On 12/02/2014 09:49 AM, Jose Fonseca wrote:
LGTM.
On 02/12/14 16:43, Brian Paul wrote:
height=0 is legal for 1D array textures (as height=0 is legal for
I think you mean "as depth=0 is legal for 2D arrays"
Yes, thanks.
-Brian
2D arrays). Fixes new piglit ext_texture_array-errors test.
Cc: "10.3 10.4" <mesa-sta...@lists.freedesktop.org>
---
src/mesa/main/teximage.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 4f4bb11..7766904 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1542,7 +1542,7 @@ _mesa_legal_texture_dimensions(struct gl_context
*ctx, GLenum target,
maxSize >>= level;
if (width < 2 * border || width > 2 * border + maxSize)
return GL_FALSE;
- if (height < 1 || height > ctx->Const.MaxArrayTextureLayers)
+ if (height < 0 || height > ctx->Const.MaxArrayTextureLayers)
return GL_FALSE;
if (!ctx->Extensions.ARB_texture_non_power_of_two) {
if (width > 0 && !_mesa_is_pow_two(width - 2 * border))
Jose
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