This is part of a potential solution to Khronos Bug 13223. Cube completeness is a concept from glGenerateMipmap, but it seems reasonable to check for it in TextureSubImage when target=GL_TEXTURE_CUBE_MAP. --- src/mesa/main/teximage.c | 27 ++++++++++++++------------- 1 file changed, 14 insertions(+), 13 deletions(-)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index bc933ac..61e6212 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -3580,19 +3580,20 @@ texturesubimage(struct gl_context *ctx, GLuint dims, dims); return; } - for (i = 0; i < 6; ++i) { /* For each face. */ - if (!texObj->Image[i][level]) { - /* Not enough image planes for a cube map. The spec does not say - * what should happen in this case because the user has always - * specified each cube face separately (using - * GL_TEXTURE_CUBE_MAP_POSITIVE_X+i) in previous GL versions. - * This is addressed in Khronos Bug 13223. - */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glTextureSubImage%uD(insufficient cube map storage)", - dims); - return; - } + if (!_mesa_cube_complete(texObj)) { + /* + * In Section 8.14.4 Manual Mipmap Generation, the OpenGL 4.5 Core + * Profile spec (30.10.2014) says: + * "An INVALID_OPERATION error is generated by + * GenerateTextureMipmap if the effective target is + * TEXTURE_CUBE_MAP or TEXTURE_CUBE_MAP_ARRAY, and the texture + * object is not cube complete or cube array complete, + * respectively." + */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTextureSubImage%uD(cube map incomplete)", + dims); + return; } /* Copy in each face. */ -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev