Again, this looks pretty self-contained and pretty easy to squash.
On Tue, Dec 16, 2014 at 1:11 AM, Jason Ekstrand <ja...@jlekstrand.net> wrote: > --- > src/glsl/nir/nir.h | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h > index b04a137..fc16cb5 100644 > --- a/src/glsl/nir/nir.h > +++ b/src/glsl/nir/nir.h > @@ -155,7 +155,7 @@ typedef struct { > * > * \sa nir_variable_mode > */ > - unsigned mode:4; > + nir_variable_mode mode:4; > > /** > * Interpolation mode for shader inputs / outputs > -- > 2.2.0 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev