On Thursday, December 11, 2014 11:33:52 PM Eduardo Lima Mitev wrote: > The range's min and max, and the precision value are not set correctly for the > vertex shader constants. > > Fixes 1 dEQP test: > dEQP-GLES3.functional.state_query.shader.precision_vertex_highp_int > --- > src/mesa/drivers/dri/i965/brw_context.c | 6 ++++++ > 1 file changed, 6 insertions(+) > > diff --git a/src/mesa/drivers/dri/i965/brw_context.c > b/src/mesa/drivers/dri/i965/brw_context.c > index 860ee22d..03b4ee3 100644 > --- a/src/mesa/drivers/dri/i965/brw_context.c > +++ b/src/mesa/drivers/dri/i965/brw_context.c > @@ -480,6 +480,12 @@ brw_initialize_context_constants(struct brw_context *brw) > ctx->Const.Program[MESA_SHADER_FRAGMENT].HighInt = > ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt; > ctx->Const.Program[MESA_SHADER_FRAGMENT].MediumInt = > ctx->Const.Program[MESA_SHADER_FRAGMENT].LowInt; > > + ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.RangeMin = 31; > + ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.RangeMax = 30; > + ctx->Const.Program[MESA_SHADER_VERTEX].LowInt.Precision = 0; > + ctx->Const.Program[MESA_SHADER_VERTEX].HighInt = > ctx->Const.Program[MESA_SHADER_VERTEX].LowInt; > + ctx->Const.Program[MESA_SHADER_VERTEX].MediumInt = > ctx->Const.Program[MESA_SHADER_VERTEX].LowInt; > + > if (brw->gen >= 7) { > ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxAtomicCounters = > MAX_ATOMIC_COUNTERS; > ctx->Const.Program[MESA_SHADER_VERTEX].MaxAtomicCounters = > MAX_ATOMIC_COUNTERS; >
We should set these as default values in src/mesa/main somewhere - that way, all drivers advertise 32-bit integer support by default. Currently, it looks like basically all drivers forget to do this. The few (if any?) drivers that want something else can set their own values. --Ken
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