now autogenerated > > - Add usage of INDENT_FLAGS in Makefile.am > > - Remove trailing blank line > > > > v3 by Samuel Iglesias <sigles...@igalia.com> > > - Merge format_convert.py into format_parser.py > > > > - Adapt pack_*_* function generations > > > > - Fix out-of-tree build > > > > v4 by Samuel Iglesias <sigles...@igalia.com> > > - _get_datatype() is now a helper function > > > > v5 by Samuel Iglesias <sigles...@igalia.com> > > - format_pack.c.mako is now format_pack.py, with the template code > > > > inlined. It now auto-generates format_pack.c > > > > - Simplify Makefile.am change. > > - Modify SConscript to build format_pack.c with scons. > > - Remove run_mako.py > > - Add format_pack.c to gitignore > > > > v6 by Samuel Iglesias <sigles...@igalia.com>: > > - Don't allow float to non-normalized integer format conversions. > > - Add non-normalized formats support for ubyte packing functions. Merge > > the previously separated patch. > > - Add clamping for non-normalized integer formats in pack_ubyte*() > > > > Signed-off-by: Samuel Iglesias Gonsalvez <sigles...@igalia.com> > > --- > > > > src/mesa/Makefile.am | 9 + > > src/mesa/Makefile.sources | 2 +- > > src/mesa/SConscript | 7 + > > src/mesa/main/.gitignore | 1 + > > src/mesa/main/format_pack.c | 2982 > > > > ---------------------------------------- > > > > src/mesa/main/format_pack.py | 919 +++++++++++++ > > src/mesa/main/format_parser.py | 47 + > > 7 files changed, 984 insertions(+), 2983 deletions(-) > > delete mode 100644 src/mesa/main/format_pack.c > > create mode 100644 src/mesa/main/format_pack.py > > > > diff --git a/src/mesa/Makefile.am b/src/mesa/Makefile.am > > index 8d8082a..6b00310 100644 > > --- a/src/mesa/Makefile.am > > +++ b/src/mesa/Makefile.am > > @@ -83,6 +83,7 @@ BUILT_SOURCES = \ > > > > main/get_hash.h \ > > > > main/format_info.c \ > > > > $(BUILDDIR)main/git_sha1.h \ > > > > + main/format_pack.c \ > > > > $(BUILDDIR)program/program_parse.tab.c \ > > $(BUILDDIR)program/lex.yy.c > > > > CLEANFILES = \ > > > > @@ -106,6 +107,14 @@ main/format_info.c: main/formats.csv > > > > \ > > > > $< > $@.tmp; \ > > > > mv $@.tmp $@; > > > > +main/format_pack.c: main/format_pack.py main/formats.csv \ > > + main/format_parser.py > > + $(AM_V_GEN)set -e; \ > > + $(PYTHON2) $(PYTHON_FLAGS) \ > > + $(srcdir)/main/format_pack.py \ > > + $(srcdir)/main/formats.csv \ > > + | $(INDENT) $(INDENT_FLAGS) > $@; > > + > > > > main/formats.c: main/format_info.c > > > > noinst_LTLIBRARIES = $(ARCH_LIBS) > > > > diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources > > index 7ac3bbc..e4d3ba1 100644 > > --- a/src/mesa/Makefile.sources > > +++ b/src/mesa/Makefile.sources > > @@ -93,8 +93,8 @@ MAIN_FILES = \ > > > > $(SRCDIR)main/ffvertex_prog.h \ > > $(SRCDIR)main/fog.c \ > > $(SRCDIR)main/fog.h \ > > > > - $(SRCDIR)main/format_pack.c \ > > > > $(SRCDIR)main/format_pack.h \ > > > > + $(BUILDDIR)main/format_pack.c \ > > > > $(SRCDIR)main/formatquery.c \ > > $(SRCDIR)main/formatquery.h \ > > $(SRCDIR)main/formats.c \ > > > > diff --git a/src/mesa/SConscript b/src/mesa/SConscript > > index e7c4f5c..d9a3478 100644 > > --- a/src/mesa/SConscript > > +++ b/src/mesa/SConscript > > @@ -66,6 +66,13 @@ format_info = env.CodeGenerate( > > > > command = python_cmd + ' $SCRIPT ' + ' $SOURCE > $TARGET' > > > > ) > > > > +format_pack = env.CodeGenerate( > > + target = 'main/format_pack.c', > > + script = 'main/format_pack.py', > > + source = 'main/formats.csv', > > + command = python_cmd + ' $SCRIPT ' + ' $SOURCE > $TARGET' > > +) > > + > > > > # > > # Assembly sources > > # > > > > diff --git a/src/mesa/main/.gitignore b/src/mesa/main/.gitignore > > index fec0629..964a867 100644 > > --- a/src/mesa/main/.gitignore > > +++ b/src/mesa/main/.gitignore > > @@ -9,3 +9,4 @@ remap_helper.h > > > > get_hash.h > > get_hash.h.tmp > > format_info.c > > > > +format_pack.c > > diff --git a/src/mesa/main/format_pack.c b/src/mesa/main/format_pack.c > > deleted file mode 100644 > > index 3d191c1..0000000 > > --- a/src/mesa/main/format_pack.c > > +++ /dev/null > > @@ -1,2982 +0,0 @@ > > -/* > > - * Mesa 3-D graphics library > > - * > > - * Copyright (c) 2011 VMware, Inc. > > - * > > - * Permission is hereby granted, free of charge, to any person obtaining > > a > > - * copy of this software and associated documentation files (the > > "Software"), > > - * to deal in the Software without restriction, including without > > limitation > > - * the rights to use, copy, modify, merge, publish, distribute, > > sublicense, > > - * and/or sell copies of the Software, and to permit persons to whom the > > - * Software is furnished to do so, subject to the following conditions: > > - * > > - * The above copyright notice and this permission notice shall be > > included > > - * in all copies or substantial portions of the Software. > > - * > > - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, > > EXPRESS > > - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > > MERCHANTABILITY, > > - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT > > SHALL > > - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR > > - * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, > > - * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR > > - * OTHER DEALINGS IN THE SOFTWARE. > > - */ > > - > > - > > -/** > > - * Color, depth, stencil packing functions. > > - * Used to pack basic color, depth and stencil formats to specific > > - * hardware formats. > > - * > > - * There are both per-pixel and per-row packing functions: > > - * - The former will be used by swrast to write values to the color, > > depth, > > - * stencil buffers when drawing points, lines and masked spans. > > - * - The later will be used for image-oriented functions like > > glDrawPixels, > > - * glAccum, and glTexImage. > > - */ > > - > > - > > -#include "colormac.h" > > -#include "format_pack.h" > > -#include "macros.h" > > -#include "../../gallium/auxiliary/util/u_format_rgb9e5.h" > > -#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h" > > -#include "util/format_srgb.h" > > - > > - > > -/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */ > > -struct z32f_x24s8 > > -{ > > - float z; > > - uint32_t x24s8; > > -}; > > - > > - > > -typedef void (*pack_ubyte_rgba_row_func)(GLuint n, > > - const GLubyte src[][4], void > > *dst); > > - > > -typedef void (*pack_float_rgba_row_func)(GLuint n, > > - const GLfloat src[][4], void > > *dst); > > - > > - > > -/* > > - * MESA_FORMAT_A8B8G8R8_UNORM > > - */ > > - > > -static void > > -pack_ubyte_A8B8G8R8_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - *d = PACK_COLOR_8888(src[RCOMP], src[GCOMP], src[BCOMP], src[ACOMP]); > > -} > > - > > -static void > > -pack_float_A8B8G8R8_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src); > > - pack_ubyte_A8B8G8R8_UNORM(v, dst); > > -} > > - > > -static void > > -pack_row_ubyte_A8B8G8R8_UNORM(GLuint n, const GLubyte src[][4], void > > *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i] = PACK_COLOR_8888(src[i][RCOMP], src[i][GCOMP], > > - src[i][BCOMP], src[i][ACOMP]); > > - } > > -} > > - > > -static void > > -pack_row_float_A8B8G8R8_UNORM(GLuint n, const GLfloat src[][4], void > > *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src[i]); > > - pack_ubyte_A8B8G8R8_UNORM(v, d + i); > > - } > > -} > > - > > - > > - > > -/* > > - * MESA_FORMAT_R8G8B8A8_UNORM > > - */ > > - > > -static void > > -pack_ubyte_R8G8B8A8_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - *d = PACK_COLOR_8888(src[ACOMP], src[BCOMP], src[GCOMP], src[RCOMP]); > > -} > > - > > -static void > > -pack_float_R8G8B8A8_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src); > > - pack_ubyte_R8G8B8A8_UNORM(v, dst); > > -} > > - > > -static void > > -pack_row_ubyte_R8G8B8A8_UNORM(GLuint n, const GLubyte src[][4], void > > *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i] = PACK_COLOR_8888(src[i][ACOMP], src[i][BCOMP], > > - src[i][GCOMP], src[i][RCOMP]); > > - } > > -} > > - > > -static void > > -pack_row_float_R8G8B8A8_UNORM(GLuint n, const GLfloat src[][4], void > > *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src[i]); > > - pack_ubyte_R8G8B8A8_UNORM(v, d + i); > > - } > > -} > > - > > - > > -/* > > - * MESA_FORMAT_B8G8R8A8_UNORM > > - */ > > - > > -static void > > -pack_ubyte_B8G8R8A8_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - *d = PACK_COLOR_8888(src[ACOMP], src[RCOMP], src[GCOMP], src[BCOMP]); > > -} > > - > > -static void > > -pack_float_B8G8R8A8_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src); > > - pack_ubyte_B8G8R8A8_UNORM(v, dst); > > -} > > - > > -static void > > -pack_row_ubyte_B8G8R8A8_UNORM(GLuint n, const GLubyte src[][4], void > > *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i] = PACK_COLOR_8888(src[i][ACOMP], src[i][RCOMP], > > - src[i][GCOMP], src[i][BCOMP]); > > - } > > -} > > - > > -static void > > -pack_row_float_B8G8R8A8_UNORM(GLuint n, const GLfloat src[][4], void > > *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src[i]); > > - pack_ubyte_B8G8R8A8_UNORM(v, d + i); > > - } > > -} > > - > > - > > -/* > > - * MESA_FORMAT_A8R8G8B8_UNORM > > - */ > > - > > -static void > > -pack_ubyte_A8R8G8B8_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - *d = PACK_COLOR_8888(src[BCOMP], src[GCOMP], src[RCOMP], src[ACOMP]); > > -} > > - > > -static void > > -pack_float_A8R8G8B8_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src); > > - pack_ubyte_A8R8G8B8_UNORM(v, dst); > > -} > > - > > -static void > > -pack_row_ubyte_A8R8G8B8_UNORM(GLuint n, const GLubyte src[][4], void > > *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i] = PACK_COLOR_8888(src[i][BCOMP], src[i][GCOMP], > > - src[i][RCOMP], src[i][ACOMP]); > > - } > > -} > > - > > -static void > > -pack_row_float_A8R8G8B8_UNORM(GLuint n, const GLfloat src[][4], void > > *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src[i]); > > - pack_ubyte_A8R8G8B8_UNORM(v, d + i); > > - } > > -} > > - > > - > > -/* > > - * MESA_FORMAT_B8G8R8X8_UNORM > > - */ > > - > > -static void > > -pack_ubyte_B8G8R8X8_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - *d = PACK_COLOR_8888(0x0, src[RCOMP], src[GCOMP], src[BCOMP]); > > -} > > - > > -static void > > -pack_float_B8G8R8X8_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src); > > - pack_ubyte_B8G8R8X8_UNORM(v, dst); > > -} > > - > > -static void > > -pack_row_ubyte_B8G8R8X8_UNORM(GLuint n, const GLubyte src[][4], void > > *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i] = PACK_COLOR_8888(0, src[i][RCOMP], src[i][GCOMP], > > src[i][BCOMP]); > > - } > > -} > > - > > -static void > > -pack_row_float_B8G8R8X8_UNORM(GLuint n, const GLfloat src[][4], void > > *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src[i]); > > - pack_ubyte_B8G8R8X8_UNORM(v, d + i); > > - } > > -} > > - > > - > > -/* > > - * MESA_FORMAT_X8R8G8B8_UNORM > > - */ > > - > > -static void > > -pack_ubyte_X8R8G8B8_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - *d = PACK_COLOR_8888(src[BCOMP], src[GCOMP], src[RCOMP], 0); > > -} > > - > > -static void > > -pack_float_X8R8G8B8_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src); > > - pack_ubyte_X8R8G8B8_UNORM(v, dst); > > -} > > - > > -static void > > -pack_row_ubyte_X8R8G8B8_UNORM(GLuint n, const GLubyte src[][4], void > > *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i] = PACK_COLOR_8888(src[i][BCOMP], src[i][GCOMP], src[i][RCOMP], > > 0); > > - } > > -} > > - > > -static void > > -pack_row_float_X8R8G8B8_UNORM(GLuint n, const GLfloat src[][4], void > > *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src[i]); > > - pack_ubyte_X8R8G8B8_UNORM(v, d + i); > > - } > > -} > > - > > - > > -/* > > - * MESA_FORMAT_BGR_UNORM8 > > - */ > > - > > -static void > > -pack_ubyte_BGR_UNORM8(const GLubyte src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - d[2] = src[RCOMP]; > > - d[1] = src[GCOMP]; > > - d[0] = src[BCOMP]; > > -} > > - > > -static void > > -pack_float_BGR_UNORM8(const GLfloat src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - UNCLAMPED_FLOAT_TO_UBYTE(d[2], src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(d[1], src[GCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(d[0], src[BCOMP]); > > -} > > - > > -static void > > -pack_row_ubyte_BGR_UNORM8(GLuint n, const GLubyte src[][4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i*3+2] = src[i][RCOMP]; > > - d[i*3+1] = src[i][GCOMP]; > > - d[i*3+0] = src[i][BCOMP]; > > - } > > -} > > - > > -static void > > -pack_row_float_BGR_UNORM8(GLuint n, const GLfloat src[][4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src[i]); > > - d[i*3+2] = v[RCOMP]; > > - d[i*3+1] = v[GCOMP]; > > - d[i*3+0] = v[BCOMP]; > > - } > > -} > > - > > - > > -/* > > - * MESA_FORMAT_RGB_UNORM8 > > - */ > > - > > -static void > > -pack_ubyte_RGB_UNORM8(const GLubyte src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - d[2] = src[BCOMP]; > > - d[1] = src[GCOMP]; > > - d[0] = src[RCOMP]; > > -} > > - > > -static void > > -pack_float_RGB_UNORM8(const GLfloat src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - UNCLAMPED_FLOAT_TO_UBYTE(d[2], src[BCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(d[1], src[GCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(d[0], src[RCOMP]); > > -} > > - > > -static void > > -pack_row_ubyte_RGB_UNORM8(GLuint n, const GLubyte src[][4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i*3+2] = src[i][BCOMP]; > > - d[i*3+1] = src[i][GCOMP]; > > - d[i*3+0] = src[i][RCOMP]; > > - } > > -} > > - > > -static void > > -pack_row_float_RGB_UNORM8(GLuint n, const GLfloat src[][4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src[i]); > > - d[i*3+2] = v[BCOMP]; > > - d[i*3+1] = v[GCOMP]; > > - d[i*3+0] = v[RCOMP]; > > - } > > -} > > - > > - > > -/* > > - * MESA_FORMAT_B5G6R5_UNORM > > - */ > > - > > -static void > > -pack_ubyte_B5G6R5_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = PACK_COLOR_565(src[RCOMP], src[GCOMP], src[BCOMP]); > > -} > > - > > -static void > > -pack_float_B5G6R5_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[3]; > > - UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(v[1], src[GCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(v[2], src[BCOMP]); > > - pack_ubyte_B5G6R5_UNORM(v, dst); > > -} > > - > > -static void > > -pack_row_ubyte_B5G6R5_UNORM(GLuint n, const GLubyte src[][4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - pack_ubyte_B5G6R5_UNORM(src[i], d + i); > > - } > > -} > > - > > -static void > > -pack_row_float_B5G6R5_UNORM(GLuint n, const GLfloat src[][4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src[i]); > > - pack_ubyte_B5G6R5_UNORM(v, d + i); > > - } > > -} > > - > > - > > -static void > > -pack_ubyte_R5G6B5_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = PACK_COLOR_565(src[BCOMP], src[GCOMP], src[RCOMP]); > > -} > > - > > -static void > > -pack_float_R5G6B5_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - GLubyte r, g, b; > > - UNCLAMPED_FLOAT_TO_UBYTE(r, src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(g, src[GCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(b, src[BCOMP]); > > - *d = PACK_COLOR_565(b, g, r); > > -} > > - > > -static void > > -pack_row_ubyte_R5G6B5_UNORM(GLuint n, const GLubyte src[][4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - pack_ubyte_R5G6B5_UNORM(src[i], d + i); > > - } > > -} > > - > > -static void > > -pack_row_float_R5G6B5_UNORM(GLuint n, const GLfloat src[][4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src[i]); > > - pack_ubyte_R5G6B5_UNORM(v, d + i); > > - } > > -} > > - > > - > > -/* > > - * MESA_FORMAT_B4G4R4A4_UNORM > > - */ > > - > > -static void > > -pack_ubyte_B4G4R4A4_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = PACK_COLOR_4444(src[ACOMP], src[RCOMP], src[GCOMP], src[BCOMP]); > > -} > > - > > -static void > > -pack_float_B4G4R4A4_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src); > > - pack_ubyte_B4G4R4A4_UNORM(v, dst); > > -} > > - > > -/* use fallback row packing functions */ > > - > > - > > -/* > > - * MESA_FORMAT_A4R4G4B4_UNORM > > - */ > > - > > -static void > > -pack_ubyte_A4R4G4B4_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = PACK_COLOR_4444(src[BCOMP], src[GCOMP], src[RCOMP], src[ACOMP]); > > -} > > - > > -static void > > -pack_float_A4R4G4B4_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src); > > - pack_ubyte_A4R4G4B4_UNORM(v, dst); > > -} > > - > > -/* use fallback row packing functions */ > > - > > - > > -/* > > - * MESA_FORMAT_A1B5G5R5_UNORM > > - */ > > - > > -static void > > -pack_ubyte_A1B5G5R5_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = PACK_COLOR_5551(src[RCOMP], src[GCOMP], src[BCOMP], src[ACOMP]); > > -} > > - > > -static void > > -pack_float_A1B5G5R5_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src); > > - pack_ubyte_A1B5G5R5_UNORM(v, dst); > > -} > > - > > -/* use fallback row packing functions */ > > - > > - > > -/* > > - * MESA_FORMAT_B5G5R5A1_UNORM > > - */ > > - > > -static void > > -pack_ubyte_B5G5R5A1_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = PACK_COLOR_1555(src[ACOMP], src[RCOMP], src[GCOMP], src[BCOMP]); > > -} > > - > > -static void > > -pack_float_B5G5R5A1_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src); > > - pack_ubyte_B5G5R5A1_UNORM(v, dst); > > -} > > - > > -static void > > -pack_ubyte_A1R5G5B5_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst), tmp; > > - tmp = PACK_COLOR_5551(src[BCOMP], src[GCOMP], src[RCOMP], src[ACOMP]); > > - *d = (tmp >> 8) | (tmp << 8); > > -} > > - > > -static void > > -pack_float_A1R5G5B5_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src); > > - pack_ubyte_A1R5G5B5_UNORM(v, dst); > > -} > > - > > - > > -/* MESA_FORMAT_L4A4_UNORM */ > > - > > -static void > > -pack_ubyte_L4A4_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - *d = PACK_COLOR_44(src[ACOMP], src[RCOMP]); > > -} > > - > > -static void > > -pack_float_L4A4_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(v[3], src[ACOMP]); > > - pack_ubyte_L4A4_UNORM(v, dst); > > -} > > - > > - > > -/* MESA_FORMAT_L8A8_UNORM */ > > - > > -static void > > -pack_ubyte_L8A8_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = PACK_COLOR_88(src[ACOMP], src[RCOMP]); > > -} > > - > > -static void > > -pack_float_L8A8_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(v[3], src[ACOMP]); > > - pack_ubyte_L8A8_UNORM(v, dst); > > -} > > - > > - > > -/* MESA_FORMAT_A8L8_UNORM */ > > - > > -static void > > -pack_ubyte_A8L8_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = PACK_COLOR_88(src[RCOMP], src[ACOMP]); > > -} > > - > > -static void > > -pack_float_A8L8_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(v[3], src[ACOMP]); > > - pack_ubyte_A8L8_UNORM(v, dst); > > -} > > - > > - > > -/* MESA_FORMAT_L16A16_UNORM */ > > - > > -static void > > -pack_ubyte_L16A16_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort l = UBYTE_TO_USHORT(src[RCOMP]); > > - GLushort a = UBYTE_TO_USHORT(src[ACOMP]); > > - *d = PACK_COLOR_1616(a, l); > > -} > > - > > -static void > > -pack_float_L16A16_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort l, a; > > - UNCLAMPED_FLOAT_TO_USHORT(l, src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]); > > - *d = PACK_COLOR_1616(a, l); > > -} > > - > > - > > -/* MESA_FORMAT_A16L16_UNORM */ > > - > > -static void > > -pack_ubyte_A16L16_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort l = UBYTE_TO_USHORT(src[RCOMP]); > > - GLushort a = UBYTE_TO_USHORT(src[ACOMP]); > > - *d = PACK_COLOR_1616(l, a); > > -} > > - > > -static void > > -pack_float_A16L16_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort l, a; > > - UNCLAMPED_FLOAT_TO_USHORT(l, src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]); > > - *d = PACK_COLOR_1616(l, a); > > -} > > - > > - > > -/* MESA_FORMAT_B2G3R3_UNORM */ > > - > > -static void > > -pack_ubyte_B2G3R3_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - *d = PACK_COLOR_332(src[RCOMP], src[GCOMP], src[BCOMP]); > > -} > > - > > -static void > > -pack_float_B2G3R3_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - UNCLAMPED_FLOAT_TO_UBYTE(v[0], src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(v[1], src[GCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(v[2], src[BCOMP]); > > - pack_ubyte_B2G3R3_UNORM(v, dst); > > -} > > - > > - > > -/* MESA_FORMAT_A_UNORM8 */ > > - > > -static void > > -pack_ubyte_A_UNORM8(const GLubyte src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - *d = src[ACOMP]; > > -} > > - > > -static void > > -pack_float_A_UNORM8(const GLfloat src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - UNCLAMPED_FLOAT_TO_UBYTE(d[0], src[ACOMP]); > > -} > > - > > - > > -/* MESA_FORMAT_A_UNORM16 */ > > - > > -static void > > -pack_ubyte_A_UNORM16(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = UBYTE_TO_USHORT(src[ACOMP]); > > -} > > - > > -static void > > -pack_float_A_UNORM16(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - UNCLAMPED_FLOAT_TO_USHORT(d[0], src[ACOMP]); > > -} > > - > > - > > -/* MESA_FORMAT_L_UNORM8 */ > > - > > -static void > > -pack_ubyte_L_UNORM8(const GLubyte src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - *d = src[RCOMP]; > > -} > > - > > -static void > > -pack_float_L_UNORM8(const GLfloat src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - UNCLAMPED_FLOAT_TO_UBYTE(d[0], src[RCOMP]); > > -} > > - > > - > > -/* MESA_FORMAT_L_UNORM16 */ > > - > > -static void > > -pack_ubyte_L_UNORM16(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = UBYTE_TO_USHORT(src[RCOMP]); > > -} > > - > > -static void > > -pack_float_L_UNORM16(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - UNCLAMPED_FLOAT_TO_USHORT(d[0], src[RCOMP]); > > -} > > - > > - > > -/* MESA_FORMAT_YCBCR */ > > - > > -static void > > -pack_ubyte_YCBCR(const GLubyte src[4], void *dst) > > -{ > > - /* todo */ > > -} > > - > > -static void > > -pack_float_YCBCR(const GLfloat src[4], void *dst) > > -{ > > - /* todo */ > > -} > > - > > - > > -/* MESA_FORMAT_YCBCR_REV */ > > - > > -static void > > -pack_ubyte_YCBCR_REV(const GLubyte src[4], void *dst) > > -{ > > - /* todo */ > > -} > > - > > -static void > > -pack_float_YCBCR_REV(const GLfloat src[4], void *dst) > > -{ > > - /* todo */ > > -} > > - > > - > > -/* MESA_FORMAT_R_UNORM8 */ > > - > > -static void > > -pack_ubyte_R_UNORM8(const GLubyte src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - *d = src[RCOMP]; > > -} > > - > > -static void > > -pack_float_R_UNORM8(const GLfloat src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - GLubyte r; > > - UNCLAMPED_FLOAT_TO_UBYTE(r, src[RCOMP]); > > - d[0] = r; > > -} > > - > > - > > -/* MESA_FORMAT_R8G8_UNORM */ > > - > > -static void > > -pack_ubyte_R8G8_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = PACK_COLOR_88(src[GCOMP], src[RCOMP]); > > -} > > - > > -static void > > -pack_float_R8G8_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - GLubyte r, g; > > - UNCLAMPED_FLOAT_TO_UBYTE(r, src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(g, src[GCOMP]); > > - *d = PACK_COLOR_88(g, r); > > -} > > - > > - > > -/* MESA_FORMAT_G8R8_UNORM */ > > - > > -static void > > -pack_ubyte_G8R8_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - *d = PACK_COLOR_88(src[RCOMP], src[GCOMP]); > > -} > > - > > -static void > > -pack_float_G8R8_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - GLubyte r, g; > > - UNCLAMPED_FLOAT_TO_UBYTE(r, src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(g, src[GCOMP]); > > - *d = PACK_COLOR_88(r, g); > > -} > > - > > - > > -/* MESA_FORMAT_R_UNORM16 */ > > - > > -static void > > -pack_ubyte_R_UNORM16(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = UBYTE_TO_USHORT(src[RCOMP]); > > -} > > - > > -static void > > -pack_float_R_UNORM16(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - UNCLAMPED_FLOAT_TO_USHORT(d[0], src[RCOMP]); > > -} > > - > > - > > -/* MESA_FORMAT_R16G16_UNORM */ > > - > > -static void > > -pack_ubyte_R16G16_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort r = UBYTE_TO_USHORT(src[RCOMP]); > > - GLushort g = UBYTE_TO_USHORT(src[GCOMP]); > > - *d = PACK_COLOR_1616(g, r); > > -} > > - > > -static void > > -pack_float_R16G16_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort r, g; > > - UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]); > > - *d = PACK_COLOR_1616(g, r); > > -} > > - > > - > > -/* MESA_FORMAT_G16R16_UNORM */ > > - > > -static void > > -pack_ubyte_G16R16_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort r = UBYTE_TO_USHORT(src[RCOMP]); > > - GLushort g = UBYTE_TO_USHORT(src[GCOMP]); > > - *d = PACK_COLOR_1616(r, g); > > -} > > - > > - > > -static void > > -pack_float_G16R16_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort r, g; > > - UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]); > > - *d = PACK_COLOR_1616(r, g); > > -} > > - > > - > > -/* MESA_FORMAT_B10G10R10A2_UNORM */ > > - > > -static void > > -pack_ubyte_B10G10R10A2_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort r = UBYTE_TO_USHORT(src[RCOMP]); > > - GLushort g = UBYTE_TO_USHORT(src[GCOMP]); > > - GLushort b = UBYTE_TO_USHORT(src[BCOMP]); > > - GLushort a = UBYTE_TO_USHORT(src[ACOMP]); > > - *d = PACK_COLOR_2101010_US(a, r, g, b); > > -} > > - > > -static void > > -pack_float_B10G10R10A2_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort r, g, b, a; > > - UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]); > > - *d = PACK_COLOR_2101010_US(a, r, g, b); > > -} > > - > > - > > -/* MESA_FORMAT_R10G10B10A2_UINT */ > > - > > -static void > > -pack_ubyte_R10G10B10A2_UINT(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort r = UBYTE_TO_USHORT(src[RCOMP]); > > - GLushort g = UBYTE_TO_USHORT(src[GCOMP]); > > - GLushort b = UBYTE_TO_USHORT(src[BCOMP]); > > - GLushort a = UBYTE_TO_USHORT(src[ACOMP]); > > - *d = PACK_COLOR_2101010_US(a, b, g, r); > > -} > > - > > -static void > > -pack_float_R10G10B10A2_UINT(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort r, g, b, a; > > - UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]); > > - *d = PACK_COLOR_2101010_US(a, b, g, r); > > -} > > - > > - > > -/* MESA_FORMAT_BGR_SRGB8 */ > > - > > -static void > > -pack_ubyte_BGR_SRGB8(const GLubyte src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - d[2] = util_format_linear_to_srgb_8unorm(src[RCOMP]); > > - d[1] = util_format_linear_to_srgb_8unorm(src[GCOMP]); > > - d[0] = util_format_linear_to_srgb_8unorm(src[BCOMP]); > > -} > > - > > -static void > > -pack_float_BGR_SRGB8(const GLfloat src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - d[2] = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); > > - d[1] = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); > > - d[0] = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); > > -} > > - > > - > > -/* MESA_FORMAT_A8B8G8R8_SRGB */ > > - > > -static void > > -pack_ubyte_A8B8G8R8_SRGB(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]); > > - GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]); > > - GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]); > > - *d = PACK_COLOR_8888(r, g, b, src[ACOMP]); > > -} > > - > > -static void > > -pack_float_A8B8G8R8_SRGB(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLubyte r, g, b, a; > > - r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); > > - g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); > > - b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); > > - *d = PACK_COLOR_8888(r, g, b, a); > > -} > > - > > - > > -/* MESA_FORMAT_B8G8R8A8_SRGB */ > > - > > -static void > > -pack_ubyte_B8G8R8A8_SRGB(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]); > > - GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]); > > - GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]); > > - *d = PACK_COLOR_8888(src[ACOMP], r, g, b); > > -} > > - > > -static void > > -pack_float_B8G8R8A8_SRGB(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLubyte r, g, b, a; > > - r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); > > - g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); > > - b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); > > - *d = PACK_COLOR_8888(a, r, g, b); > > -} > > - > > - > > -/* MESA_FORMAT_A8R8G8B8_SRGB */ > > - > > -static void > > -pack_ubyte_A8R8G8B8_SRGB(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]); > > - GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]); > > - GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]); > > - *d = PACK_COLOR_8888(b, g, r, src[ACOMP]); > > -} > > - > > -static void > > -pack_float_A8R8G8B8_SRGB(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLubyte r, g, b, a; > > - r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); > > - g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); > > - b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); > > - *d = PACK_COLOR_8888(b, g, r, a); > > -} > > - > > - > > -/* MESA_FORMAT_R8G8B8A8_SRGB */ > > - > > -static void > > -pack_ubyte_R8G8B8A8_SRGB(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLubyte r = util_format_linear_to_srgb_8unorm(src[RCOMP]); > > - GLubyte g = util_format_linear_to_srgb_8unorm(src[GCOMP]); > > - GLubyte b = util_format_linear_to_srgb_8unorm(src[BCOMP]); > > - *d = PACK_COLOR_8888(src[ACOMP], b, g, r); > > -} > > - > > -static void > > -pack_float_R8G8B8A8_SRGB(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLubyte r, g, b, a; > > - r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); > > - g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); > > - b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); > > - UNCLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); > > - *d = PACK_COLOR_8888(a, b, g, r); > > -} > > - > > - > > -/* MESA_FORMAT_L_SRGB8 */ > > - > > -static void > > -pack_ubyte_L_SRGB8(const GLubyte src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - *d = util_format_linear_to_srgb_8unorm(src[RCOMP]); > > -} > > - > > -static void > > -pack_float_L_SRGB8(const GLfloat src[4], void *dst) > > -{ > > - GLubyte *d = ((GLubyte *) dst); > > - GLubyte l = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); > > - *d = l; > > -} > > - > > - > > -/* MESA_FORMAT_L8A8_SRGB */ > > - > > -static void > > -pack_ubyte_L8A8_SRGB(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - GLubyte l = util_format_linear_to_srgb_8unorm(src[RCOMP]); > > - *d = PACK_COLOR_88(src[ACOMP], l); > > -} > > - > > -/* MESA_FORMAT_A8L8_SRGB */ > > - > > -static void > > -pack_ubyte_A8L8_SRGB(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - GLubyte l = util_format_linear_to_srgb_8unorm(src[RCOMP]); > > - *d = PACK_COLOR_88(l, src[ACOMP]); > > -} > > - > > -static void > > -pack_float_L8A8_SRGB(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - GLubyte a, l = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); > > - CLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); > > - *d = PACK_COLOR_88(a, l); > > -} > > - > > -static void > > -pack_float_A8L8_SRGB(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - GLubyte a, l = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); > > - CLAMPED_FLOAT_TO_UBYTE(a, src[ACOMP]); > > - *d = PACK_COLOR_88(l, a); > > -} > > - > > - > > -/* MESA_FORMAT_RGBA_FLOAT32 */ > > - > > -static void > > -pack_ubyte_RGBA_FLOAT32(const GLubyte src[4], void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - d[0] = UBYTE_TO_FLOAT(src[0]); > > - d[1] = UBYTE_TO_FLOAT(src[1]); > > - d[2] = UBYTE_TO_FLOAT(src[2]); > > - d[3] = UBYTE_TO_FLOAT(src[3]); > > -} > > - > > -static void > > -pack_float_RGBA_FLOAT32(const GLfloat src[4], void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - d[0] = src[0]; > > - d[1] = src[1]; > > - d[2] = src[2]; > > - d[3] = src[3]; > > -} > > - > > - > > -/* MESA_FORMAT_RGBA_FLOAT16 */ > > - > > -static void > > -pack_ubyte_RGBA_FLOAT16(const GLubyte src[4], void *dst) > > -{ > > - GLhalfARB *d = ((GLhalfARB *) dst); > > - d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[0])); > > - d[1] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[1])); > > - d[2] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[2])); > > - d[3] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[3])); > > -} > > - > > -static void > > -pack_float_RGBA_FLOAT16(const GLfloat src[4], void *dst) > > -{ > > - GLhalfARB *d = ((GLhalfARB *) dst); > > - d[0] = _mesa_float_to_half(src[0]); > > - d[1] = _mesa_float_to_half(src[1]); > > - d[2] = _mesa_float_to_half(src[2]); > > - d[3] = _mesa_float_to_half(src[3]); > > -} > > - > > - > > -/* MESA_FORMAT_RGB_FLOAT32 */ > > - > > -static void > > -pack_ubyte_RGB_FLOAT32(const GLubyte src[4], void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - d[0] = UBYTE_TO_FLOAT(src[0]); > > - d[1] = UBYTE_TO_FLOAT(src[1]); > > - d[2] = UBYTE_TO_FLOAT(src[2]); > > -} > > - > > -static void > > -pack_float_RGB_FLOAT32(const GLfloat src[4], void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - d[0] = src[0]; > > - d[1] = src[1]; > > - d[2] = src[2]; > > -} > > - > > - > > -/* MESA_FORMAT_RGB_FLOAT16 */ > > - > > -static void > > -pack_ubyte_RGB_FLOAT16(const GLubyte src[4], void *dst) > > -{ > > - GLhalfARB *d = ((GLhalfARB *) dst); > > - d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[0])); > > - d[1] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[1])); > > - d[2] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[2])); > > -} > > - > > -static void > > -pack_float_RGB_FLOAT16(const GLfloat src[4], void *dst) > > -{ > > - GLhalfARB *d = ((GLhalfARB *) dst); > > - d[0] = _mesa_float_to_half(src[0]); > > - d[1] = _mesa_float_to_half(src[1]); > > - d[2] = _mesa_float_to_half(src[2]); > > -} > > - > > - > > -/* MESA_FORMAT_A_FLOAT32 */ > > - > > -static void > > -pack_ubyte_A_FLOAT32(const GLubyte src[4], void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - d[0] = UBYTE_TO_FLOAT(src[ACOMP]); > > -} > > - > > -static void > > -pack_float_A_FLOAT32(const GLfloat src[4], void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - d[0] = src[ACOMP]; > > -} > > - > > - > > -/* MESA_FORMAT_A_FLOAT16 */ > > - > > -static void > > -pack_ubyte_A_FLOAT16(const GLubyte src[4], void *dst) > > -{ > > - GLhalfARB *d = ((GLhalfARB *) dst); > > - d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[ACOMP])); > > -} > > - > > -static void > > -pack_float_A_FLOAT16(const GLfloat src[4], void *dst) > > -{ > > - GLhalfARB *d = ((GLhalfARB *) dst); > > - d[0] = _mesa_float_to_half(src[ACOMP]); > > -} > > - > > - > > -/* MESA_FORMAT_L_FLOAT32 (and I_FLOAT32, R_FLOAT32) */ > > - > > -static void > > -pack_ubyte_L_FLOAT32(const GLubyte src[4], void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - d[0] = UBYTE_TO_FLOAT(src[RCOMP]); > > -} > > - > > -static void > > -pack_float_L_FLOAT32(const GLfloat src[4], void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - d[0] = src[RCOMP]; > > -} > > - > > - > > -/* MESA_FORMAT_L_FLOAT16 (and I_FLOAT16, R_FLOAT32) */ > > - > > -static void > > -pack_ubyte_L_FLOAT16(const GLubyte src[4], void *dst) > > -{ > > - GLhalfARB *d = ((GLhalfARB *) dst); > > - d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[RCOMP])); > > -} > > - > > -static void > > -pack_float_L_FLOAT16(const GLfloat src[4], void *dst) > > -{ > > - GLhalfARB *d = ((GLhalfARB *) dst); > > - d[0] = _mesa_float_to_half(src[RCOMP]); > > -} > > - > > - > > -/* MESA_FORMAT_LA_FLOAT32 */ > > - > > -static void > > -pack_ubyte_LA_FLOAT32(const GLubyte src[4], void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - d[0] = UBYTE_TO_FLOAT(src[RCOMP]); > > - d[1] = UBYTE_TO_FLOAT(src[ACOMP]); > > -} > > - > > -static void > > -pack_float_LA_FLOAT32(const GLfloat src[4], void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - d[0] = src[RCOMP]; > > - d[1] = src[ACOMP]; > > -} > > - > > - > > -/* MESA_FORMAT_LA_FLOAT16 */ > > - > > -static void > > -pack_ubyte_LA_FLOAT16(const GLubyte src[4], void *dst) > > -{ > > - GLhalfARB *d = ((GLhalfARB *) dst); > > - d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[RCOMP])); > > - d[1] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[ACOMP])); > > -} > > - > > -static void > > -pack_float_LA_FLOAT16(const GLfloat src[4], void *dst) > > -{ > > - GLhalfARB *d = ((GLhalfARB *) dst); > > - d[0] = _mesa_float_to_half(src[RCOMP]); > > - d[1] = _mesa_float_to_half(src[ACOMP]); > > -} > > - > > - > > -/* MESA_FORMAT_RG_FLOAT32 */ > > - > > -static void > > -pack_ubyte_RG_FLOAT32(const GLubyte src[4], void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - d[0] = UBYTE_TO_FLOAT(src[RCOMP]); > > - d[1] = UBYTE_TO_FLOAT(src[GCOMP]); > > -} > > - > > -static void > > -pack_float_RG_FLOAT32(const GLfloat src[4], void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - d[0] = src[RCOMP]; > > - d[1] = src[GCOMP]; > > -} > > - > > - > > -/* MESA_FORMAT_RG_FLOAT16 */ > > - > > -static void > > -pack_ubyte_RG_FLOAT16(const GLubyte src[4], void *dst) > > -{ > > - GLhalfARB *d = ((GLhalfARB *) dst); > > - d[0] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[RCOMP])); > > - d[1] = _mesa_float_to_half(UBYTE_TO_FLOAT(src[GCOMP])); > > -} > > - > > -static void > > -pack_float_RG_FLOAT16(const GLfloat src[4], void *dst) > > -{ > > - GLhalfARB *d = ((GLhalfARB *) dst); > > - d[0] = _mesa_float_to_half(src[RCOMP]); > > - d[1] = _mesa_float_to_half(src[GCOMP]); > > -} > > - > > - > > -/* MESA_FORMAT_RGBA_UNORM16 */ > > - > > -static void > > -pack_ubyte_RGBA_16(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - d[0] = UBYTE_TO_USHORT(src[RCOMP]); > > - d[1] = UBYTE_TO_USHORT(src[GCOMP]); > > - d[2] = UBYTE_TO_USHORT(src[BCOMP]); > > - d[3] = UBYTE_TO_USHORT(src[ACOMP]); > > -} > > - > > -static void > > -pack_float_RGBA_16(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - UNCLAMPED_FLOAT_TO_USHORT(d[0], src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(d[1], src[GCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(d[2], src[BCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(d[3], src[ACOMP]); > > -} > > - > > - > > - > > -/* > > - * MESA_FORMAT_R_SNORM8 > > - */ > > - > > -static void > > -pack_float_R_SNORM8(const GLfloat src[4], void *dst) > > -{ > > - GLbyte *d = (GLbyte *) dst; > > - *d = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_R8G8_SNORM > > - */ > > - > > -static void > > -pack_float_R8G8_SNORM(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = (GLushort *) dst; > > - GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > - GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f)); > > - *d = (g << 8) | r; > > -} > > - > > - > > -/* > > - * MESA_FORMAT_X8B8G8R8_SNORM > > - */ > > - > > -static void > > -pack_float_X8B8G8R8_SNORM(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > - GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f)); > > - GLbyte b = FLOAT_TO_BYTE(CLAMP(src[BCOMP], -1.0f, 1.0f)); > > - GLbyte a = 127; > > - *d = PACK_COLOR_8888(r, g, b, a); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_A8B8G8R8_SNORM > > - */ > > - > > -static void > > -pack_float_A8B8G8R8_SNORM(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > - GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f)); > > - GLbyte b = FLOAT_TO_BYTE(CLAMP(src[BCOMP], -1.0f, 1.0f)); > > - GLbyte a = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f)); > > - *d = PACK_COLOR_8888(r, g, b, a); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_R8G8B8A8_SNORM > > - */ > > - > > -static void > > -pack_float_R8G8B8A8_SNORM(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > - GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f)); > > - GLbyte b = FLOAT_TO_BYTE(CLAMP(src[BCOMP], -1.0f, 1.0f)); > > - GLbyte a = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f)); > > - *d = PACK_COLOR_8888(a, b, g, r); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_R_SNORM16 > > - */ > > - > > -static void > > -pack_float_R_SNORM16(const GLfloat src[4], void *dst) > > -{ > > - GLshort *d = (GLshort *) dst; > > - *d = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_R16G16_SNORM > > - */ > > - > > -static void > > -pack_float_R16G16_SNORM(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - GLshort r = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > - GLshort g = FLOAT_TO_SHORT(CLAMP(src[GCOMP], -1.0f, 1.0f)); > > - *d = (g << 16) | (r & 0xffff); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_RGB_SNORM16 > > - */ > > - > > -static void > > -pack_float_RGB_SNORM16(const GLfloat src[4], void *dst) > > -{ > > - GLshort *d = (GLshort *) dst; > > - d[0] = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > - d[1] = FLOAT_TO_SHORT(CLAMP(src[GCOMP], -1.0f, 1.0f)); > > - d[2] = FLOAT_TO_SHORT(CLAMP(src[BCOMP], -1.0f, 1.0f)); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_RGBA_SNORM16 > > - */ > > - > > -static void > > -pack_float_RGBA_SNORM16(const GLfloat src[4], void *dst) > > -{ > > - GLshort *d = (GLshort *) dst; > > - d[0] = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > - d[1] = FLOAT_TO_SHORT(CLAMP(src[GCOMP], -1.0f, 1.0f)); > > - d[2] = FLOAT_TO_SHORT(CLAMP(src[BCOMP], -1.0f, 1.0f)); > > - d[3] = FLOAT_TO_SHORT(CLAMP(src[ACOMP], -1.0f, 1.0f)); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_A_SNORM8 > > - */ > > - > > -static void > > -pack_float_A_SNORM8(const GLfloat src[4], void *dst) > > -{ > > - GLbyte *d = (GLbyte *) dst; > > - *d = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f)); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_L_SNORM8 > > - */ > > - > > -static void > > -pack_float_L_SNORM8(const GLfloat src[4], void *dst) > > -{ > > - GLbyte *d = (GLbyte *) dst; > > - *d = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_L8A8_SNORM > > - */ > > - > > -static void > > -pack_float_L8A8_SNORM(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = (GLushort *) dst; > > - GLbyte l = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > - GLbyte a = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f)); > > - *d = (a << 8) | l; > > -} > > - > > - > > -/* > > - * MESA_FORMAT_A8L8_SNORM > > - */ > > - > > -static void > > -pack_float_A8L8_SNORM(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = (GLushort *) dst; > > - GLbyte l = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > - GLbyte a = FLOAT_TO_BYTE(CLAMP(src[ACOMP], -1.0f, 1.0f)); > > - *d = (l << 8) | a; > > -} > > - > > - > > -/* > > - * MESA_FORMAT_A_SNORM16 > > - */ > > - > > -static void > > -pack_float_A_SNORM16(const GLfloat src[4], void *dst) > > -{ > > - GLshort *d = (GLshort *) dst; > > - *d = FLOAT_TO_SHORT(CLAMP(src[ACOMP], -1.0f, 1.0f)); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_L_SNORM16 > > - */ > > - > > -static void > > -pack_float_L_SNORM16(const GLfloat src[4], void *dst) > > -{ > > - GLshort *d = (GLshort *) dst; > > - *d = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_LA_SNORM16 > > - */ > > - > > -static void > > -pack_float_LA_SNORM16(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - GLshort l = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > - GLshort a = FLOAT_TO_SHORT(CLAMP(src[ACOMP], -1.0f, 1.0f)); > > - *d = PACK_COLOR_1616(a, l); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_R9G9B9E5_FLOAT; > > - */ > > - > > -static void > > -pack_float_R9G9B9E5_FLOAT(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - *d = float3_to_rgb9e5(src); > > -} > > - > > -static void > > -pack_ubyte_R9G9B9E5_FLOAT(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - GLfloat rgb[3]; > > - rgb[0] = UBYTE_TO_FLOAT(src[RCOMP]); > > - rgb[1] = UBYTE_TO_FLOAT(src[GCOMP]); > > - rgb[2] = UBYTE_TO_FLOAT(src[BCOMP]); > > - *d = float3_to_rgb9e5(rgb); > > -} > > - > > - > > - > > -/* > > - * MESA_FORMAT_R11G11B10_FLOAT; > > - */ > > - > > -static void > > -pack_ubyte_R11G11B10_FLOAT(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - GLfloat rgb[3]; > > - rgb[0] = UBYTE_TO_FLOAT(src[RCOMP]); > > - rgb[1] = UBYTE_TO_FLOAT(src[GCOMP]); > > - rgb[2] = UBYTE_TO_FLOAT(src[BCOMP]); > > - *d = float3_to_r11g11b10f(rgb); > > -} > > - > > -static void > > -pack_float_R11G11B10_FLOAT(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - *d = float3_to_r11g11b10f(src); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_B4G4R4X4_UNORM > > - */ > > - > > -static void > > -pack_ubyte_XRGB4444_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = PACK_COLOR_4444(255, src[RCOMP], src[GCOMP], src[BCOMP]); > > -} > > - > > -static void > > -pack_float_XRGB4444_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src); > > - pack_ubyte_XRGB4444_UNORM(v, dst); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_B5G5R5X1_UNORM > > - */ > > - > > -static void > > -pack_ubyte_XRGB1555_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = PACK_COLOR_1555(255, src[RCOMP], src[GCOMP], src[BCOMP]); > > -} > > - > > -static void > > -pack_float_XRGB1555_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLubyte v[4]; > > - _mesa_unclamped_float_rgba_to_ubyte(v, src); > > - pack_ubyte_XRGB1555_UNORM(v, dst); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_R8G8B8X8_SNORM > > - */ > > - > > -static void > > -pack_float_XBGR8888_SNORM(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > - GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f)); > > - GLbyte b = FLOAT_TO_BYTE(CLAMP(src[BCOMP], -1.0f, 1.0f)); > > - *d = PACK_COLOR_8888(127, b, g, r); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_R8G8B8X8_SRGB > > - */ > > - > > -static void > > -pack_float_R8G8B8X8_SRGB(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); > > - GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); > > - GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); > > - *d = PACK_COLOR_8888(255, b, g, r); > > -} > > - > > - > > -/* > > - * MESA_FORMAT_X8B8G8R8_SRGB > > - */ > > - > > -static void > > -pack_float_X8B8G8R8_SRGB(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); > > - GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); > > - GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); > > - *d = PACK_COLOR_8888(r, g, b, 255); > > -} > > - > > - > > -/* MESA_FORMAT_B10G10R10X2_UNORM */ > > - > > -static void > > -pack_ubyte_B10G10R10X2_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort r = UBYTE_TO_USHORT(src[RCOMP]); > > - GLushort g = UBYTE_TO_USHORT(src[GCOMP]); > > - GLushort b = UBYTE_TO_USHORT(src[BCOMP]); > > - *d = PACK_COLOR_2101010_US(3, r, g, b); > > -} > > - > > -static void > > -pack_float_B10G10R10X2_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort r, g, b; > > - UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]); > > - *d = PACK_COLOR_2101010_US(3, r, g, b); > > -} > > - > > - > > -/* MESA_FORMAT_RGBX_UNORM16 */ > > - > > -static void > > -pack_ubyte_RGBX_UNORM16(const GLubyte src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - d[0] = UBYTE_TO_USHORT(src[RCOMP]); > > - d[1] = UBYTE_TO_USHORT(src[GCOMP]); > > - d[2] = UBYTE_TO_USHORT(src[BCOMP]); > > - d[3] = 65535; > > -} > > - > > -static void > > -pack_float_RGBX_UNORM16(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - UNCLAMPED_FLOAT_TO_USHORT(d[0], src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(d[1], src[GCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(d[2], src[BCOMP]); > > - d[3] = 65535; > > -} > > - > > - > > -/* MESA_FORMAT_RGBX_SNORM16 */ > > - > > -static void > > -pack_float_RGBX_SNORM16(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - UNCLAMPED_FLOAT_TO_SHORT(d[0], src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_SHORT(d[1], src[GCOMP]); > > - UNCLAMPED_FLOAT_TO_SHORT(d[2], src[BCOMP]); > > - d[3] = 32767; > > -} > > - > > - > > -/* MESA_FORMAT_RGBX_FLOAT16 */ > > - > > -static void > > -pack_float_XBGR16161616_FLOAT(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - d[0] = _mesa_float_to_half(src[RCOMP]); > > - d[1] = _mesa_float_to_half(src[GCOMP]); > > - d[2] = _mesa_float_to_half(src[BCOMP]); > > - d[3] = _mesa_float_to_half(1.0); > > -} > > - > > -/* MESA_FORMAT_RGBX_FLOAT32 */ > > - > > -static void > > -pack_float_RGBX_FLOAT32(const GLfloat src[4], void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - d[0] = src[RCOMP]; > > - d[1] = src[GCOMP]; > > - d[2] = src[BCOMP]; > > - d[3] = 1.0; > > -} > > - > > -/* MESA_FORMAT_R10G10B10A2_UNORM */ > > - > > -static void > > -pack_ubyte_R10G10B10A2_UNORM(const GLubyte src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort r = UBYTE_TO_USHORT(src[RCOMP]); > > - GLushort g = UBYTE_TO_USHORT(src[GCOMP]); > > - GLushort b = UBYTE_TO_USHORT(src[BCOMP]); > > - GLushort a = UBYTE_TO_USHORT(src[ACOMP]); > > - *d = PACK_COLOR_2101010_US(a, b, g, r); > > -} > > - > > -static void > > -pack_float_R10G10B10A2_UNORM(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - GLushort r, g, b, a; > > - UNCLAMPED_FLOAT_TO_USHORT(r, src[RCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(g, src[GCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(b, src[BCOMP]); > > - UNCLAMPED_FLOAT_TO_USHORT(a, src[ACOMP]); > > - *d = PACK_COLOR_2101010_US(a, b, g, r); > > -} > > - > > -/* > > - * MESA_FORMAT_G8R8_SNORM > > - */ > > - > > -static void > > -pack_float_G8R8_SNORM(const GLfloat src[4], void *dst) > > -{ > > - GLushort *d = (GLushort *) dst; > > - GLbyte r = FLOAT_TO_BYTE(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > - GLbyte g = FLOAT_TO_BYTE(CLAMP(src[GCOMP], -1.0f, 1.0f)); > > - *d = (r << 8) | (g & 0xff); > > -} > > - > > -/* > > - * MESA_FORMAT_G16R16_SNORM > > - */ > > - > > -static void > > -pack_float_G16R16_SNORM(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - GLshort r = FLOAT_TO_SHORT(CLAMP(src[RCOMP], -1.0f, 1.0f)); > > - GLshort g = FLOAT_TO_SHORT(CLAMP(src[GCOMP], -1.0f, 1.0f)); > > - *d = (r << 16) | (g & 0xffff); > > -} > > - > > -/* > > - * MESA_FORMAT_B8G8R8X8_SRGB > > - */ > > - > > -static void > > -pack_float_B8G8R8X8_SRGB(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); > > - GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); > > - GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); > > - *d = PACK_COLOR_8888(127, r, g, b); > > -} > > - > > -/* > > - * MESA_FORMAT_X8R8G8B8_SRGB > > - */ > > - > > -static void > > -pack_float_X8R8G8B8_SRGB(const GLfloat src[4], void *dst) > > -{ > > - GLuint *d = (GLuint *) dst; > > - GLubyte r = util_format_linear_float_to_srgb_8unorm(src[RCOMP]); > > - GLubyte g = util_format_linear_float_to_srgb_8unorm(src[GCOMP]); > > - GLubyte b = util_format_linear_float_to_srgb_8unorm(src[BCOMP]); > > - *d = PACK_COLOR_8888(b, g, r, 255); > > -} > > - > > -/** > > - * Return a function that can pack a GLubyte rgba[4] color. > > - */ > > -gl_pack_ubyte_rgba_func > > -_mesa_get_pack_ubyte_rgba_function(mesa_format format) > > -{ > > - static gl_pack_ubyte_rgba_func table[MESA_FORMAT_COUNT]; > > - static GLboolean initialized = GL_FALSE; > > - > > - if (!initialized) { > > - memset(table, 0, sizeof(table)); > > - > > - table[MESA_FORMAT_NONE] = NULL; > > - > > - table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_ubyte_A8B8G8R8_UNORM; > > - table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_ubyte_R8G8B8A8_UNORM; > > - table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_ubyte_B8G8R8A8_UNORM; > > - table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_ubyte_A8R8G8B8_UNORM; > > - table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_ubyte_A8B8G8R8_UNORM; /* > > reused */ > > - table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_ubyte_R8G8B8A8_UNORM; /* > > reused */ > > - table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_ubyte_B8G8R8X8_UNORM; > > - table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_ubyte_X8R8G8B8_UNORM; > > - table[MESA_FORMAT_BGR_UNORM8] = pack_ubyte_BGR_UNORM8; > > - table[MESA_FORMAT_RGB_UNORM8] = pack_ubyte_RGB_UNORM8; > > - table[MESA_FORMAT_B5G6R5_UNORM] = pack_ubyte_B5G6R5_UNORM; > > - table[MESA_FORMAT_R5G6B5_UNORM] = pack_ubyte_R5G6B5_UNORM; > > - table[MESA_FORMAT_B4G4R4A4_UNORM] = pack_ubyte_B4G4R4A4_UNORM; > > - table[MESA_FORMAT_A4R4G4B4_UNORM] = pack_ubyte_A4R4G4B4_UNORM; > > - table[MESA_FORMAT_A1B5G5R5_UNORM] = pack_ubyte_A1B5G5R5_UNORM; > > - table[MESA_FORMAT_B5G5R5A1_UNORM] = pack_ubyte_B5G5R5A1_UNORM; > > - table[MESA_FORMAT_A1R5G5B5_UNORM] = pack_ubyte_A1R5G5B5_UNORM; > > - table[MESA_FORMAT_L4A4_UNORM] = pack_ubyte_L4A4_UNORM; > > - table[MESA_FORMAT_L8A8_UNORM] = pack_ubyte_L8A8_UNORM; > > - table[MESA_FORMAT_A8L8_UNORM] = pack_ubyte_A8L8_UNORM; > > - table[MESA_FORMAT_L16A16_UNORM] = pack_ubyte_L16A16_UNORM; > > - table[MESA_FORMAT_A16L16_UNORM] = pack_ubyte_A16L16_UNORM; > > - table[MESA_FORMAT_B2G3R3_UNORM] = pack_ubyte_B2G3R3_UNORM; > > - table[MESA_FORMAT_A_UNORM8] = pack_ubyte_A_UNORM8; > > - table[MESA_FORMAT_A_UNORM16] = pack_ubyte_A_UNORM16; > > - table[MESA_FORMAT_L_UNORM8] = pack_ubyte_L_UNORM8; > > - table[MESA_FORMAT_L_UNORM16] = pack_ubyte_L_UNORM16; > > - table[MESA_FORMAT_I_UNORM8] = pack_ubyte_L_UNORM8; /* reuse > > pack_ubyte_L_UNORM8 */ > > - table[MESA_FORMAT_I_UNORM16] = pack_ubyte_L_UNORM16; /* reuse > > pack_ubyte_L_UNORM16 */ > > - table[MESA_FORMAT_YCBCR] = pack_ubyte_YCBCR; > > - table[MESA_FORMAT_YCBCR_REV] = pack_ubyte_YCBCR_REV; > > - table[MESA_FORMAT_R_UNORM8] = pack_ubyte_R_UNORM8; > > - table[MESA_FORMAT_R8G8_UNORM] = pack_ubyte_R8G8_UNORM; > > - table[MESA_FORMAT_G8R8_UNORM] = pack_ubyte_G8R8_UNORM; > > - table[MESA_FORMAT_R_UNORM16] = pack_ubyte_R_UNORM16; > > - table[MESA_FORMAT_R16G16_UNORM] = pack_ubyte_R16G16_UNORM; > > - table[MESA_FORMAT_G16R16_UNORM] = pack_ubyte_G16R16_UNORM; > > - table[MESA_FORMAT_B10G10R10A2_UNORM] = > > pack_ubyte_B10G10R10A2_UNORM; > > - table[MESA_FORMAT_R10G10B10A2_UINT] = pack_ubyte_R10G10B10A2_UINT; > > - > > - /* should never convert RGBA to these formats */ > > - table[MESA_FORMAT_S8_UINT_Z24_UNORM] = NULL; > > - table[MESA_FORMAT_Z24_UNORM_S8_UINT] = NULL; > > - table[MESA_FORMAT_Z_UNORM16] = NULL; > > - table[MESA_FORMAT_Z24_UNORM_X8_UINT] = NULL; > > - table[MESA_FORMAT_X8_UINT_Z24_UNORM] = NULL; > > - table[MESA_FORMAT_Z_UNORM32] = NULL; > > - table[MESA_FORMAT_S_UINT8] = NULL; > > - > > - /* sRGB */ > > - table[MESA_FORMAT_BGR_SRGB8] = pack_ubyte_BGR_SRGB8; > > - table[MESA_FORMAT_A8B8G8R8_SRGB] = pack_ubyte_A8B8G8R8_SRGB; > > - table[MESA_FORMAT_B8G8R8A8_SRGB] = pack_ubyte_B8G8R8A8_SRGB; > > - table[MESA_FORMAT_A8R8G8B8_SRGB] = pack_ubyte_A8R8G8B8_SRGB; > > - table[MESA_FORMAT_R8G8B8A8_SRGB] = pack_ubyte_R8G8B8A8_SRGB; > > - table[MESA_FORMAT_L_SRGB8] = pack_ubyte_L_SRGB8; > > - table[MESA_FORMAT_L8A8_SRGB] = pack_ubyte_L8A8_SRGB; > > - table[MESA_FORMAT_A8L8_SRGB] = pack_ubyte_A8L8_SRGB; > > - /* n/a */ > > - table[MESA_FORMAT_SRGB_DXT1] = NULL; /* pack_ubyte_SRGB_DXT1; */ > > - table[MESA_FORMAT_SRGBA_DXT1] = NULL; /* pack_ubyte_SRGBA_DXT1; */ > > - table[MESA_FORMAT_SRGBA_DXT3] = NULL; /* pack_ubyte_SRGBA_DXT3; */ > > - table[MESA_FORMAT_SRGBA_DXT5] = NULL; /* pack_ubyte_SRGBA_DXT5; */ > > - > > - table[MESA_FORMAT_RGB_FXT1] = NULL; /* pack_ubyte_RGB_FXT1; */ > > - table[MESA_FORMAT_RGBA_FXT1] = NULL; /* pack_ubyte_RGBA_FXT1; */ > > - table[MESA_FORMAT_RGB_DXT1] = NULL; /* pack_ubyte_RGB_DXT1; */ > > - table[MESA_FORMAT_RGBA_DXT1] = NULL; /* pack_ubyte_RGBA_DXT1; */ > > - table[MESA_FORMAT_RGBA_DXT3] = NULL; /* pack_ubyte_RGBA_DXT3; */ > > - table[MESA_FORMAT_RGBA_DXT5] = NULL; /* pack_ubyte_RGBA_DXT5; */ > > - > > - table[MESA_FORMAT_RGBA_FLOAT32] = pack_ubyte_RGBA_FLOAT32; > > - table[MESA_FORMAT_RGBA_FLOAT16] = pack_ubyte_RGBA_FLOAT16; > > - table[MESA_FORMAT_RGB_FLOAT32] = pack_ubyte_RGB_FLOAT32; > > - table[MESA_FORMAT_RGB_FLOAT16] = pack_ubyte_RGB_FLOAT16; > > - table[MESA_FORMAT_A_FLOAT32] = pack_ubyte_A_FLOAT32; > > - table[MESA_FORMAT_A_FLOAT16] = pack_ubyte_A_FLOAT16; > > - table[MESA_FORMAT_L_FLOAT32] = pack_ubyte_L_FLOAT32; > > - table[MESA_FORMAT_L_FLOAT16] = pack_ubyte_L_FLOAT16; > > - table[MESA_FORMAT_LA_FLOAT32] = pack_ubyte_LA_FLOAT32; > > - table[MESA_FORMAT_LA_FLOAT16] = pack_ubyte_LA_FLOAT16; > > - table[MESA_FORMAT_I_FLOAT32] = pack_ubyte_L_FLOAT32; > > - table[MESA_FORMAT_I_FLOAT16] = pack_ubyte_L_FLOAT16; > > - table[MESA_FORMAT_R_FLOAT32] = pack_ubyte_L_FLOAT32; > > - table[MESA_FORMAT_R_FLOAT16] = pack_ubyte_L_FLOAT16; > > - table[MESA_FORMAT_RG_FLOAT32] = pack_ubyte_RG_FLOAT32; > > - table[MESA_FORMAT_RG_FLOAT16] = pack_ubyte_RG_FLOAT16; > > - > > - /* n/a */ > > - table[MESA_FORMAT_RGBA_SINT8] = NULL; /* pack_ubyte_RGBA_INT8 */ > > - table[MESA_FORMAT_RGBA_SINT16] = NULL; /* pack_ubyte_RGBA_INT16 */ > > - table[MESA_FORMAT_RGBA_SINT32] = NULL; /* pack_ubyte_RGBA_INT32 */ > > - table[MESA_FORMAT_RGBA_UINT8] = NULL; /* pack_ubyte_RGBA_UINT8 */ > > - table[MESA_FORMAT_RGBA_UINT16] = NULL; /* pack_ubyte_RGBA_UINT16 */ > > - table[MESA_FORMAT_RGBA_UINT32] = NULL; /* pack_ubyte_RGBA_UINT32 */ > > - > > - table[MESA_FORMAT_RGBA_UNORM16] = pack_ubyte_RGBA_16; > > - > > - /* n/a */ > > - table[MESA_FORMAT_R_SNORM8] = NULL; > > - table[MESA_FORMAT_R8G8_SNORM] = NULL; > > - table[MESA_FORMAT_X8B8G8R8_SNORM] = NULL; > > - table[MESA_FORMAT_A8B8G8R8_SNORM] = NULL; > > - table[MESA_FORMAT_R8G8B8A8_SNORM] = NULL; > > - table[MESA_FORMAT_R_SNORM16] = NULL; > > - table[MESA_FORMAT_R16G16_SNORM] = NULL; > > - table[MESA_FORMAT_RGB_SNORM16] = NULL; > > - table[MESA_FORMAT_RGBA_SNORM16] = NULL; > > - table[MESA_FORMAT_A_SNORM8] = NULL; > > - table[MESA_FORMAT_L_SNORM8] = NULL; > > - table[MESA_FORMAT_L8A8_SNORM] = NULL; > > - table[MESA_FORMAT_A8L8_SNORM] = NULL; > > - table[MESA_FORMAT_I_SNORM8] = NULL; > > - table[MESA_FORMAT_A_SNORM16] = NULL; > > - table[MESA_FORMAT_L_SNORM16] = NULL; > > - table[MESA_FORMAT_LA_SNORM16] = NULL; > > - table[MESA_FORMAT_I_SNORM16] = NULL; > > - > > - > > - table[MESA_FORMAT_RGBA_UNORM16] = pack_ubyte_RGBA_16; > > - > > - table[MESA_FORMAT_R9G9B9E5_FLOAT] = pack_ubyte_R9G9B9E5_FLOAT; > > - table[MESA_FORMAT_R11G11B10_FLOAT] = pack_ubyte_R11G11B10_FLOAT; > > - > > - table[MESA_FORMAT_B4G4R4X4_UNORM] = pack_ubyte_XRGB4444_UNORM; > > - table[MESA_FORMAT_B5G5R5X1_UNORM] = pack_ubyte_XRGB1555_UNORM; > > - table[MESA_FORMAT_R8G8B8X8_SNORM] = NULL; > > - table[MESA_FORMAT_R8G8B8X8_SRGB] = NULL; > > - table[MESA_FORMAT_X8B8G8R8_SRGB] = NULL; > > - table[MESA_FORMAT_RGBX_UINT8] = NULL; > > - table[MESA_FORMAT_RGBX_SINT8] = NULL; > > - table[MESA_FORMAT_B10G10R10X2_UNORM] = > > pack_ubyte_B10G10R10X2_UNORM; > > - table[MESA_FORMAT_RGBX_UNORM16] = pack_ubyte_RGBX_UNORM16; > > - table[MESA_FORMAT_RGBX_SNORM16] = NULL; > > - table[MESA_FORMAT_RGBX_FLOAT16] = NULL; > > - table[MESA_FORMAT_RGBX_UINT16] = NULL; > > - table[MESA_FORMAT_RGBX_SINT16] = NULL; > > - table[MESA_FORMAT_RGBX_FLOAT32] = NULL; > > - table[MESA_FORMAT_RGBX_UINT32] = NULL; > > - table[MESA_FORMAT_RGBX_SINT32] = NULL; > > - > > - table[MESA_FORMAT_R10G10B10A2_UNORM] = > > pack_ubyte_R10G10B10A2_UNORM; > > - > > - table[MESA_FORMAT_B8G8R8X8_SRGB] = NULL; > > - table[MESA_FORMAT_X8R8G8B8_SRGB] = NULL; > > - > > - initialized = GL_TRUE; > > - } > > - > > - return table[format]; > > -} > > - > > - > > - > > -/** > > - * Return a function that can pack a GLfloat rgba[4] color. > > - */ > > -gl_pack_float_rgba_func > > -_mesa_get_pack_float_rgba_function(mesa_format format) > > -{ > > - static gl_pack_float_rgba_func table[MESA_FORMAT_COUNT]; > > - static GLboolean initialized = GL_FALSE; > > - > > - if (!initialized) { > > - memset(table, 0, sizeof(table)); > > - > > - table[MESA_FORMAT_NONE] = NULL; > > - > > - table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_float_A8B8G8R8_UNORM; > > - table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_float_R8G8B8A8_UNORM; > > - table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_float_B8G8R8A8_UNORM; > > - table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_float_A8R8G8B8_UNORM; > > - table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_float_A8B8G8R8_UNORM; /* > > reused */ > > - table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_float_R8G8B8A8_UNORM; /* > > reused */ > > - table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_float_B8G8R8X8_UNORM; > > - table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_float_X8R8G8B8_UNORM; > > - table[MESA_FORMAT_BGR_UNORM8] = pack_float_BGR_UNORM8; > > - table[MESA_FORMAT_RGB_UNORM8] = pack_float_RGB_UNORM8; > > - table[MESA_FORMAT_B5G6R5_UNORM] = pack_float_B5G6R5_UNORM; > > - table[MESA_FORMAT_R5G6B5_UNORM] = pack_float_R5G6B5_UNORM; > > - table[MESA_FORMAT_B4G4R4A4_UNORM] = pack_float_B4G4R4A4_UNORM; > > - table[MESA_FORMAT_A4R4G4B4_UNORM] = pack_float_A4R4G4B4_UNORM; > > - table[MESA_FORMAT_A1B5G5R5_UNORM] = pack_float_A1B5G5R5_UNORM; > > - table[MESA_FORMAT_B5G5R5A1_UNORM] = pack_float_B5G5R5A1_UNORM; > > - table[MESA_FORMAT_A1R5G5B5_UNORM] = pack_float_A1R5G5B5_UNORM; > > - > > - table[MESA_FORMAT_L4A4_UNORM] = pack_float_L4A4_UNORM; > > - table[MESA_FORMAT_L8A8_UNORM] = pack_float_L8A8_UNORM; > > - table[MESA_FORMAT_A8L8_UNORM] = pack_float_A8L8_UNORM; > > - table[MESA_FORMAT_L16A16_UNORM] = pack_float_L16A16_UNORM; > > - table[MESA_FORMAT_A16L16_UNORM] = pack_float_A16L16_UNORM; > > - table[MESA_FORMAT_B2G3R3_UNORM] = pack_float_B2G3R3_UNORM; > > - table[MESA_FORMAT_A_UNORM8] = pack_float_A_UNORM8; > > - table[MESA_FORMAT_A_UNORM16] = pack_float_A_UNORM16; > > - table[MESA_FORMAT_L_UNORM8] = pack_float_L_UNORM8; > > - table[MESA_FORMAT_L_UNORM16] = pack_float_L_UNORM16; > > - table[MESA_FORMAT_I_UNORM8] = pack_float_L_UNORM8; /* reuse > > pack_float_L_UNORM8 */ > > - table[MESA_FORMAT_I_UNORM16] = pack_float_L_UNORM16; /* reuse > > pack_float_L_UNORM16 */ > > - table[MESA_FORMAT_YCBCR] = pack_float_YCBCR; > > - table[MESA_FORMAT_YCBCR_REV] = pack_float_YCBCR_REV; > > - table[MESA_FORMAT_R_UNORM8] = pack_float_R_UNORM8; > > - table[MESA_FORMAT_R8G8_UNORM] = pack_float_R8G8_UNORM; > > - table[MESA_FORMAT_G8R8_UNORM] = pack_float_G8R8_UNORM; > > - table[MESA_FORMAT_R_UNORM16] = pack_float_R_UNORM16; > > - table[MESA_FORMAT_R16G16_UNORM] = pack_float_R16G16_UNORM; > > - table[MESA_FORMAT_G16R16_UNORM] = pack_float_G16R16_UNORM; > > - table[MESA_FORMAT_B10G10R10A2_UNORM] = > > pack_float_B10G10R10A2_UNORM; > > - table[MESA_FORMAT_R10G10B10A2_UINT] = pack_float_R10G10B10A2_UINT; > > - > > - /* should never convert RGBA to these formats */ > > - table[MESA_FORMAT_S8_UINT_Z24_UNORM] = NULL; > > - table[MESA_FORMAT_Z24_UNORM_S8_UINT] = NULL; > > - table[MESA_FORMAT_Z_UNORM16] = NULL; > > - table[MESA_FORMAT_Z24_UNORM_X8_UINT] = NULL; > > - table[MESA_FORMAT_X8_UINT_Z24_UNORM] = NULL; > > - table[MESA_FORMAT_Z_UNORM32] = NULL; > > - table[MESA_FORMAT_S_UINT8] = NULL; > > - > > - table[MESA_FORMAT_BGR_SRGB8] = pack_float_BGR_SRGB8; > > - table[MESA_FORMAT_A8B8G8R8_SRGB] = pack_float_A8B8G8R8_SRGB; > > - table[MESA_FORMAT_B8G8R8A8_SRGB] = pack_float_B8G8R8A8_SRGB; > > - table[MESA_FORMAT_A8R8G8B8_SRGB] = pack_float_A8R8G8B8_SRGB; > > - table[MESA_FORMAT_R8G8B8A8_SRGB] = pack_float_R8G8B8A8_SRGB; > > - table[MESA_FORMAT_L_SRGB8] = pack_float_L_SRGB8; > > - table[MESA_FORMAT_L8A8_SRGB] = pack_float_L8A8_SRGB; > > - table[MESA_FORMAT_A8L8_SRGB] = pack_float_A8L8_SRGB; > > - > > - /* n/a */ > > - table[MESA_FORMAT_SRGB_DXT1] = NULL; > > - table[MESA_FORMAT_SRGBA_DXT1] = NULL; > > - table[MESA_FORMAT_SRGBA_DXT3] = NULL; > > - table[MESA_FORMAT_SRGBA_DXT5] = NULL; > > - > > - table[MESA_FORMAT_RGB_FXT1] = NULL; > > - table[MESA_FORMAT_RGBA_FXT1] = NULL; > > - table[MESA_FORMAT_RGB_DXT1] = NULL; > > - table[MESA_FORMAT_RGBA_DXT1] = NULL; > > - table[MESA_FORMAT_RGBA_DXT3] = NULL; > > - table[MESA_FORMAT_RGBA_DXT5] = NULL; > > - > > - table[MESA_FORMAT_RGBA_FLOAT32] = pack_float_RGBA_FLOAT32; > > - table[MESA_FORMAT_RGBA_FLOAT16] = pack_float_RGBA_FLOAT16; > > - table[MESA_FORMAT_RGB_FLOAT32] = pack_float_RGB_FLOAT32; > > - table[MESA_FORMAT_RGB_FLOAT16] = pack_float_RGB_FLOAT16; > > - table[MESA_FORMAT_A_FLOAT32] = pack_float_A_FLOAT32; > > - table[MESA_FORMAT_A_FLOAT16] = pack_float_A_FLOAT16; > > - table[MESA_FORMAT_L_FLOAT32] = pack_float_L_FLOAT32; > > - table[MESA_FORMAT_L_FLOAT16] = pack_float_L_FLOAT16; > > - table[MESA_FORMAT_LA_FLOAT32] = pack_float_LA_FLOAT32; > > - table[MESA_FORMAT_LA_FLOAT16] = pack_float_LA_FLOAT16; > > - > > - table[MESA_FORMAT_I_FLOAT32] = pack_float_L_FLOAT32; > > - table[MESA_FORMAT_I_FLOAT16] = pack_float_L_FLOAT16; > > - table[MESA_FORMAT_R_FLOAT32] = pack_float_L_FLOAT32; > > - table[MESA_FORMAT_R_FLOAT16] = pack_float_L_FLOAT16; > > - table[MESA_FORMAT_RG_FLOAT32] = pack_float_RG_FLOAT32; > > - table[MESA_FORMAT_RG_FLOAT16] = pack_float_RG_FLOAT16; > > - > > - /* n/a */ > > - table[MESA_FORMAT_RGBA_SINT8] = NULL; > > - table[MESA_FORMAT_RGBA_SINT16] = NULL; > > - table[MESA_FORMAT_RGBA_SINT32] = NULL; > > - table[MESA_FORMAT_RGBA_UINT8] = NULL; > > - table[MESA_FORMAT_RGBA_UINT16] = NULL; > > - table[MESA_FORMAT_RGBA_UINT32] = NULL; > > - > > - table[MESA_FORMAT_RGBA_UNORM16] = pack_float_RGBA_16; > > - > > - table[MESA_FORMAT_R_SNORM8] = pack_float_R_SNORM8; > > - table[MESA_FORMAT_R8G8_SNORM] = pack_float_R8G8_SNORM; > > - table[MESA_FORMAT_X8B8G8R8_SNORM] = pack_float_X8B8G8R8_SNORM; > > - table[MESA_FORMAT_A8B8G8R8_SNORM] = pack_float_A8B8G8R8_SNORM; > > - table[MESA_FORMAT_R8G8B8A8_SNORM] = pack_float_R8G8B8A8_SNORM; > > - table[MESA_FORMAT_R_SNORM16] = pack_float_R_SNORM16; > > - table[MESA_FORMAT_R16G16_SNORM] = pack_float_R16G16_SNORM; > > - table[MESA_FORMAT_RGB_SNORM16] = pack_float_RGB_SNORM16; > > - table[MESA_FORMAT_RGBA_SNORM16] = pack_float_RGBA_SNORM16; > > - table[MESA_FORMAT_A_SNORM8] = pack_float_A_SNORM8; > > - table[MESA_FORMAT_L_SNORM8] = pack_float_L_SNORM8; > > - table[MESA_FORMAT_L8A8_SNORM] = pack_float_L8A8_SNORM; > > - table[MESA_FORMAT_A8L8_SNORM] = pack_float_A8L8_SNORM; > > - table[MESA_FORMAT_I_SNORM8] = pack_float_L_SNORM8; /* reused */ > > - table[MESA_FORMAT_A_SNORM16] = pack_float_A_SNORM16; > > - table[MESA_FORMAT_L_SNORM16] = pack_float_L_SNORM16; > > - table[MESA_FORMAT_LA_SNORM16] = pack_float_LA_SNORM16; > > - table[MESA_FORMAT_I_SNORM16] = pack_float_L_SNORM16; /* reused */ > > - > > - table[MESA_FORMAT_R9G9B9E5_FLOAT] = pack_float_R9G9B9E5_FLOAT; > > - table[MESA_FORMAT_R11G11B10_FLOAT] = pack_float_R11G11B10_FLOAT; > > - > > - table[MESA_FORMAT_B4G4R4X4_UNORM] = pack_float_XRGB4444_UNORM; > > - table[MESA_FORMAT_B5G5R5X1_UNORM] = pack_float_XRGB1555_UNORM; > > - table[MESA_FORMAT_R8G8B8X8_SNORM] = pack_float_XBGR8888_SNORM; > > - table[MESA_FORMAT_R8G8B8X8_SRGB] = pack_float_R8G8B8X8_SRGB; > > - table[MESA_FORMAT_X8B8G8R8_SRGB] = pack_float_X8B8G8R8_SRGB; > > - table[MESA_FORMAT_RGBX_UINT8] = NULL; > > - table[MESA_FORMAT_RGBX_SINT8] = NULL; > > - table[MESA_FORMAT_B10G10R10X2_UNORM] = > > pack_float_B10G10R10X2_UNORM; > > - table[MESA_FORMAT_RGBX_UNORM16] = pack_float_RGBX_UNORM16; > > - table[MESA_FORMAT_RGBX_SNORM16] = pack_float_RGBX_SNORM16; > > - table[MESA_FORMAT_RGBX_FLOAT16] = pack_float_XBGR16161616_FLOAT; > > - table[MESA_FORMAT_RGBX_UINT16] = NULL; > > - table[MESA_FORMAT_RGBX_SINT16] = NULL; > > - table[MESA_FORMAT_RGBX_FLOAT32] = pack_float_RGBX_FLOAT32; > > - table[MESA_FORMAT_RGBX_UINT32] = NULL; > > - table[MESA_FORMAT_RGBX_SINT32] = NULL; > > - > > - table[MESA_FORMAT_R10G10B10A2_UNORM] = > > pack_float_R10G10B10A2_UNORM; > > - > > - table[MESA_FORMAT_G8R8_SNORM] = pack_float_G8R8_SNORM; > > - table[MESA_FORMAT_G16R16_SNORM] = pack_float_G16R16_SNORM; > > - > > - table[MESA_FORMAT_B8G8R8X8_SRGB] = pack_float_B8G8R8X8_SRGB; > > - table[MESA_FORMAT_X8R8G8B8_SRGB] = pack_float_X8R8G8B8_SRGB; > > - > > - initialized = GL_TRUE; > > - } > > - > > - return table[format]; > > -} > > - > > - > > - > > -static pack_float_rgba_row_func > > -get_pack_float_rgba_row_function(mesa_format format) > > -{ > > - static pack_float_rgba_row_func table[MESA_FORMAT_COUNT]; > > - static GLboolean initialized = GL_FALSE; > > - > > - if (!initialized) { > > - /* We don't need a special row packing function for each format. > > - * There's a generic fallback which uses a per-pixel packing > > function. > > - */ > > - memset(table, 0, sizeof(table)); > > - > > - table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_row_float_A8B8G8R8_UNORM; > > - table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_row_float_R8G8B8A8_UNORM; > > - table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_row_float_B8G8R8A8_UNORM; > > - table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_row_float_A8R8G8B8_UNORM; > > - table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_row_float_A8B8G8R8_UNORM; > > /* reused */ > > - table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_row_float_R8G8B8A8_UNORM; > > /* reused */ > > - table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_row_float_B8G8R8X8_UNORM; > > - table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_row_float_X8R8G8B8_UNORM; > > - table[MESA_FORMAT_BGR_UNORM8] = pack_row_float_BGR_UNORM8; > > - table[MESA_FORMAT_RGB_UNORM8] = pack_row_float_RGB_UNORM8; > > - table[MESA_FORMAT_B5G6R5_UNORM] = pack_row_float_B5G6R5_UNORM; > > - table[MESA_FORMAT_R5G6B5_UNORM] = pack_row_float_R5G6B5_UNORM; > > - > > - initialized = GL_TRUE; > > - } > > - > > - return table[format]; > > -} > > - > > - > > - > > -static pack_ubyte_rgba_row_func > > -get_pack_ubyte_rgba_row_function(mesa_format format) > > -{ > > - static pack_ubyte_rgba_row_func table[MESA_FORMAT_COUNT]; > > - static GLboolean initialized = GL_FALSE; > > - > > - if (!initialized) { > > - /* We don't need a special row packing function for each format. > > - * There's a generic fallback which uses a per-pixel packing > > function. > > - */ > > - memset(table, 0, sizeof(table)); > > - > > - table[MESA_FORMAT_A8B8G8R8_UNORM] = pack_row_ubyte_A8B8G8R8_UNORM; > > - table[MESA_FORMAT_R8G8B8A8_UNORM] = pack_row_ubyte_R8G8B8A8_UNORM; > > - table[MESA_FORMAT_B8G8R8A8_UNORM] = pack_row_ubyte_B8G8R8A8_UNORM; > > - table[MESA_FORMAT_A8R8G8B8_UNORM] = pack_row_ubyte_A8R8G8B8_UNORM; > > - table[MESA_FORMAT_X8B8G8R8_UNORM] = pack_row_ubyte_A8B8G8R8_UNORM; > > /* reused */ > > - table[MESA_FORMAT_R8G8B8X8_UNORM] = pack_row_ubyte_R8G8B8A8_UNORM; > > /* reused */ > > - table[MESA_FORMAT_B8G8R8X8_UNORM] = pack_row_ubyte_B8G8R8X8_UNORM; > > - table[MESA_FORMAT_X8R8G8B8_UNORM] = pack_row_ubyte_X8R8G8B8_UNORM; > > - table[MESA_FORMAT_BGR_UNORM8] = pack_row_ubyte_BGR_UNORM8; > > - table[MESA_FORMAT_RGB_UNORM8] = pack_row_ubyte_RGB_UNORM8; > > - table[MESA_FORMAT_B5G6R5_UNORM] = pack_row_ubyte_B5G6R5_UNORM; > > - table[MESA_FORMAT_R5G6B5_UNORM] = pack_row_ubyte_R5G6B5_UNORM; > > - > > - initialized = GL_TRUE; > > - } > > - > > - return table[format]; > > -} > > - > > - > > - > > -/** > > - * Pack a row of GLfloat rgba[4] values to the destination. > > - */ > > -void > > -_mesa_pack_float_rgba_row(mesa_format format, GLuint n, > > - const GLfloat src[][4], void *dst) > > -{ > > - pack_float_rgba_row_func packrow = > > get_pack_float_rgba_row_function(format); > > - if (packrow) { > > - /* use "fast" function */ > > - packrow(n, src, dst); > > - } > > - else { > > - /* slower fallback */ > > - gl_pack_float_rgba_func pack = > > _mesa_get_pack_float_rgba_function(format); > > - GLuint dstStride = _mesa_get_format_bytes(format); > > - GLubyte *dstPtr = (GLubyte *) dst; > > - GLuint i; > > - > > - assert(pack); > > - if (!pack) > > - return; > > - > > - for (i = 0; i < n; i++) { > > - pack(src[i], dstPtr); > > - dstPtr += dstStride; > > - } > > - } > > -} > > - > > - > > -/** > > - * Pack a row of GLubyte rgba[4] values to the destination. > > - */ > > -void > > -_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n, > > - const GLubyte src[][4], void *dst) > > -{ > > - pack_ubyte_rgba_row_func packrow = > > get_pack_ubyte_rgba_row_function(format); > > - if (packrow) { > > - /* use "fast" function */ > > - packrow(n, src, dst); > > - } > > - else { > > - /* slower fallback */ > > - gl_pack_ubyte_rgba_func pack = > > _mesa_get_pack_ubyte_rgba_function(format); > > - const GLuint stride = _mesa_get_format_bytes(format); > > - GLubyte *d = ((GLubyte *) dst); > > - GLuint i; > > - > > - assert(pack); > > - if (!pack) > > - return; > > - > > - for (i = 0; i < n; i++) { > > - pack(src[i], d); > > - d += stride; > > - } > > - } > > -} > > - > > - > > -/** > > - * Pack a 2D image of ubyte RGBA pixels in the given format. > > - * \param srcRowStride source image row stride in bytes > > - * \param dstRowStride destination image row stride in bytes > > - */ > > -void > > -_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint > > height, > > - const GLubyte *src, GLint srcRowStride, > > - void *dst, GLint dstRowStride) > > -{ > > - pack_ubyte_rgba_row_func packrow = > > get_pack_ubyte_rgba_row_function(format); > > - GLubyte *dstUB = (GLubyte *) dst; > > - GLuint i; > > - > > - if (packrow) { > > - if (srcRowStride == width * 4 * sizeof(GLubyte) && > > - dstRowStride == _mesa_format_row_stride(format, width)) { > > - /* do whole image at once */ > > - packrow(width * height, (const GLubyte (*)[4]) src, dst); > > - } > > - else { > > - /* row by row */ > > - for (i = 0; i < height; i++) { > > - packrow(width, (const GLubyte (*)[4]) src, dstUB); > > - src += srcRowStride; > > - dstUB += dstRowStride; > > - } > > - } > > - } > > - else { > > - /* slower fallback */ > > - for (i = 0; i < height; i++) { > > - _mesa_pack_ubyte_rgba_row(format, width, > > - (const GLubyte (*)[4]) src, dstUB); > > - src += srcRowStride; > > - dstUB += dstRowStride; > > - } > > - } > > -} > > - > > - > > - > > -/** > > - ** Pack float Z pixels > > - **/ > > - > > -static void > > -pack_float_S8_UINT_Z24_UNORM(const GLfloat *src, void *dst) > > -{ > > - /* don't disturb the stencil values */ > > - GLuint *d = ((GLuint *) dst); > > - const GLdouble scale = (GLdouble) 0xffffff; > > - GLuint s = *d & 0xff; > > - GLuint z = (GLuint) (*src * scale); > > - assert(z <= 0xffffff); > > - *d = (z << 8) | s; > > -} > > - > > -static void > > -pack_float_Z24_UNORM_S8_UINT(const GLfloat *src, void *dst) > > -{ > > - /* don't disturb the stencil values */ > > - GLuint *d = ((GLuint *) dst); > > - const GLdouble scale = (GLdouble) 0xffffff; > > - GLuint s = *d & 0xff000000; > > - GLuint z = (GLuint) (*src * scale); > > - assert(z <= 0xffffff); > > - *d = s | z; > > -} > > - > > -static void > > -pack_float_Z_UNORM16(const GLfloat *src, void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - const GLfloat scale = (GLfloat) 0xffff; > > - *d = (GLushort) (*src * scale); > > -} > > - > > -static void > > -pack_float_Z_UNORM32(const GLfloat *src, void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - const GLdouble scale = (GLdouble) 0xffffffff; > > - *d = (GLuint) (*src * scale); > > -} > > - > > -static void > > -pack_float_Z_FLOAT32(const GLfloat *src, void *dst) > > -{ > > - GLfloat *d = (GLfloat *) dst; > > - *d = *src; > > -} > > - > > -gl_pack_float_z_func > > -_mesa_get_pack_float_z_func(mesa_format format) > > -{ > > - switch (format) { > > - case MESA_FORMAT_S8_UINT_Z24_UNORM: > > - case MESA_FORMAT_X8_UINT_Z24_UNORM: > > - return pack_float_S8_UINT_Z24_UNORM; > > - case MESA_FORMAT_Z24_UNORM_S8_UINT: > > - case MESA_FORMAT_Z24_UNORM_X8_UINT: > > - return pack_float_Z24_UNORM_S8_UINT; > > - case MESA_FORMAT_Z_UNORM16: > > - return pack_float_Z_UNORM16; > > - case MESA_FORMAT_Z_UNORM32: > > - return pack_float_Z_UNORM32; > > - case MESA_FORMAT_Z_FLOAT32: > > - case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > - return pack_float_Z_FLOAT32; > > - default: > > - _mesa_problem(NULL, > > - "unexpected format in > > _mesa_get_pack_float_z_func()"); > > - return NULL; > > - } > > -} > > - > > - > > - > > -/** > > - ** Pack uint Z pixels. The incoming src value is always in > > - ** the range [0, 2^32-1]. > > - **/ > > - > > -static void > > -pack_uint_S8_UINT_Z24_UNORM(const GLuint *src, void *dst) > > -{ > > - /* don't disturb the stencil values */ > > - GLuint *d = ((GLuint *) dst); > > - GLuint s = *d & 0xff; > > - GLuint z = *src & 0xffffff00; > > - *d = z | s; > > -} > > - > > -static void > > -pack_uint_Z24_UNORM_S8_UINT(const GLuint *src, void *dst) > > -{ > > - /* don't disturb the stencil values */ > > - GLuint *d = ((GLuint *) dst); > > - GLuint s = *d & 0xff000000; > > - GLuint z = *src >> 8; > > - *d = s | z; > > -} > > - > > -static void > > -pack_uint_Z_UNORM16(const GLuint *src, void *dst) > > -{ > > - GLushort *d = ((GLushort *) dst); > > - *d = *src >> 16; > > -} > > - > > -static void > > -pack_uint_Z_UNORM32(const GLuint *src, void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - *d = *src; > > -} > > - > > -static void > > -pack_uint_Z_FLOAT32(const GLuint *src, void *dst) > > -{ > > - GLuint *d = ((GLuint *) dst); > > - const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; > > - *d = (GLuint) (*src * scale); > > - assert(*d >= 0.0f); > > - assert(*d <= 1.0f); > > -} > > - > > -static void > > -pack_uint_Z_FLOAT32_X24S8(const GLuint *src, void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; > > - *d = (GLfloat) (*src * scale); > > - assert(*d >= 0.0f); > > - assert(*d <= 1.0f); > > -} > > - > > -gl_pack_uint_z_func > > -_mesa_get_pack_uint_z_func(mesa_format format) > > -{ > > - switch (format) { > > - case MESA_FORMAT_S8_UINT_Z24_UNORM: > > - case MESA_FORMAT_X8_UINT_Z24_UNORM: > > - return pack_uint_S8_UINT_Z24_UNORM; > > - case MESA_FORMAT_Z24_UNORM_S8_UINT: > > - case MESA_FORMAT_Z24_UNORM_X8_UINT: > > - return pack_uint_Z24_UNORM_S8_UINT; > > - case MESA_FORMAT_Z_UNORM16: > > - return pack_uint_Z_UNORM16; > > - case MESA_FORMAT_Z_UNORM32: > > - return pack_uint_Z_UNORM32; > > - case MESA_FORMAT_Z_FLOAT32: > > - return pack_uint_Z_FLOAT32; > > - case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > - return pack_uint_Z_FLOAT32_X24S8; > > - default: > > - _mesa_problem(NULL, "unexpected format in > > _mesa_get_pack_uint_z_func()"); > > - return NULL; > > - } > > -} > > - > > - > > -/** > > - ** Pack ubyte stencil pixels > > - **/ > > - > > -static void > > -pack_ubyte_stencil_Z24_S8(const GLubyte *src, void *dst) > > -{ > > - /* don't disturb the Z values */ > > - GLuint *d = ((GLuint *) dst); > > - GLuint s = *src; > > - GLuint z = *d & 0xffffff00; > > - *d = z | s; > > -} > > - > > -static void > > -pack_ubyte_stencil_S8_Z24(const GLubyte *src, void *dst) > > -{ > > - /* don't disturb the Z values */ > > - GLuint *d = ((GLuint *) dst); > > - GLuint s = *src << 24; > > - GLuint z = *d & 0xffffff; > > - *d = s | z; > > -} > > - > > -static void > > -pack_ubyte_stencil_S8(const GLubyte *src, void *dst) > > -{ > > - GLubyte *d = (GLubyte *) dst; > > - *d = *src; > > -} > > - > > -static void > > -pack_ubyte_stencil_Z32_FLOAT_X24S8(const GLubyte *src, void *dst) > > -{ > > - GLfloat *d = ((GLfloat *) dst); > > - d[1] = *src; > > -} > > - > > - > > -gl_pack_ubyte_stencil_func > > -_mesa_get_pack_ubyte_stencil_func(mesa_format format) > > -{ > > - switch (format) { > > - case MESA_FORMAT_S8_UINT_Z24_UNORM: > > - return pack_ubyte_stencil_Z24_S8; > > - case MESA_FORMAT_Z24_UNORM_S8_UINT: > > - return pack_ubyte_stencil_S8_Z24; > > - case MESA_FORMAT_S_UINT8: > > - return pack_ubyte_stencil_S8; > > - case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > - return pack_ubyte_stencil_Z32_FLOAT_X24S8; > > - default: > > - _mesa_problem(NULL, > > - "unexpected format in > > _mesa_pack_ubyte_stencil_func()"); > > - return NULL; > > - } > > -} > > - > > - > > - > > -void > > -_mesa_pack_float_z_row(mesa_format format, GLuint n, > > - const GLfloat *src, void *dst) > > -{ > > - switch (format) { > > - case MESA_FORMAT_S8_UINT_Z24_UNORM: > > - case MESA_FORMAT_X8_UINT_Z24_UNORM: > > - { > > - /* don't disturb the stencil values */ > > - GLuint *d = ((GLuint *) dst); > > - const GLdouble scale = (GLdouble) 0xffffff; > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLuint s = d[i] & 0xff; > > - GLuint z = (GLuint) (src[i] * scale); > > - assert(z <= 0xffffff); > > - d[i] = (z << 8) | s; > > - } > > - } > > - break; > > - case MESA_FORMAT_Z24_UNORM_S8_UINT: > > - case MESA_FORMAT_Z24_UNORM_X8_UINT: > > - { > > - /* don't disturb the stencil values */ > > - GLuint *d = ((GLuint *) dst); > > - const GLdouble scale = (GLdouble) 0xffffff; > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLuint s = d[i] & 0xff000000; > > - GLuint z = (GLuint) (src[i] * scale); > > - assert(z <= 0xffffff); > > - d[i] = s | z; > > - } > > - } > > - break; > > - case MESA_FORMAT_Z_UNORM16: > > - { > > - GLushort *d = ((GLushort *) dst); > > - const GLfloat scale = (GLfloat) 0xffff; > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i] = (GLushort) (src[i] * scale); > > - } > > - } > > - break; > > - case MESA_FORMAT_Z_UNORM32: > > - { > > - GLuint *d = ((GLuint *) dst); > > - const GLdouble scale = (GLdouble) 0xffffffff; > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i] = (GLuint) (src[i] * scale); > > - } > > - } > > - break; > > - case MESA_FORMAT_Z_FLOAT32: > > - memcpy(dst, src, n * sizeof(GLfloat)); > > - break; > > - case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > - { > > - struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i].z = src[i]; > > - } > > - } > > - break; > > - default: > > - _mesa_problem(NULL, "unexpected format in > > _mesa_pack_float_z_row()"); > > - } > > -} > > - > > - > > -/** > > - * The incoming Z values are always in the range [0, 0xffffffff]. > > - */ > > -void > > -_mesa_pack_uint_z_row(mesa_format format, GLuint n, > > - const GLuint *src, void *dst) > > -{ > > - switch (format) { > > - case MESA_FORMAT_S8_UINT_Z24_UNORM: > > - case MESA_FORMAT_X8_UINT_Z24_UNORM: > > - { > > - /* don't disturb the stencil values */ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLuint s = d[i] & 0xff; > > - GLuint z = src[i] & 0xffffff00; > > - d[i] = z | s; > > - } > > - } > > - break; > > - case MESA_FORMAT_Z24_UNORM_S8_UINT: > > - case MESA_FORMAT_Z24_UNORM_X8_UINT: > > - { > > - /* don't disturb the stencil values */ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLuint s = d[i] & 0xff000000; > > - GLuint z = src[i] >> 8; > > - d[i] = s | z; > > - } > > - } > > - break; > > - case MESA_FORMAT_Z_UNORM16: > > - { > > - GLushort *d = ((GLushort *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i] = src[i] >> 16; > > - } > > - } > > - break; > > - case MESA_FORMAT_Z_UNORM32: > > - memcpy(dst, src, n * sizeof(GLfloat)); > > - break; > > - case MESA_FORMAT_Z_FLOAT32: > > - { > > - GLuint *d = ((GLuint *) dst); > > - const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i] = (GLuint) (src[i] * scale); > > - assert(d[i] >= 0.0f); > > - assert(d[i] <= 1.0f); > > - } > > - } > > - break; > > - case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > - { > > - struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; > > - const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i].z = (GLfloat) (src[i] * scale); > > - assert(d[i].z >= 0.0f); > > - assert(d[i].z <= 1.0f); > > - } > > - } > > - break; > > - default: > > - _mesa_problem(NULL, "unexpected format in > > _mesa_pack_uint_z_row()"); > > - } > > -} > > - > > - > > -void > > -_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n, > > - const GLubyte *src, void *dst) > > -{ > > - switch (format) { > > - case MESA_FORMAT_S8_UINT_Z24_UNORM: > > - { > > - /* don't disturb the Z values */ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLuint s = src[i]; > > - GLuint z = d[i] & 0xffffff00; > > - d[i] = z | s; > > - } > > - } > > - break; > > - case MESA_FORMAT_Z24_UNORM_S8_UINT: > > - { > > - /* don't disturb the Z values */ > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLuint s = src[i] << 24; > > - GLuint z = d[i] & 0xffffff; > > - d[i] = s | z; > > - } > > - } > > - break; > > - case MESA_FORMAT_S_UINT8: > > - memcpy(dst, src, n * sizeof(GLubyte)); > > - break; > > - case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > - { > > - struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - d[i].x24s8 = src[i]; > > - } > > - } > > - break; > > - default: > > - _mesa_problem(NULL, "unexpected format in > > _mesa_pack_ubyte_stencil_row()"); > > - } > > -} > > - > > - > > -/** > > - * Incoming Z/stencil values are always in uint_24_8 format. > > - */ > > -void > > -_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n, > > - const GLuint *src, void *dst) > > -{ > > - switch (format) { > > - case MESA_FORMAT_S8_UINT_Z24_UNORM: > > - memcpy(dst, src, n * sizeof(GLuint)); > > - break; > > - case MESA_FORMAT_Z24_UNORM_S8_UINT: > > - { > > - GLuint *d = ((GLuint *) dst); > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLuint s = src[i] << 24; > > - GLuint z = src[i] >> 8; > > - d[i] = s | z; > > - } > > - } > > - break; > > - case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > - { > > - const GLdouble scale = 1.0 / (GLdouble) 0xffffff; > > - struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; > > - GLuint i; > > - for (i = 0; i < n; i++) { > > - GLfloat z = (GLfloat) ((src[i] >> 8) * scale); > > - d[i].z = z; > > - d[i].x24s8 = src[i]; > > - } > > - } > > - break; > > - default: > > - _mesa_problem(NULL, "bad format %s in _mesa_pack_ubyte_s_row", > > - _mesa_get_format_name(format)); > > - return; > > - } > > -} > > - > > - > > - > > -/** > > - * Convert a boolean color mask to a packed color where each channel of > > - * the packed value at dst will be 0 or ~0 depending on the colorMask. > > - */ > > -void > > -_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void > > *dst) > > -{ > > - GLfloat maskColor[4]; > > - > > - switch (_mesa_get_format_datatype(format)) { > > - case GL_UNSIGNED_NORMALIZED: > > - /* simple: 1.0 will convert to ~0 in the right bit positions */ > > - maskColor[0] = colorMask[0] ? 1.0f : 0.0f; > > - maskColor[1] = colorMask[1] ? 1.0f : 0.0f; > > - maskColor[2] = colorMask[2] ? 1.0f : 0.0f; > > - maskColor[3] = colorMask[3] ? 1.0f : 0.0f; > > - _mesa_pack_float_rgba_row(format, 1, > > - (const GLfloat (*)[4]) maskColor, dst); > > - break; > > - case GL_SIGNED_NORMALIZED: > > - case GL_FLOAT: > > - /* These formats are harder because it's hard to know the floating > > - * point values that will convert to ~0 for each color channel's > > bits. > > - * This solution just generates a non-zero value for each color > > channel > > - * then fixes up the non-zero values to be ~0. > > - * Note: we'll need to add special case code if we ever have to > > deal > > - * with formats with unequal color channel sizes, like R11_G11_B10. > > - * We issue a warning below for channel sizes other than 8,16,32. > > - */ > > - { > > - GLuint bits = _mesa_get_format_max_bits(format); /* bits per > > chan */ > > - GLuint bytes = _mesa_get_format_bytes(format); > > - GLuint i; > > - > > - /* this should put non-zero values into the channels of dst */ > > - maskColor[0] = colorMask[0] ? -1.0f : 0.0f; > > - maskColor[1] = colorMask[1] ? -1.0f : 0.0f; > > - maskColor[2] = colorMask[2] ? -1.0f : 0.0f; > > - maskColor[3] = colorMask[3] ? -1.0f : 0.0f; > > - _mesa_pack_float_rgba_row(format, 1, > > - (const GLfloat (*)[4]) maskColor, > > dst); > > - > > - /* fix-up the dst channels by converting non-zero values to ~0 > > */ > > - if (bits == 8) { > > - GLubyte *d = (GLubyte *) dst; > > - for (i = 0; i < bytes; i++) { > > - d[i] = d[i] ? 0xff : 0x0; > > - } > > - } > > - else if (bits == 16) { > > - GLushort *d = (GLushort *) dst; > > - for (i = 0; i < bytes / 2; i++) { > > - d[i] = d[i] ? 0xffff : 0x0; > > - } > > - } > > - else if (bits == 32) { > > - GLuint *d = (GLuint *) dst; > > - for (i = 0; i < bytes / 4; i++) { > > - d[i] = d[i] ? 0xffffffffU : 0x0; > > - } > > - } > > - else { > > - _mesa_problem(NULL, "unexpected size in > > _mesa_pack_colormask()"); > > - return; > > - } > > - } > > - break; > > - default: > > - _mesa_problem(NULL, "unexpected format data type in > > gen_color_mask()"); > > - return; > > - } > > -} > > diff --git a/src/mesa/main/format_pack.py b/src/mesa/main/format_pack.py > > new file mode 100644 > > index 0000000..cb347ab > > --- /dev/null > > +++ b/src/mesa/main/format_pack.py > > @@ -0,0 +1,919 @@ > > +#!/usr/bin/env python > > + > > +from mako.template import Template > > +from sys import argv > > + > > +string = """/* > > + * Mesa 3-D graphics library > > + * > > + * Copyright (c) 2011 VMware, Inc. > > + * Copyright (c) 2014 Intel Corporation. > > + * > > + * Permission is hereby granted, free of charge, to any person obtaining > > a > > + * copy of this software and associated documentation files (the > > "Software"), > > + * to deal in the Software without restriction, including without > > limitation > > + * the rights to use, copy, modify, merge, publish, distribute, > > sublicense, > > + * and/or sell copies of the Software, and to permit persons to whom the > > + * Software is furnished to do so, subject to the following conditions: > > + * > > + * The above copyright notice and this permission notice shall be > > included > > + * in all copies or substantial portions of the Software. > > + * > > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, > > EXPRESS > > + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > > MERCHANTABILITY, > > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT > > SHALL > > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR > > + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, > > + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR > > + * OTHER DEALINGS IN THE SOFTWARE. > > + */ > > + > > + > > +/** > > + * Color, depth, stencil packing functions. > > + * Used to pack basic color, depth and stencil formats to specific > > + * hardware formats. > > + * > > + * There are both per-pixel and per-row packing functions: > > + * - The former will be used by swrast to write values to the color, > > depth, > > + * stencil buffers when drawing points, lines and masked spans. > > + * - The later will be used for image-oriented functions like > > glDrawPixels, > > + * glAccum, and glTexImage. > > + */ > > + > > +#include <stdint.h> > > + > > +#include "colormac.h" > > +#include "format_pack.h" > > +#include "format_utils.h" > > +#include "macros.h" > > +#include "../../gallium/auxiliary/util/u_format_rgb9e5.h" > > +#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h" > > +#include "util/format_srgb.h" > > + > > +#define UNPACK(SRC, OFFSET, BITS) (((SRC) >> (OFFSET)) & MAX_UINT(BITS)) > > +#define PACK(SRC, OFFSET, BITS) (((SRC) & MAX_UINT(BITS)) << (OFFSET)) > > + > > +<% > > +import format_parser as parser > > + > > +formats = parser.parse(argv[1]) > > + > > +rgb_formats = [] > > +for f in formats: > > + if f.name == 'MESA_FORMAT_NONE': > > + continue > > + if f.colorspace not in ('rgb', 'srgb'): > > + continue > > + > > + rgb_formats.append(f) > > +%> > > + > > +/* ubyte packing functions */ > > + > > +%for f in rgb_formats: > > + %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', > > 'MESA_FORMAT_R11G11B10_FLOAT'): > > + <% continue %> > > + %elif f.is_compressed(): > > + <% continue %> > > + %endif > > + > > +static inline void > > +pack_ubyte_${f.short_name()}(const GLubyte src[4], void *dst) > > +{ > > + %for (i, c) in enumerate(f.channels): > > + <% i = f.swizzle.inverse()[i] %> > > + %if c.type == 'x': > > + <% continue %> > > + %endif > > + > > + ${c.datatype()} ${c.name} = > > + %if not f.is_normalized() and f.is_int(): > > + %if c.type == parser.SIGNED: > > + _mesa_unsigned_to_signed(src[${i}], ${c.size}); > > + %else: > > + _mesa_unsigned_to_unsigned(src[${i}], ${c.size}); > > + %endif > > + %elif c.type == parser.UNSIGNED: > > > + %if f.colorspace == 'srgb' and c.name in 'rgb': > We should probably assert that c.size == 8 here. All SRGB formats are > 8-bit currently but on the off chance someone decides to add a 16-bit one, > it'll let us know. > > With that added, > Reviewed-by: Jason Ekstrand <jason.ekstr...@intel.com> >
OK. I will add that assert. Thanks! Sam > > + util_format_linear_to_srgb_8unorm(src[${i}]); > > + %else: > > + _mesa_unorm_to_unorm(src[${i}], 8, ${c.size}); > > + %endif > > + %elif c.type == parser.SIGNED: > > + _mesa_unorm_to_snorm(src[${i}], 8, ${c.size}); > > + %elif c.type == parser.FLOAT: > > + %if c.size == 32: > > + _mesa_unorm_to_float(src[${i}], 8); > > + %elif c.size == 16: > > + _mesa_unorm_to_half(src[${i}], 8); > > + %else: > > + <% assert False %> > > + %endif > > + %else: > > + <% assert False %> > > + %endif > > + %endfor > > + > > + %if f.layout == parser.ARRAY: > > + ${f.datatype()} *d = (${f.datatype()} *)dst; > > + %for (i, c) in enumerate(f.channels): > > + %if c.type == 'x': > > + <% continue %> > > + %endif > > + d[${i}] = ${c.name}; > > + %endfor > > + %elif f.layout == parser.PACKED: > > + ${f.datatype()} d = 0; > > + %for (i, c) in enumerate(f.channels): > > + %if c.type == 'x': > > + <% continue %> > > + %endif > > + d |= PACK(${c.name}, ${c.shift}, ${c.size}); > > + %endfor > > + (*(${f.datatype()} *)dst) = d; > > + %else: > > + <% assert False %> > > + %endif > > +} > > +%endfor > > + > > +static inline void > > +pack_ubyte_r9g9b9e5_float(const GLubyte src[4], void *dst) > > +{ > > + GLuint *d = (GLuint *) dst; > > + GLfloat rgb[3]; > > + rgb[0] = _mesa_unorm_to_float(src[RCOMP], 8); > > + rgb[1] = _mesa_unorm_to_float(src[GCOMP], 8); > > + rgb[2] = _mesa_unorm_to_float(src[BCOMP], 8); > > + *d = float3_to_rgb9e5(rgb); > > +} > > + > > +static inline void > > +pack_ubyte_r11g11b10_float(const GLubyte src[4], void *dst) > > +{ > > + GLuint *d = (GLuint *) dst; > > + GLfloat rgb[3]; > > + rgb[0] = _mesa_unorm_to_float(src[RCOMP], 8); > > + rgb[1] = _mesa_unorm_to_float(src[GCOMP], 8); > > + rgb[2] = _mesa_unorm_to_float(src[BCOMP], 8); > > + *d = float3_to_r11g11b10f(rgb); > > +} > > + > > + > > +/* float packing functions */ > > + > > +%for f in rgb_formats: > > + %if f.name in ('MESA_FORMAT_R9G9B9E5_FLOAT', > > 'MESA_FORMAT_R11G11B10_FLOAT'): > > + <% continue %> > > + %elif f.is_int() and not f.is_normalized(): > > + <% continue %> > > + %elif f.is_compressed(): > > + <% continue %> > > + %endif > > + > > +static inline void > > +pack_float_${f.short_name()}(const GLfloat src[4], void *dst) > > +{ > > + %for (i, c) in enumerate(f.channels): > > + <% i = f.swizzle.inverse()[i] %> > > + %if c.type == 'x': > > + <% continue %> > > + %endif > > + > > + ${c.datatype()} ${c.name} = > > + %if c.type == parser.UNSIGNED: > > + %if f.colorspace == 'srgb' and c.name in 'rgb': > > + <% assert c.size == 8 %> > > + util_format_linear_float_to_srgb_8unorm(src[${i}]); > > + %else: > > + _mesa_float_to_unorm(src[${i}], ${c.size}); > > + %endif > > + %elif c.type == parser.SIGNED: > > + _mesa_float_to_snorm(src[${i}], ${c.size}); > > + %elif c.type == parser.FLOAT: > > + %if c.size == 32: > > + src[${i}]; > > + %elif c.size == 16: > > + _mesa_float_to_half(src[${i}]); > > + %else: > > + <% assert False %> > > + %endif > > + %else: > > + <% assert False %> > > + %endif > > + %endfor > > + > > + %if f.layout == parser.ARRAY: > > + ${f.datatype()} *d = (${f.datatype()} *)dst; > > + %for (i, c) in enumerate(f.channels): > > + %if c.type == 'x': > > + <% continue %> > > + %endif > > + d[${i}] = ${c.name}; > > + %endfor > > + %elif f.layout == parser.PACKED: > > + ${f.datatype()} d = 0; > > + %for (i, c) in enumerate(f.channels): > > + %if c.type == 'x': > > + <% continue %> > > + %endif > > + d |= PACK(${c.name}, ${c.shift}, ${c.size}); > > + %endfor > > + (*(${f.datatype()} *)dst) = d; > > + %else: > > + <% assert False %> > > + %endif > > +} > > +%endfor > > + > > +static inline void > > +pack_float_r9g9b9e5_float(const GLfloat src[4], void *dst) > > +{ > > + GLuint *d = (GLuint *) dst; > > + *d = float3_to_rgb9e5(src); > > +} > > + > > +static inline void > > +pack_float_r11g11b10_float(const GLfloat src[4], void *dst) > > +{ > > + GLuint *d = (GLuint *) dst; > > + *d = float3_to_r11g11b10f(src); > > +} > > + > > +/** > > + * Return a function that can pack a GLubyte rgba[4] color. > > + */ > > +gl_pack_ubyte_rgba_func > > +_mesa_get_pack_ubyte_rgba_function(mesa_format format) > > +{ > > + switch (format) { > > +%for f in rgb_formats: > > + %if f.is_compressed(): > > + <% continue %> > > + %endif > > + > > + case ${f.name}: > > + return pack_ubyte_${f.short_name()}; > > +%endfor > > + default: > > + return NULL; > > + } > > +} > > + > > +/** > > + * Return a function that can pack a GLfloat rgba[4] color. > > + */ > > +gl_pack_float_rgba_func > > +_mesa_get_pack_float_rgba_function(mesa_format format) > > +{ > > + switch (format) { > > +%for f in rgb_formats: > > + %if f.is_compressed(): > > + <% continue %> > > + %elif f.is_int() and not f.is_normalized(): > > + <% continue %> > > + %endif > > + > > + case ${f.name}: > > + return pack_float_${f.short_name()}; > > +%endfor > > + default: > > + return NULL; > > + } > > +} > > + > > +/** > > + * Pack a row of GLubyte rgba[4] values to the destination. > > + */ > > +void > > +_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n, > > + const GLubyte src[][4], void *dst) > > +{ > > + GLuint i; > > + GLubyte *d = dst; > > + > > + switch (format) { > > +%for f in rgb_formats: > > + %if f.is_compressed(): > > + <% continue %> > > + %endif > > + > > + case ${f.name}: > > + for (i = 0; i < n; ++i) { > > + pack_ubyte_${f.short_name()}(src[i], d); > > + d += ${f.block_size() / 8}; > > + } > > + break; > > +%endfor > > + default: > > + assert(!"Invalid format"); > > + } > > +} > > + > > +/** > > + * Pack a row of GLfloat rgba[4] values to the destination. > > + */ > > +void > > +_mesa_pack_float_rgba_row(mesa_format format, GLuint n, > > + const GLfloat src[][4], void *dst) > > +{ > > + GLuint i; > > + GLubyte *d = dst; > > + > > + switch (format) { > > +%for f in rgb_formats: > > + %if f.is_compressed(): > > + <% continue %> > > + %elif f.is_int() and not f.is_normalized(): > > + <% continue %> > > + %endif > > + > > + case ${f.name}: > > + for (i = 0; i < n; ++i) { > > + pack_float_${f.short_name()}(src[i], d); > > + d += ${f.block_size() / 8}; > > + } > > + break; > > +%endfor > > + default: > > + assert(!"Invalid format"); > > + } > > +} > > + > > +/** > > + * Pack a 2D image of ubyte RGBA pixels in the given format. > > + * \param srcRowStride source image row stride in bytes > > + * \param dstRowStride destination image row stride in bytes > > + */ > > +void > > +_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint > > height, > > + const GLubyte *src, GLint srcRowStride, > > + void *dst, GLint dstRowStride) > > +{ > > + GLubyte *dstUB = dst; > > + GLuint i; > > + > > + if (srcRowStride == width * 4 * sizeof(GLubyte) && > > + dstRowStride == _mesa_format_row_stride(format, width)) { > > + /* do whole image at once */ > > + _mesa_pack_ubyte_rgba_row(format, width * height, > > + (const GLubyte (*)[4]) src, dst); > > + } > > + else { > > + /* row by row */ > > + for (i = 0; i < height; i++) { > > + _mesa_pack_ubyte_rgba_row(format, width, > > + (const GLubyte (*)[4]) src, dstUB); > > + src += srcRowStride; > > + dstUB += dstRowStride; > > + } > > + } > > +} > > + > > + > > +/** Helper struct for MESA_FORMAT_Z32_FLOAT_S8X24_UINT */ > > +struct z32f_x24s8 > > +{ > > + float z; > > + uint32_t x24s8; > > +}; > > + > > + > > +/** > > + ** Pack float Z pixels > > + **/ > > + > > +static void > > +pack_float_S8_UINT_Z24_UNORM(const GLfloat *src, void *dst) > > +{ > > + /* don't disturb the stencil values */ > > + GLuint *d = ((GLuint *) dst); > > + const GLdouble scale = (GLdouble) 0xffffff; > > + GLuint s = *d & 0xff; > > + GLuint z = (GLuint) (*src * scale); > > + assert(z <= 0xffffff); > > + *d = (z << 8) | s; > > +} > > + > > +static void > > +pack_float_Z24_UNORM_S8_UINT(const GLfloat *src, void *dst) > > +{ > > + /* don't disturb the stencil values */ > > + GLuint *d = ((GLuint *) dst); > > + const GLdouble scale = (GLdouble) 0xffffff; > > + GLuint s = *d & 0xff000000; > > + GLuint z = (GLuint) (*src * scale); > > + assert(z <= 0xffffff); > > + *d = s | z; > > +} > > + > > +static void > > +pack_float_Z_UNORM16(const GLfloat *src, void *dst) > > +{ > > + GLushort *d = ((GLushort *) dst); > > + const GLfloat scale = (GLfloat) 0xffff; > > + *d = (GLushort) (*src * scale); > > +} > > + > > +static void > > +pack_float_Z_UNORM32(const GLfloat *src, void *dst) > > +{ > > + GLuint *d = ((GLuint *) dst); > > + const GLdouble scale = (GLdouble) 0xffffffff; > > + *d = (GLuint) (*src * scale); > > +} > > + > > +static void > > +pack_float_Z_FLOAT32(const GLfloat *src, void *dst) > > +{ > > + GLfloat *d = (GLfloat *) dst; > > + *d = *src; > > +} > > + > > +gl_pack_float_z_func > > +_mesa_get_pack_float_z_func(mesa_format format) > > +{ > > + switch (format) { > > + case MESA_FORMAT_S8_UINT_Z24_UNORM: > > + case MESA_FORMAT_X8_UINT_Z24_UNORM: > > + return pack_float_S8_UINT_Z24_UNORM; > > + case MESA_FORMAT_Z24_UNORM_S8_UINT: > > + case MESA_FORMAT_Z24_UNORM_X8_UINT: > > + return pack_float_Z24_UNORM_S8_UINT; > > + case MESA_FORMAT_Z_UNORM16: > > + return pack_float_Z_UNORM16; > > + case MESA_FORMAT_Z_UNORM32: > > + return pack_float_Z_UNORM32; > > + case MESA_FORMAT_Z_FLOAT32: > > + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > + return pack_float_Z_FLOAT32; > > + default: > > + _mesa_problem(NULL, > > + "unexpected format in > > _mesa_get_pack_float_z_func()"); > > + return NULL; > > + } > > +} > > + > > + > > + > > +/** > > + ** Pack uint Z pixels. The incoming src value is always in > > + ** the range [0, 2^32-1]. > > + **/ > > + > > +static void > > +pack_uint_S8_UINT_Z24_UNORM(const GLuint *src, void *dst) > > +{ > > + /* don't disturb the stencil values */ > > + GLuint *d = ((GLuint *) dst); > > + GLuint s = *d & 0xff; > > + GLuint z = *src & 0xffffff00; > > + *d = z | s; > > +} > > + > > +static void > > +pack_uint_Z24_UNORM_S8_UINT(const GLuint *src, void *dst) > > +{ > > + /* don't disturb the stencil values */ > > + GLuint *d = ((GLuint *) dst); > > + GLuint s = *d & 0xff000000; > > + GLuint z = *src >> 8; > > + *d = s | z; > > +} > > + > > +static void > > +pack_uint_Z_UNORM16(const GLuint *src, void *dst) > > +{ > > + GLushort *d = ((GLushort *) dst); > > + *d = *src >> 16; > > +} > > + > > +static void > > +pack_uint_Z_UNORM32(const GLuint *src, void *dst) > > +{ > > + GLuint *d = ((GLuint *) dst); > > + *d = *src; > > +} > > + > > +static void > > +pack_uint_Z_FLOAT32(const GLuint *src, void *dst) > > +{ > > + GLuint *d = ((GLuint *) dst); > > + const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; > > + *d = (GLuint) (*src * scale); > > + assert(*d >= 0.0f); > > + assert(*d <= 1.0f); > > +} > > + > > +static void > > +pack_uint_Z_FLOAT32_X24S8(const GLuint *src, void *dst) > > +{ > > + GLfloat *d = ((GLfloat *) dst); > > + const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; > > + *d = (GLfloat) (*src * scale); > > + assert(*d >= 0.0f); > > + assert(*d <= 1.0f); > > +} > > + > > +gl_pack_uint_z_func > > +_mesa_get_pack_uint_z_func(mesa_format format) > > +{ > > + switch (format) { > > + case MESA_FORMAT_S8_UINT_Z24_UNORM: > > + case MESA_FORMAT_X8_UINT_Z24_UNORM: > > + return pack_uint_S8_UINT_Z24_UNORM; > > + case MESA_FORMAT_Z24_UNORM_S8_UINT: > > + case MESA_FORMAT_Z24_UNORM_X8_UINT: > > + return pack_uint_Z24_UNORM_S8_UINT; > > + case MESA_FORMAT_Z_UNORM16: > > + return pack_uint_Z_UNORM16; > > + case MESA_FORMAT_Z_UNORM32: > > + return pack_uint_Z_UNORM32; > > + case MESA_FORMAT_Z_FLOAT32: > > + return pack_uint_Z_FLOAT32; > > + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > + return pack_uint_Z_FLOAT32_X24S8; > > + default: > > + _mesa_problem(NULL, "unexpected format in > > _mesa_get_pack_uint_z_func()"); > > + return NULL; > > + } > > +} > > + > > + > > +/** > > + ** Pack ubyte stencil pixels > > + **/ > > + > > +static void > > +pack_ubyte_stencil_Z24_S8(const GLubyte *src, void *dst) > > +{ > > + /* don't disturb the Z values */ > > + GLuint *d = ((GLuint *) dst); > > + GLuint s = *src; > > + GLuint z = *d & 0xffffff00; > > + *d = z | s; > > +} > > + > > +static void > > +pack_ubyte_stencil_S8_Z24(const GLubyte *src, void *dst) > > +{ > > + /* don't disturb the Z values */ > > + GLuint *d = ((GLuint *) dst); > > + GLuint s = *src << 24; > > + GLuint z = *d & 0xffffff; > > + *d = s | z; > > +} > > + > > +static void > > +pack_ubyte_stencil_S8(const GLubyte *src, void *dst) > > +{ > > + GLubyte *d = (GLubyte *) dst; > > + *d = *src; > > +} > > + > > +static void > > +pack_ubyte_stencil_Z32_FLOAT_X24S8(const GLubyte *src, void *dst) > > +{ > > + GLfloat *d = ((GLfloat *) dst); > > + d[1] = *src; > > +} > > + > > + > > +gl_pack_ubyte_stencil_func > > +_mesa_get_pack_ubyte_stencil_func(mesa_format format) > > +{ > > + switch (format) { > > + case MESA_FORMAT_S8_UINT_Z24_UNORM: > > + return pack_ubyte_stencil_Z24_S8; > > + case MESA_FORMAT_Z24_UNORM_S8_UINT: > > + return pack_ubyte_stencil_S8_Z24; > > + case MESA_FORMAT_S_UINT8: > > + return pack_ubyte_stencil_S8; > > + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > + return pack_ubyte_stencil_Z32_FLOAT_X24S8; > > + default: > > + _mesa_problem(NULL, > > + "unexpected format in > > _mesa_pack_ubyte_stencil_func()"); > > + return NULL; > > + } > > +} > > + > > + > > + > > +void > > +_mesa_pack_float_z_row(mesa_format format, GLuint n, > > + const GLfloat *src, void *dst) > > +{ > > + switch (format) { > > + case MESA_FORMAT_S8_UINT_Z24_UNORM: > > + case MESA_FORMAT_X8_UINT_Z24_UNORM: > > + { > > + /* don't disturb the stencil values */ > > + GLuint *d = ((GLuint *) dst); > > + const GLdouble scale = (GLdouble) 0xffffff; > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + GLuint s = d[i] & 0xff; > > + GLuint z = (GLuint) (src[i] * scale); > > + assert(z <= 0xffffff); > > + d[i] = (z << 8) | s; > > + } > > + } > > + break; > > + case MESA_FORMAT_Z24_UNORM_S8_UINT: > > + case MESA_FORMAT_Z24_UNORM_X8_UINT: > > + { > > + /* don't disturb the stencil values */ > > + GLuint *d = ((GLuint *) dst); > > + const GLdouble scale = (GLdouble) 0xffffff; > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + GLuint s = d[i] & 0xff000000; > > + GLuint z = (GLuint) (src[i] * scale); > > + assert(z <= 0xffffff); > > + d[i] = s | z; > > + } > > + } > > + break; > > + case MESA_FORMAT_Z_UNORM16: > > + { > > + GLushort *d = ((GLushort *) dst); > > + const GLfloat scale = (GLfloat) 0xffff; > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + d[i] = (GLushort) (src[i] * scale); > > + } > > + } > > + break; > > + case MESA_FORMAT_Z_UNORM32: > > + { > > + GLuint *d = ((GLuint *) dst); > > + const GLdouble scale = (GLdouble) 0xffffffff; > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + d[i] = (GLuint) (src[i] * scale); > > + } > > + } > > + break; > > + case MESA_FORMAT_Z_FLOAT32: > > + memcpy(dst, src, n * sizeof(GLfloat)); > > + break; > > + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > + { > > + struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + d[i].z = src[i]; > > + } > > + } > > + break; > > + default: > > + _mesa_problem(NULL, "unexpected format in > > _mesa_pack_float_z_row()"); > > + } > > +} > > + > > + > > +/** > > + * The incoming Z values are always in the range [0, 0xffffffff]. > > + */ > > +void > > +_mesa_pack_uint_z_row(mesa_format format, GLuint n, > > + const GLuint *src, void *dst) > > +{ > > + switch (format) { > > + case MESA_FORMAT_S8_UINT_Z24_UNORM: > > + case MESA_FORMAT_X8_UINT_Z24_UNORM: > > + { > > + /* don't disturb the stencil values */ > > + GLuint *d = ((GLuint *) dst); > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + GLuint s = d[i] & 0xff; > > + GLuint z = src[i] & 0xffffff00; > > + d[i] = z | s; > > + } > > + } > > + break; > > + case MESA_FORMAT_Z24_UNORM_S8_UINT: > > + case MESA_FORMAT_Z24_UNORM_X8_UINT: > > + { > > + /* don't disturb the stencil values */ > > + GLuint *d = ((GLuint *) dst); > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + GLuint s = d[i] & 0xff000000; > > + GLuint z = src[i] >> 8; > > + d[i] = s | z; > > + } > > + } > > + break; > > + case MESA_FORMAT_Z_UNORM16: > > + { > > + GLushort *d = ((GLushort *) dst); > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + d[i] = src[i] >> 16; > > + } > > + } > > + break; > > + case MESA_FORMAT_Z_UNORM32: > > + memcpy(dst, src, n * sizeof(GLfloat)); > > + break; > > + case MESA_FORMAT_Z_FLOAT32: > > + { > > + GLuint *d = ((GLuint *) dst); > > + const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + d[i] = (GLuint) (src[i] * scale); > > + assert(d[i] >= 0.0f); > > + assert(d[i] <= 1.0f); > > + } > > + } > > + break; > > + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > + { > > + struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; > > + const GLdouble scale = 1.0 / (GLdouble) 0xffffffff; > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + d[i].z = (GLfloat) (src[i] * scale); > > + assert(d[i].z >= 0.0f); > > + assert(d[i].z <= 1.0f); > > + } > > + } > > + break; > > + default: > > + _mesa_problem(NULL, "unexpected format in > > _mesa_pack_uint_z_row()"); > > + } > > +} > > + > > + > > +void > > +_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n, > > + const GLubyte *src, void *dst) > > +{ > > + switch (format) { > > + case MESA_FORMAT_S8_UINT_Z24_UNORM: > > + { > > + /* don't disturb the Z values */ > > + GLuint *d = ((GLuint *) dst); > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + GLuint s = src[i]; > > + GLuint z = d[i] & 0xffffff00; > > + d[i] = z | s; > > + } > > + } > > + break; > > + case MESA_FORMAT_Z24_UNORM_S8_UINT: > > + { > > + /* don't disturb the Z values */ > > + GLuint *d = ((GLuint *) dst); > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + GLuint s = src[i] << 24; > > + GLuint z = d[i] & 0xffffff; > > + d[i] = s | z; > > + } > > + } > > + break; > > + case MESA_FORMAT_S_UINT8: > > + memcpy(dst, src, n * sizeof(GLubyte)); > > + break; > > + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > + { > > + struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + d[i].x24s8 = src[i]; > > + } > > + } > > + break; > > + default: > > + _mesa_problem(NULL, "unexpected format in > > _mesa_pack_ubyte_stencil_row()"); > > + } > > +} > > + > > + > > +/** > > + * Incoming Z/stencil values are always in uint_24_8 format. > > + */ > > +void > > +_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n, > > + const GLuint *src, void *dst) > > +{ > > + switch (format) { > > + case MESA_FORMAT_S8_UINT_Z24_UNORM: > > + memcpy(dst, src, n * sizeof(GLuint)); > > + break; > > + case MESA_FORMAT_Z24_UNORM_S8_UINT: > > + { > > + GLuint *d = ((GLuint *) dst); > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + GLuint s = src[i] << 24; > > + GLuint z = src[i] >> 8; > > + d[i] = s | z; > > + } > > + } > > + break; > > + case MESA_FORMAT_Z32_FLOAT_S8X24_UINT: > > + { > > + const GLdouble scale = 1.0 / (GLdouble) 0xffffff; > > + struct z32f_x24s8 *d = (struct z32f_x24s8 *) dst; > > + GLuint i; > > + for (i = 0; i < n; i++) { > > + GLfloat z = (GLfloat) ((src[i] >> 8) * scale); > > + d[i].z = z; > > + d[i].x24s8 = src[i]; > > + } > > + } > > + break; > > + default: > > + _mesa_problem(NULL, "bad format %s in _mesa_pack_ubyte_s_row", > > + _mesa_get_format_name(format)); > > + return; > > + } > > +} > > + > > + > > + > > +/** > > + * Convert a boolean color mask to a packed color where each channel of > > + * the packed value at dst will be 0 or ~0 depending on the colorMask. > > + */ > > +void > > +_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void > > *dst) > > +{ > > + GLfloat maskColor[4]; > > + > > + switch (_mesa_get_format_datatype(format)) { > > + case GL_UNSIGNED_NORMALIZED: > > + /* simple: 1.0 will convert to ~0 in the right bit positions */ > > + maskColor[0] = colorMask[0] ? 1.0f : 0.0f; > > + maskColor[1] = colorMask[1] ? 1.0f : 0.0f; > > + maskColor[2] = colorMask[2] ? 1.0f : 0.0f; > > + maskColor[3] = colorMask[3] ? 1.0f : 0.0f; > > + _mesa_pack_float_rgba_row(format, 1, > > + (const GLfloat (*)[4]) maskColor, dst); > > + break; > > + case GL_SIGNED_NORMALIZED: > > + case GL_FLOAT: > > + /* These formats are harder because it's hard to know the floating > > + * point values that will convert to ~0 for each color channel's > > bits. > > + * This solution just generates a non-zero value for each color > > channel > > + * then fixes up the non-zero values to be ~0. > > + * Note: we'll need to add special case code if we ever have to > > deal > > + * with formats with unequal color channel sizes, like R11_G11_B10. > > + * We issue a warning below for channel sizes other than 8,16,32. > > + */ > > + { > > + GLuint bits = _mesa_get_format_max_bits(format); /* bits per > > chan */ > > + GLuint bytes = _mesa_get_format_bytes(format); > > + GLuint i; > > + > > + /* this should put non-zero values into the channels of dst */ > > + maskColor[0] = colorMask[0] ? -1.0f : 0.0f; > > + maskColor[1] = colorMask[1] ? -1.0f : 0.0f; > > + maskColor[2] = colorMask[2] ? -1.0f : 0.0f; > > + maskColor[3] = colorMask[3] ? -1.0f : 0.0f; > > + _mesa_pack_float_rgba_row(format, 1, > > + (const GLfloat (*)[4]) maskColor, > > dst); > > + > > + /* fix-up the dst channels by converting non-zero values to ~0 > > */ > > + if (bits == 8) { > > + GLubyte *d = (GLubyte *) dst; > > + for (i = 0; i < bytes; i++) { > > + d[i] = d[i] ? 0xff : 0x0; > > + } > > + } > > + else if (bits == 16) { > > + GLushort *d = (GLushort *) dst; > > + for (i = 0; i < bytes / 2; i++) { > > + d[i] = d[i] ? 0xffff : 0x0; > > + } > > + } > > + else if (bits == 32) { > > + GLuint *d = (GLuint *) dst; > > + for (i = 0; i < bytes / 4; i++) { > > + d[i] = d[i] ? 0xffffffffU : 0x0; > > + } > > + } > > + else { > > + _mesa_problem(NULL, "unexpected size in > > _mesa_pack_colormask()"); > > + return; > > + } > > + } > > + break; > > + default: > > + _mesa_problem(NULL, "unexpected format data type in > > gen_color_mask()"); > > + return; > > + } > > +} > > +""" > > + > > +template = Template(string); > > + > > +print template.render(argv = argv[0:]) > > diff --git a/src/mesa/main/format_parser.py > > b/src/mesa/main/format_parser.py > > index 5e45c74..522bce3 100755 > > --- a/src/mesa/main/format_parser.py > > +++ b/src/mesa/main/format_parser.py > > > > @@ -102,6 +102,10 @@ class Channel: > > """Returns true if the size of this channel is a power of two.""" > > return is_power_of_two(self.size) > > > > + def datatype(self): > > + """Returns the datatype corresponding to a channel type and size""" > > + return _get_datatype(self.type, self.size) > > + > > > > class Swizzle: > > """Describes a swizzle operation. > > > > @@ -469,6 +473,49 @@ class Format: > > return channel > > > > return None > > > > + def datatype(self): > > + """Returns the datatype corresponding to a format's channel type > > and size""" > > + if self.layout == PACKED: > > + if self.block_size() == 8: > > + return 'uint8_t' > > + if self.block_size() == 16: > > + return 'uint16_t' > > + if self.block_size() == 32: > > + return 'uint32_t' > > + else: > > + assert False > > + else: > > + return _get_datatype(self.channel_type(), self.channel_size()) > > + > > +def _get_datatype(type, size): > > + if type == FLOAT: > > + if size == 32: > > + return 'float' > > + elif size == 16: > > + return 'uint16_t' > > + else: > > + assert False > > + elif type == UNSIGNED: > > + if size <= 8: > > + return 'uint8_t' > > + elif size <= 16: > > + return 'uint16_t' > > + elif size <= 32: > > + return 'uint32_t' > > + else: > > + assert False > > + elif type == SIGNED: > > + if size <= 8: > > + return 'int8_t' > > + elif size <= 16: > > + return 'int16_t' > > + elif size <= 32: > > + return 'int32_t' > > + else: > > + assert False > > + else: > > + assert False > > + > > > > def _parse_channels(fields, layout, colorspace, swizzle): > > channels = [] > > > > for field in fields: > > -- > > 1.9.1 > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > http://lists.freedesktop.org/mailman/listinfo/mesa-dev
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