On 12/02/2014 09:54 AM, Ilia Mirkin wrote: > I believe the issue is that _mesa_TextureView should be checking the > target internal format against _mesa_base_tex_format() and returning a > GL_INVALID_VALUE error (? the spec conveniently lists errors as > 'TODO') if it returns -1. Chris -- thoughts? Maybe stick it in > lookup_view_class?
The errors should be listed in OpenGL 4.3 spec. > -ilia > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev