That makes sense. It's now main: Added utility function _mesa_lookup_texture_err().
On Wed, Dec 17, 2014 at 3:47 AM, Anuj Phogat <anuj.pho...@gmail.com> wrote: > > Keep the subject of commit message short (under 50 chars) and use present > tense. > Here you can use "mesa: Add utility function _mesa_lookup_texture_error()". > > On Tue, Dec 16, 2014 at 6:52 AM, Laura Ekstrand <la...@jlekstrand.net> > wrote: > > Most ARB_DIRECT_STATE_ACCESS functions take an object's ID and use it to > look > > up the object in its hash table. If the user passes a fake object ID > (ie. a > > non-generated name), the implementation should throw INVALID_OPERATION. > > This is a convenience function for texture objects. > > --- > > src/mesa/main/texobj.c | 17 ++++++++++++++++- > > src/mesa/main/texobj.h | 3 +++ > > 2 files changed, 19 insertions(+), 1 deletion(-) > > > > diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c > > index 923cf60..49ab2c4 100644 > > --- a/src/mesa/main/texobj.c > > +++ b/src/mesa/main/texobj.c > > @@ -60,6 +60,22 @@ _mesa_lookup_texture(struct gl_context *ctx, GLuint > id) > > _mesa_HashLookup(ctx->Shared->TexObjects, id); > > } > > > > +/** > > + * Wrapper around _mesa_lookup_texture that throws GL_INVALID_OPERATION > if id > > + * is not in the hash table. After calling _mesa_error, it returns NULL. > > + */ > > +struct gl_texture_object * > > +_mesa_lookup_texture_err(struct gl_context *ctx, GLuint id, const char* > func) > I would use the name _mesa_lookup_texture_error() here. > > +{ > > + struct gl_texture_object *texObj; > > + > > + texObj = _mesa_lookup_texture(ctx, id); /* Returns NULL if not > found. */ > > + > > + if (!texObj) > > + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(texture)", func); > > + > > + return texObj; > > +} > > > > void > > _mesa_begin_texture_lookups(struct gl_context *ctx) > > @@ -1419,7 +1435,6 @@ _mesa_BindTexture( GLenum target, GLuint texName ) > > ctx->Driver.BindTexture(ctx, ctx->Texture.CurrentUnit, target, > newTexObj); > > } > > > > - > unwanted change. > > void GLAPIENTRY > > _mesa_BindTextures(GLuint first, GLsizei count, const GLuint *textures) > > { > > diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h > > index b1b7a30..abf03a1 100644 > > --- a/src/mesa/main/texobj.h > > +++ b/src/mesa/main/texobj.h > > @@ -46,6 +46,9 @@ > > extern struct gl_texture_object * > > _mesa_lookup_texture(struct gl_context *ctx, GLuint id); > > > > +extern struct gl_texture_object * > > +_mesa_lookup_texture_err(struct gl_context *ctx, GLuint id, const char* > func); > > + > > extern void > > _mesa_begin_texture_lookups(struct gl_context *ctx); > > > > -- > > 2.1.0 > > > > _______________________________________________ > > mesa-dev mailing list > > mesa-dev@lists.freedesktop.org > > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev