That is now fixed. Each added entry point in my history passes make check now.
Thanks. Laura On Tue, Dec 30, 2014 at 2:21 PM, Anuj Phogat <anuj.pho...@gmail.com> wrote: > Your adsa-textures branch on fdo fails make check. > > On Tue, Dec 16, 2014 at 6:52 AM, Laura Ekstrand <la...@jlekstrand.net> > wrote: > > This implements all of the texture functions for > ARB_direct_state_access, with the exception of glTextureBufferRange. There > is an outstanding bug on the specification for glTextureBufferRange. > Fortunately, glTextureBufferRange shares its implementation with > glTextureBuffer and will be trivial to add once the bug is fixed. > > > > Most of the implementation work involved abstracting the internals of > the traditional GL functions and writing the DSA functions on top of these > abstractions. For instance, to implement GenerateTextureMipmap, most of > the functionality of GenerateMipmap was moved to a function > > void _mesa_generate_texture_mipmap(struct gl_context *ctx, > struct gl_texture_object *texObj, GLenum target, bool dsa). > > GenerateMipmap and GenerateTextureMipmap were then implemented on top of > this function as thin layers that get the context and the relevant texture > object. One exciting byproduct of the creation of these backend > abstractions is the potential for driver internals (such as meta) to use > nameless texture objects. These objects could be created, used, and > deleted without costly hash table lookups. Moreover, the backend > abstractions avoid the use of GET_CURRENT_CONTEXT(ctx), allowing driver > internals to pass in a different context if desired. > > > > For this reason, most of the backend abstractions were exposed to the > rest of Mesa and given a name of the form > _mesa_[DSA_function_name_in_snake_case]. To avoid confusion between the > backend function names and those of software fallbacks, software fallbacks > were renamed in the form _mesa_[Driver_function_name]_sw. For instance, > the backend for TexStorage2D and TextureStorage2D is named > _mesa_texture_storage. To avoid confusion with the software fallback > _mesa_alloc_texture_storage, the software fallback was renamed to > _mesa_AllocTextureStorage_sw. > > > > ARB_direct_state_access allows the user to create and pass around > objects with the effective target of GL_TEXTURE_CUBE_MAP. This causes some > unfortunate complexities in the implementation of TextureSubImage*D and > GetTextureImage, and there is an outstanding bug on how these > implementations should act if the user fails to provide enough storage for > his or her cube map. In the meantime, TextureSubImage*D and GetTextureImage > throw GL_INVALID_OPERATION if this happens. > > > > Laura Ekstrand (41): > > glapi: Added ARB_direct_state_access.xml file. > > main: Created a standard function that looks up a texture object by > > its ID and throws INVALID_OPERATION if the ID isn't in the hash > > table. > > i965: intel_tex_image.c now accepts TEXTURE_CUBE_MAP as a valid > > target. > > main: Moved _mesa_lock_texture and _mesa_unlock_texture to texobj.h > > from teximage.h. > > main: Moved _mesa_get_current_tex_object from teximage.c to texobj.c. > > main: Changed _mesa_alloc_texture_storage to > > _mesa_AllocTextureStorage_sw. > > main: Renamed _mesa_get_teximage to _mesa_GetTexImage_sw. > > main: Renamed _mesa_get_compressed_teximage to > > _mesa_GetCompressedTexImage_sw. > > main: Removed trailing whitespace in texstate.c. > > main: Added entry point for glCreateTextures. > > main: Added entry points for glTextureStorage*D. > > main: Added entry points for glTextureSubImage*D. > > main: Corrected comment on _mesa_is_zero_size_texture. > > main: Added entry point for BindTextureUnit. > > main: set_tex_parameteri now handles errors according to the OpenGL > > 4.5 Specification. > > main: set_tex_parameterf now handles errors according to the OpenGL > > 4.5 Specification. > > main: Added get_texobj_by_name in texparam.c. > > main: Added entry point for glTextureParameterf. > > main: Added entry point for glTextureParameterfv. > > main: Added entry point for glTextureParameteri. > > main: Added entry points for glTextureParameteriv, Iiv, Iuiv. > > main: legal_get_tex_level_parameter_target now handles > > GL_TEXTURE_CUBE_MAP. > > main: Added entry points for glGetTextureLevelParameteriv, fv. > > main: Added entry point for glGetTextureParameterfv. > > main: Added entry points for glGetTextureParameteriv, Iiv, and Iuiv. > > main: Fixed some comments in texparam.c > > main: Added entry points for CopyTextureSubImage*D. > > main: Nameless texture creation and deletion. Does not affect normal > > creation and deletion paths. > > main: Added entry point for glGetTextureImage. > > main: Added entry point for glGetCompressedTextureImage. > > main: Added entry points for glCompressedTextureSubImage*D. > > main: Added entry point for glGenerateTextureMipmap. > > main: Added entry points for glTextureStorage2DMultisample and > > glTextureStorage3DMultisample. > > main: Fixed _mesa_texture_image_multisample so that it updates the > > texObj->Immutable flag correctly. > > main: Added entry point for glTextureBuffer. > > main: Deleted trailing whitespaces in texobj.c. > > main: Fixed whitespace errors in teximage.h and teximage.c. > > main: Refactor in teximage.c to handle NULL from > > _mesa_get_current_tex_object. > > main: glDeleteTextures now throws GL_INVALID_VALUE if n is negative. > > main: Checking for cube completeness in GetTextureImage. > > main: Checking for cube completeness in TextureSubImage. > > > > src/mapi/glapi/gen/ARB_direct_state_access.xml | 271 ++++++ > > src/mapi/glapi/gen/Makefile.am | 1 + > > src/mapi/glapi/gen/gl_API.xml | 6 +- > > src/mesa/drivers/common/driverfuncs.c | 4 +- > > src/mesa/drivers/common/meta.c | 2 +- > > src/mesa/drivers/dri/i965/intel_tex.c | 2 +- > > src/mesa/drivers/dri/i965/intel_tex_copy.c | 1 + > > src/mesa/drivers/dri/i965/intel_tex_image.c | 1 + > > src/mesa/drivers/dri/swrast/swrast.c | 1 + > > src/mesa/main/extensions.c | 1 + > > src/mesa/main/genmipmap.c | 73 +- > > src/mesa/main/genmipmap.h | 6 + > > src/mesa/main/texgetimage.c | 497 ++++++++--- > > src/mesa/main/texgetimage.h | 33 +- > > src/mesa/main/teximage.c | 1096 > +++++++++++++++++------- > > src/mesa/main/teximage.h | 133 ++- > > src/mesa/main/texobj.c | 397 ++++++++- > > src/mesa/main/texobj.h | 48 +- > > src/mesa/main/texparam.c | 758 ++++++++++++---- > > src/mesa/main/texparam.h | 84 +- > > src/mesa/main/texstate.c | 22 +- > > src/mesa/main/texstate.h | 39 +- > > src/mesa/main/texstorage.c | 213 +++-- > > src/mesa/main/texstorage.h | 39 +- > > src/mesa/state_tracker/st_cb_texture.c | 12 +- > > 25 files changed, 2971 insertions(+), 769 deletions(-) > > create mode 100644 src/mapi/glapi/gen/ARB_direct_state_access.xml > > > > -- > > 2.1.0 > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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