On 01/03/2015 11:54 AM, Jason Ekstrand wrote: > There's no reason why we should be doing this for 2D textures and not > rectangles. Just a matter of adding another hunk to the condition. > > Signed-off-by: Jason Ekstrand <jason.ekstr...@intel.com> > --- > src/mesa/drivers/dri/i965/intel_tex_subimage.c | 3 ++- > 1 file changed, 2 insertions(+), 1 deletion(-)
Patch is Reviewed-by: Chad Versace <chad.vers...@intel.com>
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