Signed-off-by: Axel Davy <axel.d...@ens.fr> --- src/gallium/state_trackers/nine/nine_state.c | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-)
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c index 09b4401..99173fa 100644 --- a/src/gallium/state_trackers/nine/nine_state.c +++ b/src/gallium/state_trackers/nine/nine_state.c @@ -214,11 +214,12 @@ update_vertex_elements(struct NineDevice9 *device) if (state->stream_freq[b] & D3DSTREAMSOURCE_INSTANCEDATA) ve[n].instance_divisor = state->stream_freq[b] & 0x7FFFFF; } else { - /* TODO: - * If drivers don't want to handle this, insert a dummy buffer. - * But on which stream ? - */ - /* no data, disable */ + /* TODO: msdn doesn't precise what should happen when the vertex + * declaration doesn't match the vertex shader inputs. + * Some website say the code will pass but nothing will get rendered. + * We should check and implement the correct behaviour. */ + /* Put PIPE_FORMAT_NONE. + * Some drivers (r300) are very unhappy with that */ ve[n].src_format = PIPE_FORMAT_NONE; ve[n].src_offset = 0; ve[n].instance_divisor = 0; -- 2.1.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev