Previous implementation was fine, just instead of having increasing counter, have a decreasing counter.
Signed-off-by: Axel Davy <axel.d...@ens.fr> --- src/gallium/state_trackers/nine/nine_shader.c | 41 +++++++++++++++------------ 1 file changed, 23 insertions(+), 18 deletions(-) diff --git a/src/gallium/state_trackers/nine/nine_shader.c b/src/gallium/state_trackers/nine/nine_shader.c index 21b06ce..88d4c07 100644 --- a/src/gallium/state_trackers/nine/nine_shader.c +++ b/src/gallium/state_trackers/nine/nine_shader.c @@ -1562,9 +1562,7 @@ DECL_SPECIAL(REP) unsigned *label; struct ureg_src rep = tx_src_param(tx, &tx->insn.src[0]); struct ureg_dst ctr; - struct ureg_dst tmp = tx_scratch_scalar(tx); - struct ureg_src imm = - tx->native_integers ? ureg_imm1u(ureg, 0) : ureg_imm1f(ureg, 0.0f); + struct ureg_dst tmp; label = tx_bgnloop(tx); ctr = tx_get_loopctr(tx, FALSE); @@ -1572,33 +1570,40 @@ DECL_SPECIAL(REP) /* NOTE: rep must be constant, so we don't have to save the count */ assert(rep.File == TGSI_FILE_CONSTANT || rep.File == TGSI_FILE_IMMEDIATE); - ureg_MOV(ureg, ctr, imm); + ureg_MOV(ureg, ureg_writemask(ctr, NINED3DSP_WRITEMASK_0), rep); + /* in the case ctr is float, remove 0.5 to avoid precision issues for comparisons */ + if (!tx->native_integers) + ureg_ADD(ureg, ureg_writemask(ctr, NINED3DSP_WRITEMASK_0), ureg_src(ctr), ureg_imm1f(ureg, -0.5f)); + ureg_BGNLOOP(ureg, label); - if (tx->native_integers) - { - ureg_USGE(ureg, tmp, tx_src_scalar(ctr), rep); - ureg_UIF(ureg, tx_src_scalar(tmp), tx_cond(tx)); - } - else - { - ureg_SGE(ureg, tmp, tx_src_scalar(ctr), rep); + tmp = tx_scratch_scalar(tx); + + /* stop when crt.x <= 0 */ + if (!tx->native_integers) { + ureg_SLE(ureg, tmp, ureg_scalar(ureg_src(ctr), TGSI_SWIZZLE_X), ureg_imm1f(ureg, 0.0f)); ureg_IF(ureg, tx_src_scalar(tmp), tx_cond(tx)); + } else { + ureg_ISGE(ureg, tmp, ureg_imm1i(ureg, 0), ureg_scalar(ureg_src(ctr), TGSI_SWIZZLE_X)); + ureg_UIF(ureg, tx_src_scalar(tmp), tx_cond(tx)); } ureg_BRK(ureg); tx_endcond(tx); ureg_ENDIF(ureg); - if (tx->native_integers) { - ureg_UADD(ureg, ctr, tx_src_scalar(ctr), ureg_imm1u(ureg, 1)); - } else { - ureg_ADD(ureg, ctr, tx_src_scalar(ctr), ureg_imm1f(ureg, 1.0f)); - } - return D3D_OK; } DECL_SPECIAL(ENDREP) { + struct ureg_program *ureg = tx->ureg; + struct ureg_dst ctr = tx_get_loopctr(tx, FALSE); + + if (!tx->native_integers) { + ureg_ADD(ureg, ureg_writemask(ctr, NINED3DSP_WRITEMASK_0), ureg_src(ctr), ureg_imm1f(ureg, -1.0f)); + } else { + ureg_UADD(ureg, ureg_writemask(ctr, NINED3DSP_WRITEMASK_0), ureg_src(ctr), ureg_imm1i(ureg, -1.0)); + } + ureg_ENDLOOP(tx->ureg, tx_endloop(tx)); return D3D_OK; } -- 2.1.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev