It seems to have been forgotten during viewports array implementation time. --- src/glsl/builtin_variables.cpp | 4 ++++ src/glsl/glsl_parser_extras.cpp | 3 +++ src/glsl/glsl_parser_extras.h | 3 +++ 3 files changed, 10 insertions(+)
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index c36d198..65e32ad 100644 --- a/src/glsl/builtin_variables.cpp +++ b/src/glsl/builtin_variables.cpp @@ -724,6 +724,10 @@ builtin_variable_generator::generate_constants() add_const("gl_MaxCombinedImageUniforms", state->Const.MaxCombinedImageUniforms); } + + if (state->is_version(410, 0) || + state->ARB_viewport_array_enable) + add_const("gl_MaxViewports", state->Const.MaxViewports); } diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 6893c7b..dd02a80 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -135,6 +135,9 @@ _mesa_glsl_parse_state::_mesa_glsl_parse_state(struct gl_context *_ctx, this->Const.MaxFragmentImageUniforms = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms; this->Const.MaxCombinedImageUniforms = ctx->Const.MaxCombinedImageUniforms; + /* ARB_viewport_array */ + this->Const.MaxViewports = ctx->Const.MaxViewports; + this->current_function = NULL; this->toplevel_ir = NULL; this->found_return = false; diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index e9eb237..e04f7ce 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -343,6 +343,9 @@ struct _mesa_glsl_parse_state { unsigned MaxGeometryImageUniforms; unsigned MaxFragmentImageUniforms; unsigned MaxCombinedImageUniforms; + + /* ARB_viewport_array */ + unsigned MaxViewports; } Const; /** -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev